Player Matchup

Ymir
Ymir
BeoWulf617
Ymir
Level 117
God Stats
1W - 1L
1,705 SR
Queue Stats
12W - 11L
1,567 Elo+
Party 2
Sun Wukong
Sun Wukong
BlazeInferno99
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,457 Elo+
Party 2
Merlin
Merlin
RubensRz
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Switchypanda
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,568 Elo+
Solo
The Morrigan
The Morrigan
TLE Splurge
The Morrigan
Level 29
God Stats
2W - 4L
1,442 SR
Queue Stats
119W - 156L
1,445 Elo+
Solo
Team Averages
Level 43
1,529 SR
1,507 Elo+

VS

Team Averages
Level 105
1,515 SR
1,542 Elo+
Susano
Susano
BigMeatyUwU
Susano
Level 142
God Stats
10W - 10L
1,429 SR
Queue Stats
1,019W - 970L
1,629 Elo+
Party 3
Hades
Hades
Papa Errl
Hades
Level 115
God Stats
6W - 2L
1,710 SR
Queue Stats
304W - 295L
1,458 Elo+
Party 1
Sobek
Sobek
RileMeUp
Sobek
Level 135
God Stats
2W - 2L
1,208 SR
Queue Stats
218W - 171L
1,592 Elo+
Party 3
Vamana
Vamana
Suplolu
Vamana
Level 24
God Stats
3W - 1L
1,477 SR
Queue Stats
98W - 60L
1,584 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Yes I Am Poo
Ah Muzen Cab
Level 109
God Stats
4W - 2L
1,749 SR
Queue Stats
453W - 434L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 17
11,432
762
13,418
27,627
36,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
BlazeInferno99
Sun Wukong
19
7 / 8 / 8
11,824
788
13,516
17,168
16,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
RubensRz
Merlin
16
4 / 7 / 9
10,914
728
11,498
14,614
5,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Switchypanda
Jormungandr
20
6 / 5 / 12
12,916
861
21,623
22,421
24,767
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
TLE Splurge
The Morrigan
14
2 / 12 / 10
9,926
662
10,918
12,324
4,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
12 / 5 / 20
12,117
808
17,643
16,629
14,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Papa Errl
Hades
17
5 / 5 / 24
10,863
724
13,626
14,330
13,452
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
RileMeUp
Sobek
20
6 / 5 / 28
12,789
853
13,414
23,751
33,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
Suplolu
Vamana
19
7 / 4 / 21
12,169
811
14,719
18,131
21,976
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
Yes I Am Poo
Ah Muzen Cab
20
10 / 2 / 22
13,187
879
24,991
14,807
7,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
155
21
Kills
40
40
Deaths
21
56
Assists
115
Player
Kills
Deaths
Assists
KDA
L
2
8
17
1.31
W
Susano
12
5
20
4.4
L
Sun Wukong
BlazeInferno99
Sun Wukong
7
8
8
1.38
W
Hades
Papa Errl
Hades
5
5
24
3.4
W
Sobek
RileMeUp
Sobek
6
5
28
4
L
Merlin
RubensRz
Merlin
4
7
9
1.21
W
Vamana
Suplolu
Vamana
7
4
21
4.38
L
Jormungandr
Switchypanda
Jormungandr
6
5
12
2.4
L
The Morrigan
TLE Splurge
The Morrigan
2
12
10
0.58
W
Ah Muzen Cab
Yes I Am Poo
Ah Muzen Cab
10
2
22
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,973
Damage
84,393
94,154
Taken
87,648
87,622
Mitigated
90,422
20,403
Healing
38,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,418
1,741
1,222
2,409
27,627
36,831
243
7,091
20,068
20,137
0
W
Susano
17,643
1,181
3,889
4,048
16,629
14,032
1,020
10,038
6,389
0
26,447
L
Sun Wukong
BlazeInferno99
Sun Wukong
13,516
3,660
3,458
2,883
17,168
16,594
1,129
5,142
11,921
0
30,204
W
Hades
Papa Errl
Hades
13,626
851
2,103
2,943
14,330
13,452
666
11,245
2,882
22,915
0
W
Sobek
RileMeUp
Sobek
13,414
1,185
2,701
7,626
23,751
33,421
375
12,149
11,205
30,636
0
L
Merlin
RubensRz
Merlin
11,498
536
640
2,331
14,614
5,325
1,408
3,617
10,804
21,989
0
W
Vamana
Suplolu
Vamana
14,719
7,799
1,691
4,958
18,131
21,976
1,205
9,842
7,904
0
24,052
L
Jormungandr
Switchypanda
Jormungandr
21,623
3,790
1,757
5,631
22,421
24,767
520
6,154
15,788
45,037
0
L
The Morrigan
TLE Splurge
The Morrigan
10,918
1,134
0
72
12,324
4,105
1,344
5,036
7,070
11,940
4,528
W
Ah Muzen Cab
Yes I Am Poo
Ah Muzen Cab
24,991
10,688
1,882
6,632
14,807
7,541
2,152
10,640
3,909
0
65,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,012
Gold Earned
61,125
158
Minions Killed
160
0
Camps Cleared
0
1,173,748
Distance Traveled
1,358,317
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,432
762
16
1
0
216,398
1
W
Susano
12,117
808
25
2
0
245,928
0
L
Sun Wukong
11,824
788
37
2
0
224,524
0
W
Hades
10,863
724
12
1
0
238,925
0
W
Sobek
12,789
853
22
1
0
287,728
0
L
Merlin
10,914
728
28
2
0
246,798
0
W
Vamana
12,169
811
22
1
0
261,553
0
L
Jormungandr
12,916
861
58
4
0
265,766
0
L
The Morrigan
9,926
662
19
1
0
220,262
1
W
Ah Muzen Cab
13,187
879
79
5
0
324,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role