Player Matchup

Erlang Shen
Erlang Shen
Swanue
Erlang Shen
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 31L
1,364 Elo+
Solo
Skadi
Skadi
YaBoiRoad
Skadi
Level 24
God Stats
5W - 4L
1,574 SR
Queue Stats
139W - 81L
1,656 Elo+
Solo
Danzaburou
Danzaburou
caballyder
Danzaburou
Level 6
God Stats
1W - 0L
1,226 SR
Queue Stats
3W - 3L
1,418 Elo+
Solo
Ymir
Ymir
scalar-sake3
Ymir
Level 26
God Stats
17W - 5L
1,845 SR
Queue Stats
161W - 151L
1,650 Elo+
Solo
Nu Wa
Nu Wa
vClampYourVC
Nu Wa
Level 26
God Stats
1W - 4L
1,818 SR
Queue Stats
50W - 49L
1,558 Elo+
Solo
Team Averages
Level 17
1,593 SR
1,529 Elo+

VS

Team Averages
Level 25
1,568 SR
1,402 Elo+
Achilles
Achilles
BW-yulieski
Achilles
Level 41
God Stats
0W - 2L
1,269 SR
Queue Stats
45W - 62L
1,430 Elo+
Party 1
Ra
Ra
Dark_eli12
Ra
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 29L
1,423 Elo+
Party 1
Anhur
Anhur
Itachi_uchiha774
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,350 Elo+
Party 1
Gilgamesh
Gilgamesh
matecru123
Gilgamesh
Level 14
God Stats
2W - 3L
1,809 SR
Queue Stats
35W - 38L
1,510 Elo+
Party 1
Susano
Susano
papita-linda-evr
Susano
Level 45
God Stats
1W - 1L
1,763 SR
Queue Stats
33W - 43L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Swanue
Erlang Shen
13
1 / 10 / 3
10,087
439
2,996
14,386
5,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
YaBoiRoad
Skadi
20
10 / 0 / 0
17,095
743
17,769
12,256
11,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
caballyder
Danzaburou
13
1 / 9 / 3
10,296
448
4,844
13,237
4,452
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 1 / 5
12,844
558
10,649
17,219
26,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 0 / 6
13,463
585
16,284
10,998
5,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BW-yulieski
Achilles
14
6 / 2 / 5
10,168
442
4,558
14,981
17,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 6 / 2
10,416
453
7,745
13,072
4,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 6
8,664
377
6,631
11,374
4,153
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
matecru123
Gilgamesh
16
2 / 4 / 3
9,385
408
6,607
17,985
12,866
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 7 / 1
8,974
390
5,821
18,729
6,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
22
Kills
19
20
Deaths
22
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
BW-yulieski
Achilles
6
2
5
4.25
L
6
6
2
1.17
L
1
3
6
1.33
W
Erlang Shen
Swanue
Erlang Shen
1
10
3
0.25
W
Skadi
YaBoiRoad
Skadi
10
0
0
10
W
Danzaburou
caballyder
Danzaburou
1
9
3
0.28
L
Gilgamesh
matecru123
Gilgamesh
2
4
3
0.88
L
4
7
1
0.64
W
5
1
5
7.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,542
Damage
31,362
68,096
Taken
76,141
52,864
Mitigated
45,395
13,831
Healing
13,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BW-yulieski
Achilles
4,558
1,690
191
3,332
14,981
17,222
298
5,315
9,488
0
20,757
L
7,745
862
663
2,640
13,072
4,666
918
6,427
6,346
59,740
0
L
6,631
3,859
0
16
11,374
4,153
246
5,909
5,418
0
55,883
W
Erlang Shen
Swanue
Erlang Shen
2,996
2,493
0
1,425
14,386
5,785
1,357
1,692
12,591
0
22,400
W
Skadi
YaBoiRoad
Skadi
17,769
10,217
0
3,779
12,256
11,273
8,685
1,194
11,012
0
193,523
W
Danzaburou
caballyder
Danzaburou
4,844
1,831
0
928
13,237
4,452
1,438
2,497
10,628
0
46,768
L
Gilgamesh
matecru123
Gilgamesh
6,607
996
0
2,733
17,985
12,866
580
3,323
14,420
4,926
45,226
L
5,821
1,219
0
4,143
18,729
6,488
0
5,266
13,192
0
52,683
W
10,649
3,291
0
4,071
17,219
26,233
1,475
1,420
15,717
72,910
0
W
16,284
3,435
0
3,628
10,998
5,121
3,112
2,889
7,937
101,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,785
Gold Earned
47,607
658
Minions Killed
406
0
Camps Cleared
0
1,889,466
Distance Traveled
1,975,587
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,168
442
27
1
0
390,742
0
L
Ra
10,416
453
107
5
0
398,398
6
L
Anhur
8,664
377
92
4
0
357,732
0
W
Erlang Shen
10,087
439
46
2
0
363,351
1
W
Skadi
17,095
743
286
12
0
435,074
6
W
Danzaburou
10,296
448
71
3
0
286,826
0
L
Gilgamesh
9,385
408
101
4
0
403,688
7
L
Susano
8,974
390
79
3
0
425,027
0
W
Ymir
12,844
558
97
4
0
388,413
1
W
Nu Wa
13,463
585
158
7
0
415,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role