Player Matchup

The Morrigan
The Morrigan
Arannick
The Morrigan
Level 91
God Stats
38W - 38L
1,527 SR
Queue Stats
512W - 403L
1,611 Elo+
Party 1
Jing Wei
Jing Wei
MGs_Gaming
Jing Wei
Level 112
God Stats
3W - 2L
1,607 SR
Queue Stats
549W - 413L
1,672 Elo+
Party 1
Cerberus
Cerberus
gradualboar
Cerberus
Level 87
God Stats
219W - 119L
1,653 SR
Queue Stats
516W - 416L
1,566 Elo+
Party 1
Team Averages
Level 97
1,596 SR
1,616 Elo+

VS

Team Averages
Level 122
1,741 SR
1,642 Elo+
Gilgamesh
Gilgamesh
Demirci10
Gilgamesh
Level 132
God Stats
3W - 4L
1,702 SR
Queue Stats
241W - 122L
1,693 Elo+
Party 2
Vulcan
Vulcan
UenalYaaya
Vulcan
Level 145
God Stats
5W - 3L
1,896 SR
Queue Stats
271W - 130L
1,734 Elo+
Party 2
Serqet
Serqet
o Vye o
Serqet
Level 89
God Stats
0W - 1L
1,624 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Arannick
The Morrigan
16
4 / 11 / 12
12,990
722
14,799
15,660
6,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
MGs_Gaming
Jing Wei
20
15 / 10 / 6
16,875
938
24,847
24,547
9,999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
gradualboar
Cerberus
16
4 / 10 / 9
13,251
736
10,094
36,820
48,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Demirci10
Gilgamesh
16
7 / 7 / 16
13,123
729
24,947
24,423
19,426
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
UenalYaaya
Vulcan
19
14 / 7 / 16
14,668
815
32,179
18,916
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
o Vye o
Serqet
17
9 / 9 / 13
13,326
740
8,967
17,150
5,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
75
23
Kills
30
31
Deaths
23
27
Assists
45
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Arannick
The Morrigan
4
11
12
0.91
L
Gilgamesh
Demirci10
Gilgamesh
7
7
16
2.14
W
Jing Wei
MGs_Gaming
Jing Wei
15
10
6
1.8
L
Vulcan
UenalYaaya
Vulcan
14
7
16
3.14
W
Cerberus
gradualboar
Cerberus
4
10
9
0.85
L
Serqet
o Vye o
Serqet
9
9
13
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,740
Damage
66,093
77,027
Taken
60,489
64,896
Mitigated
30,623
14,308
Healing
8,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Arannick
The Morrigan
14,799
2,886
0
1,093
15,660
6,442
292
7,493
8,097
52,675
1,962
L
Gilgamesh
Demirci10
Gilgamesh
24,947
9,995
0
2,346
24,423
19,426
0
8,167
16,256
0
48,035
W
Jing Wei
MGs_Gaming
Jing Wei
24,847
19,601
0
4,865
24,547
9,999
2,333
8,861
15,497
0
68,560
L
Vulcan
UenalYaaya
Vulcan
32,179
7,988
0
5,123
18,916
5,751
630
8,501
10,415
88,577
0
W
Cerberus
gradualboar
Cerberus
10,094
631
563
7,787
36,820
48,455
133
16,283
19,988
24,510
0
L
Serqet
o Vye o
Serqet
8,967
2,506
0
645
17,150
5,446
582
7,319
9,831
0
32,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,116
Gold Earned
41,117
204
Minions Killed
204
6
Camps Cleared
11
909,762
Distance Traveled
951,488
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,990
722
83
5
4
267,444
7
L
Gilgamesh
13,123
729
37
2
2
290,369
4
W
Jing Wei
16,875
938
86
5
2
331,548
2
L
Vulcan
14,668
815
123
7
7
334,755
1
W
Cerberus
13,251
736
35
2
0
310,770
1
L
Serqet
13,326
740
44
2
2
326,364
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role