Player Matchup

Merlin
Merlin
NeffBot9001
Merlin
Level 24
God Stats
1W - 1L
1,754 SR
Queue Stats
16W - 22L
1,248 Elo+
Party 1
Bellona
Bellona
Portal Merc
Bellona
Level 10
God Stats
2W - 5L
1,742 SR
Queue Stats
2W - 8L
1,258 Elo+
Party 1
Cthulhu
Cthulhu
beastyb0y82
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 129L
1,337 Elo+
Party 1
Team Averages
Level 34
1,665 SR
1,281 Elo+

VS

Team Averages
Level 78
1,500 SR
1,408 Elo+
Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KingArkham
Neith
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
UTG Bread
Zhong Kui
Level 66
God Stats
7W - 4L
1,500 SR
Queue Stats
20W - 26L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
2 / 4 / 3
6,851
623
6,022
7,025
1,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Portal Merc
Bellona
10
0 / 4 / 4
6,472
588
2,891
9,944
7,308
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
beastyb0y82
Cthulhu
10
2 / 4 / 3
7,310
665
5,859
13,999
8,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
5 / 1 / 5
8,263
751
7,017
8,369
7,163
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
9
2 / 4 / 6
7,456
678
3,023
4,083
1,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
UTG Bread
Zhong Kui
14
5 / 0 / 7
8,318
756
12,180
8,996
6,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
4
Kills
12
12
Deaths
5
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
1
5
7.5
W
Neith
2
4
6
1.25
L
Merlin
2
4
3
0.88
L
Bellona
Portal Merc
Bellona
0
4
4
0.5
W
Zhong Kui
UTG Bread
Zhong Kui
5
0
7
8.5
L
Cthulhu
beastyb0y82
Cthulhu
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,772
Damage
22,220
30,968
Taken
21,448
18,079
Mitigated
15,394
4,443
Healing
8,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,017
216
339
2,058
8,369
7,163
0
4,488
3,881
27,333
0
W
Neith
3,023
1,506
0
89
4,083
1,891
21
3,101
982
0
5,060
L
Merlin
6,022
1,149
0
1,136
7,025
1,818
17
5,441
1,584
17,559
0
L
Bellona
Portal Merc
Bellona
2,891
684
0
20
9,944
7,308
0
5,133
4,811
0
10,643
W
Zhong Kui
UTG Bread
Zhong Kui
12,180
1,709
0
5,617
8,996
6,340
1,270
4,959
4,037
42,786
0
L
Cthulhu
beastyb0y82
Cthulhu
5,859
1,317
72
3,215
13,999
8,953
0
9,061
4,938
18,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,633
Gold Earned
24,037
82
Minions Killed
170
2
Camps Cleared
7
549,023
Distance Traveled
483,413
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,263
751
87
8
6
195,430
2
W
Neith
7,456
678
5
0
0
99,110
0
L
Merlin
6,851
623
26
2
0
159,127
0
L
Bellona
6,472
588
24
2
0
203,852
0
W
Zhong Kui
8,318
756
78
7
1
188,873
0
L
Cthulhu
7,310
665
32
3
2
186,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role