Player Matchup

Jing Wei
Jing Wei
ClayTheMedic
Jing Wei
Level 132
God Stats
2W - 1L
1,673 SR
Queue Stats
51W - 45L
1,573 Elo+
Party 1
Zeus
Zeus
Nurgleman
Zeus
Level 29
God Stats
13W - 3L
1,981 SR
Queue Stats
142W - 175L
1,449 Elo+
Solo
Fafnir
Fafnir
Zomboney
Fafnir
Level 146
God Stats
2W - 0L
1,900 SR
Queue Stats
20W - 21L
1,496 Elo+
Party 1
Team Averages
Level 102
1,851 SR
1,506 Elo+

VS

Team Averages
Level 65
1,453 SR
1,287 Elo+
Danzaburou
Danzaburou
HurtfulDrax
Danzaburou
Level 48
God Stats
0W - 6L
1,360 SR
Queue Stats
5W - 21L
1,144 Elo+
Party 2
Bacchus
Bacchus
TopKekarot
Bacchus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,216 Elo+
Party 2
Thanatos
Thanatos
Zezeot
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ClayTheMedic
Jing Wei
14
5 / 1 / 6
9,551
735
11,824
6,043
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
13
6 / 4 / 3
9,377
721
11,946
6,457
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Zomboney
Fafnir
12
0 / 2 / 10
8,633
664
4,587
11,631
13,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HurtfulDrax
Danzaburou
13
3 / 3 / 4
9,126
702
5,712
10,598
3,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
TopKekarot
Bacchus
12
1 / 4 / 6
8,587
661
5,003
15,797
18,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Zezeot
Thanatos
12
3 / 4 / 4
8,408
647
5,402
9,263
3,381
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
11
Kills
7
7
Deaths
11
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ClayTheMedic
Jing Wei
5
1
6
8
L
Danzaburou
HurtfulDrax
Danzaburou
3
3
4
1.67
W
Zeus
6
4
3
1.88
L
Bacchus
TopKekarot
Bacchus
1
4
6
1
L
Thanatos
Zezeot
Thanatos
3
4
4
1.25
W
Fafnir
Zomboney
Fafnir
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,357
Damage
16,117
24,131
Taken
35,658
19,100
Mitigated
26,071
3,859
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ClayTheMedic
Jing Wei
11,824
9,654
0
2,117
6,043
2,473
1,938
1,007
5,036
0
38,764
L
Danzaburou
HurtfulDrax
Danzaburou
5,712
2,116
0
1,901
10,598
3,900
132
7,246
3,014
0
31,370
W
Zeus
11,946
1,074
0
292
6,457
3,007
938
2,350
4,107
38,530
0
L
Bacchus
TopKekarot
Bacchus
5,003
701
0
2,115
15,797
18,790
30
5,794
9,693
15,438
0
L
Thanatos
Zezeot
Thanatos
5,402
883
0
5,051
9,263
3,381
46
3,434
5,677
0
18,437
W
Fafnir
Zomboney
Fafnir
4,587
1,245
0
1,450
11,631
13,620
280
2,119
9,512
12,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,561
Gold Earned
26,121
152
Minions Killed
96
9
Camps Cleared
2
682,016
Distance Traveled
710,446
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,551
735
72
6
4
245,748
4
L
Danzaburou
9,126
702
54
4
0
231,401
0
W
Zeus
9,377
721
65
5
5
206,590
1
L
Bacchus
8,587
661
17
1
2
236,571
1
L
Thanatos
8,408
647
25
2
0
242,474
1
W
Fafnir
8,633
664
15
1
0
229,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role