Player Matchup

Bacchus
Bacchus
Platinum V
Qacer
Bacchus
Platinum V
Level 107
God Stats
6W - 6L
1,596 SR
Queue Stats
142W - 179L
1,879 MMR
Party 1
Freya
Freya
Gold I
Sediah
Freya
Gold I
Level 74
God Stats
21W - 13L
1,781 SR
Queue Stats
142W - 181L
1,790 MMR
Party 1
Cliodhna
Cliodhna
Gold V
jaimeygalan
Cliodhna
Gold V
Level 88
God Stats
7W - 4L
1,932 SR
Queue Stats
60W - 84L
1,377 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 90
1,770 SR
1,682 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,700 SR
1,509 MMR
Erlang Shen
Erlang Shen
Bronze III
Rumeee
Erlang Shen
Bronze III
Level 42
God Stats
15W - 9L
1,818 SR
Queue Stats
16W - 10L
1,533 MMR
Solo
Eset
Eset
Silver I
chesterocles
Eset
Silver I
Level 86
God Stats
0W - 1L
1,657 SR
Queue Stats
43W - 53L
1,485 MMR
Solo
Artemis
Artemis
Gold I
prudish
Artemis
Gold I
Level 160
God Stats
131W - 117L
1,625 SR
Queue Stats
691W - 783L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Qacer
Bacchus
12
2 / 3 / 14
9,494
678
8,882
13,863
16,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
Sediah
Freya
15
8 / 3 / 9
11,109
794
17,566
11,871
5,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
jaimeygalan
Cliodhna
14
7 / 2 / 7
10,719
766
15,313
16,761
8,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThothGilgameshMorgan Le FayZeusPersephone

VS

Bans
FenrirNoxHe BoAnubisDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Rumeee
Erlang Shen
13
4 / 3 / 3
9,842
703
10,388
18,857
23,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 6
8,693
621
7,104
9,778
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
prudish
Artemis
13
3 / 9 / 4
9,883
706
11,311
19,636
13,442
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
17
Kills
8
8
Deaths
17
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Qacer
Bacchus
2
3
14
3
L
Erlang Shen
Rumeee
Erlang Shen
4
3
3
1.83
W
Freya
Sediah
Freya
8
3
9
4.17
L
1
5
6
0.8
W
Cliodhna
jaimeygalan
Cliodhna
7
2
7
5.25
L
Artemis
prudish
Artemis
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,761
Damage
28,803
42,495
Taken
48,271
30,783
Mitigated
40,324
12,249
Healing
10,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Qacer
Bacchus
8,882
881
0
2,003
13,863
16,589
110
3,476
10,387
20,251
0
L
Erlang Shen
Rumeee
Erlang Shen
10,388
3,859
0
5,227
18,857
23,259
386
9,697
8,675
1,682
20,098
W
Freya
Sediah
Freya
17,566
5,179
0
5,224
11,871
5,622
1,744
2,339
9,532
53,591
4,224
L
7,104
301
1,140
503
9,778
3,623
174
4,417
5,091
28,972
0
W
Cliodhna
jaimeygalan
Cliodhna
15,313
2,358
0
5,022
16,761
8,572
630
2,737
14,024
0
40,548
L
Artemis
prudish
Artemis
11,311
3,970
440
2,805
19,636
13,442
691
10,746
8,460
0
28,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,322
Gold Earned
28,418
151
Minions Killed
118
6
Camps Cleared
6
800,569
Distance Traveled
778,648
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,494
678
17
1
0
265,353
9
L
Erlang Shen
9,842
703
31
2
1
256,788
4
W
Freya
11,109
794
81
6
5
242,269
2
L
Eset
8,693
621
64
5
4
272,013
0
W
Cliodhna
10,719
766
53
4
1
292,947
4
L
Artemis
9,883
706
23
2
1
249,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role