Player Matchup

Geb
Geb
Gold IV
destruyer
Geb
Gold IV
Level 143
God Stats
5W - 2L
1,835 SR
Queue Stats
32W - 28L
1,679 MMR
Solo
Anhur
Anhur
Gold II
f0lwedy
Anhur
Gold II
Level 160
God Stats
6W - 3L
1,621 SR
Queue Stats
959W - 1,104L
1,703 MMR
Party 1
Vulcan
Vulcan
Gold III
laufknoedl
Vulcan
Gold III
Level 121
God Stats
65W - 67L
1,516 SR
Queue Stats
415W - 455L
1,650 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,657 SR
1,677 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,633 SR
1,588 MMR
Ra
Ra
Gold IV
Vityazi
Ra
Gold IV
Level 133
God Stats
0W - 2L
1,646 SR
Queue Stats
44W - 36L
1,588 MMR
Party 2
Erlang Shen
Erlang Shen
Gold IV
solids89
Erlang Shen
Gold IV
Level 145
God Stats
6W - 8L
1,597 SR
Queue Stats
44W - 36L
1,588 MMR
Party 2
Artemis
Artemis
Gold IV
xAdal
Artemis
Gold IV
Level 87
God Stats
29W - 18L
1,657 SR
Queue Stats
44W - 36L
1,588 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 8
11,552
642
7,831
20,109
22,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
f0lwedy
Anhur
15
6 / 4 / 5
12,092
672
17,924
15,542
6,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
laufknoedl
Vulcan
15
4 / 2 / 7
11,696
650
12,626
10,242
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AphroditeOdinThothGilgameshPersephone

VS

Bans
ArtioSolZeusMorgan Le FayAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 5
11,386
633
11,498
11,384
7,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Erlang Shen
solids89
Erlang Shen
14
1 / 2 / 4
10,182
566
11,116
17,571
14,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
xAdal
Artemis
14
3 / 5 / 1
10,511
584
9,747
14,604
6,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
11
Kills
8
9
Deaths
11
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
W
1
3
8
1.67
W
Anhur
f0lwedy
Anhur
6
4
5
2.13
W
Vulcan
laufknoedl
Vulcan
4
2
7
3.75
L
Erlang Shen
solids89
Erlang Shen
1
2
4
1.5
L
Artemis
xAdal
Artemis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,381
Damage
32,361
45,893
Taken
43,559
34,025
Mitigated
28,446
9,825
Healing
16,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,498
978
2,722
3,380
11,384
7,528
474
6,140
5,244
57,974
0
W
7,831
972
0
3,408
20,109
22,816
18
4,937
13,127
33,886
0
W
Anhur
f0lwedy
Anhur
17,924
6,934
0
3,360
15,542
6,986
2,134
3,853
10,317
0
44,275
W
Vulcan
laufknoedl
Vulcan
12,626
4,324
186
2,871
10,242
4,223
1,236
1,896
7,287
48,694
0
L
Erlang Shen
solids89
Erlang Shen
11,116
2,832
469
6,361
17,571
14,420
509
8,460
9,111
0
18,403
L
Artemis
xAdal
Artemis
9,747
2,278
0
3,603
14,604
6,498
787
6,832
7,772
0
34,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,340
Gold Earned
32,079
150
Minions Killed
199
7
Camps Cleared
8
1,029,523
Distance Traveled
979,791
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,386
633
124
7
3
339,734
5
W
Geb
11,552
642
36
2
1
361,080
4
W
Anhur
12,092
672
50
3
3
309,400
11
W
Vulcan
11,696
650
64
4
3
359,043
4
L
Erlang Shen
10,182
566
21
1
1
360,455
7
L
Artemis
10,511
584
54
3
4
279,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role