Player Matchup

Chaac
Chaac
DemonicDabs
Chaac
Level 27
God Stats
11W - 9L
1,683 SR
Queue Stats
128W - 115L
1,550 Elo+
Solo
Susano
Susano
QuadStudent52
Susano
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,691 Elo+
Solo
Sun Wukong
Sun Wukong
Ronnock
Sun Wukong
Level 23
God Stats
7W - 2L
1,704 SR
Queue Stats
25W - 19L
1,507 Elo+
Party 3
Neith
Neith
baelaman
Neith
Level 2
God Stats
4W - 1L
1,700 SR
Queue Stats
4W - 1L
1,611 Elo+
Party 3
Ra
Ra
froseph
Ra
Level 2
God Stats
4W - 1L
1,700 SR
Queue Stats
4W - 1L
1,611 Elo+
Party 3
Team Averages
Level 13
1,658 SR
1,594 Elo+

VS

Team Averages
Level 25
1,499 SR
1,530 Elo+
Ullr
Ullr
MrSTBcuz
Ullr
Level 37
God Stats
1W - 0L
1,262 SR
Queue Stats
34W - 35L
1,509 Elo+
Party 1
Nox
Nox
NaNatNat
Nox
Level 25
God Stats
28W - 16L
1,613 SR
Queue Stats
217W - 146L
1,560 Elo+
Party 2
Anubis
Anubis
STEVE6824
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 62L
1,433 Elo+
Solo
Cernunnos
Cernunnos
Vbow
Cernunnos
Level 28
God Stats
46W - 28L
1,623 SR
Queue Stats
61W - 42L
1,561 Elo+
Party 2
Gilgamesh
Gilgamesh
inGubWeTrustxiOE
Gilgamesh
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 7
9,340
1,038
9,595
20,801
14,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 12 / 10
8,983
998
11,384
17,498
4,936
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Sun Wukong
Ronnock
Sun Wukong
16
3 / 10 / 9
10,119
1,124
17,001
23,812
21,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
baelaman
Neith
15
3 / 8 / 9
10,352
1,150
14,434
13,134
3,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 10 / 3
9,809
1,090
15,551
16,158
5,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
2 / 6 / 18
9,365
1,041
8,339
11,462
4,423
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
14 / 3 / 22
12,156
1,351
18,377
11,770
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
STEVE6824
Anubis
18
6 / 1 / 28
11,254
1,250
12,128
10,621
7,660
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Vbow
Cernunnos
19
19 / 3 / 16
13,701
1,522
30,748
22,713
9,020
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
18
9 / 3 / 28
12,672
1,408
13,856
16,804
13,897
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
162
16
Kills
50
50
Deaths
16
38
Assists
112
Player
Kills
Deaths
Assists
KDA
L
3
10
7
0.65
W
Ullr
2
6
18
1.83
W
14
3
22
8.33
L
1
12
10
0.5
L
Sun Wukong
Ronnock
Sun Wukong
3
10
9
0.75
W
Anubis
STEVE6824
Anubis
6
1
28
20
W
Cernunnos
Vbow
Cernunnos
19
3
16
9
L
Neith
baelaman
Neith
3
8
9
0.94
L
6
10
3
0.75
W
Gilgamesh
9
3
28
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,965
Damage
83,448
91,403
Taken
73,370
49,646
Mitigated
39,630
8,146
Healing
22,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,595
2,652
0
4,061
20,801
14,183
0
8,510
12,291
461
17,664
W
Ullr
8,339
6,154
0
1,262
11,462
4,423
0
2,140
9,064
0
21,274
W
18,377
1,986
0
1,432
11,770
4,630
0
1,432
9,993
25,228
0
L
11,384
2,898
0
0
17,498
4,936
0
7,501
9,997
0
24,293
L
Sun Wukong
Ronnock
Sun Wukong
17,001
2,870
0
1,643
23,812
21,389
0
8,388
15,424
895
24,745
W
Anubis
STEVE6824
Anubis
12,128
740
0
1,788
10,621
7,660
0
2,776
7,528
31,813
0
W
Cernunnos
Vbow
Cernunnos
30,748
23,207
0
13,062
22,713
9,020
0
5,960
16,248
0
49,022
L
Neith
baelaman
Neith
14,434
8,221
0
697
13,134
3,828
0
3,635
9,499
0
23,619
L
15,551
2,705
1,213
532
16,158
5,310
0
4,893
11,265
34,425
0
W
Gilgamesh
13,856
3,555
2,046
2,476
16,804
13,897
0
4,210
11,914
4,948
17,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,603
Gold Earned
59,148
101
Minions Killed
143
5
Camps Cleared
3
775,120
Distance Traveled
837,913
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,340
1,038
6
1
2
146,443
0
W
Ullr
9,365
1,041
32
4
2
140,471
1
W
Nox
12,156
1,351
22
2
1
193,481
0
L
Susano
8,983
998
29
3
2
140,836
1
L
Sun Wukong
10,119
1,124
14
2
1
169,176
1
W
Anubis
11,254
1,250
44
5
0
166,739
0
W
Cernunnos
13,701
1,522
37
4
0
157,754
0
L
Neith
10,352
1,150
14
2
0
155,123
0
L
Ra
9,809
1,090
38
4
0
163,542
0
W
Gilgamesh
12,672
1,408
8
1
0
179,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role