Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CommanderWeeb
Sun Wukong
Level 22
God Stats
3W - 3L
1,365 SR
Queue Stats
30W - 43L
1,299 Elo+
Solo
Jormungandr
Jormungandr
Golgisporb588
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
MENSPHYSIQUE11
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hel
Hel
neffyiscool
Hel
Level 29
God Stats
3W - 2L
1,480 SR
Queue Stats
159W - 146L
1,500 Elo+
Solo
Team Averages
Level 17
1,469 SR
1,460 Elo+

VS

Team Averages
Level 21
1,519 SR
1,358 Elo+
Heimdallr
Heimdallr
DFs_Daniel_Cr14
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,173 Elo+
Solo
Ra
Ra
TargetHeadShot
Ra
Level 16
God Stats
1W - 3L
1,375 SR
Queue Stats
13W - 21L
1,333 Elo+
Solo
Thanatos
Thanatos
crackpipedan1el
Thanatos
Level 25
God Stats
8W - 10L
1,477 SR
Queue Stats
54W - 88L
1,330 Elo+
Solo
Chaac
Chaac
thunderbullx
Chaac
Level 29
God Stats
41W - 40L
1,486 SR
Queue Stats
89W - 124L
1,453 Elo+
Solo
Ares
Ares
trom119
Ares
Level 28
God Stats
0W - 1L
1,757 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
5 / 2 / 4
8,570
612
7,376
8,756
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
CommanderWeeb
Sun Wukong
10
0 / 8 / 0
5,854
418
2,771
8,884
3,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Golgisporb588
Jormungandr
10
2 / 1 / 5
6,575
470
4,460
8,426
5,663
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 9 / 0
5,413
387
610
8,885
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 6 / 4
8,342
596
8,141
9,536
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DFs_Daniel_Cr14
Heimdallr
12
2 / 4 / 2
7,184
513
6,393
8,421
2,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
13 / 3 / 0
8,965
640
11,788
8,802
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
9
2 / 0 / 1
6,337
453
948
3,881
1,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
7 / 1 / 1
8,375
598
7,998
9,865
4,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
trom119
Ares
7
0 / 3 / 1
5,352
382
1,970
4,783
2,534
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
11
Kills
24
26
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
4
3.5
W
Sun Wukong
CommanderWeeb
Sun Wukong
0
8
0
0
L
Heimdallr
DFs_Daniel_Cr14
Heimdallr
2
4
2
0.75
W
Jormungandr
Golgisporb588
Jormungandr
2
1
5
4.5
W
0
9
0
0
L
13
3
0
4.33
L
Thanatos
2
0
1
2.5
W
4
6
4
1
L
7
1
1
7.5
L
Ares
trom119
Ares
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,358
Damage
29,097
44,487
Taken
35,752
17,405
Mitigated
14,709
10,463
Healing
12,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,376
5,696
0
3,040
8,756
2,537
1,661
2,283
6,461
0
43,097
W
Sun Wukong
CommanderWeeb
Sun Wukong
2,771
708
0
383
8,884
3,772
501
2,390
6,402
0
27,330
L
Heimdallr
DFs_Daniel_Cr14
Heimdallr
6,393
2,870
0
1,732
8,421
2,869
333
3,743
4,678
0
43,094
W
Jormungandr
Golgisporb588
Jormungandr
4,460
912
15
1,295
8,426
5,663
190
2,689
5,601
22,700
0
W
610
334
0
680
8,885
2,463
696
3,036
5,721
0
14,554
L
11,788
2,119
224
3,148
8,802
3,320
950
4,134
4,668
48,864
0
L
Thanatos
948
405
0
4,674
3,881
1,107
0
333
3,548
0
20,846
W
8,141
1,129
1,478
3,572
9,536
2,970
907
2,791
6,544
40,513
0
L
7,998
939
0
2,456
9,865
4,879
299
3,723
6,142
0
40,922
L
Ares
trom119
Ares
1,970
33
0
0
4,783
2,534
303
876
3,907
11,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,754
Gold Earned
36,213
251
Minions Killed
339
0
Camps Cleared
0
1,327,434
Distance Traveled
1,118,957
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,570
612
78
6
0
295,503
3
W
Sun Wukong
5,854
418
52
4
0
238,016
0
L
Heimdallr
7,184
513
81
6
0
250,747
0
W
Jormungandr
6,575
470
36
3
0
284,570
4
W
Nemesis
5,413
387
26
2
0
250,236
2
L
Ra
8,965
640
96
7
0
252,389
0
L
Thanatos
6,337
453
63
5
0
147,999
0
W
Hel
8,342
596
59
4
0
259,109
0
L
Chaac
8,375
598
80
6
0
269,683
1
L
Ares
5,352
382
19
1
0
198,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role