Player Matchup

Charybdis
Charybdis
Dontaec4
Charybdis
Level 45
God Stats
4W - 10L
1,341 SR
Queue Stats
134W - 184L
1,347 Elo+
Party 1
Neith
Neith
MR GHOST30
Neith
Level 20
God Stats
3W - 3L
1,610 SR
Queue Stats
7W - 7L
1,536 Elo+
Solo
Merlin
Merlin
Pro skull3312
Merlin
Level 4
God Stats
1W - 1L
1,292 SR
Queue Stats
1W - 2L
1,235 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SHDW TRACKER
Morgan Le Fay
Level 28
God Stats
6W - 3L
1,715 SR
Queue Stats
41W - 36L
1,564 Elo+
Solo
Jormungandr
Jormungandr
Stewby29
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 70L
1,657 Elo+
Party 1
Team Averages
Level 20
1,492 SR
1,468 Elo+

VS

Team Averages
Level 27
1,483 SR
1,382 Elo+
Kukulkan
Kukulkan
Dylanft2005
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,096 Elo+
Solo
Geb
Geb
ItsSeanTv
Geb
Level 14
God Stats
2W - 2L
1,759 SR
Queue Stats
8W - 5L
1,773 Elo+
Solo
Zeus
Zeus
PatoBionico04
Zeus
Level 4
God Stats
1W - 3L
1,352 SR
Queue Stats
7W - 11L
1,413 Elo+
Party 2
Neith
Neith
TheBigJ80
Neith
Level 5
God Stats
1W - 1L
1,207 SR
Queue Stats
4W - 8L
1,110 Elo+
Solo
Arachne
Arachne
lucaruggieri09
Arachne
Level 107
God Stats
14W - 10L
1,596 SR
Queue Stats
328W - 337L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dontaec4
Charybdis
15
7 / 11 / 4
10,899
436
13,979
20,776
6,406
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
14
3 / 5 / 1
9,359
374
7,731
14,559
4,723
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 12 / 3
9,542
382
3,957
13,836
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
SHDW TRACKER
Morgan Le Fay
14
4 / 11 / 1
9,667
387
14,367
19,332
6,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Stewby29
Jormungandr
12
0 / 8 / 4
8,365
335
3,334
20,350
15,054
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dylanft2005
Kukulkan
4
0 / 1 / 0
7,446
298
0
1,308
253
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 2 / 16
12,304
492
10,536
30,218
30,124
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 7 / 9
11,095
444
6,820
11,824
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
TheBigJ80
Neith
18
2 / 4 / 6
11,829
473
8,489
9,942
4,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
37 / 1 / 3
16,906
676
41,916
28,587
13,986
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
15
Kills
46
47
Deaths
15
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Dontaec4
Charybdis
7
11
4
0.82
W
Kukulkan
Dylanft2005
Kukulkan
0
1
0
0
W
5
2
16
6.5
L
Neith
3
5
1
0.7
W
2
7
9
0.93
L
1
12
3
0.21
L
Morgan Le Fay
SHDW TRACKER
Morgan Le Fay
4
11
1
0.41
L
Jormungandr
Stewby29
Jormungandr
0
8
4
0.25
W
Neith
TheBigJ80
Neith
2
4
6
1.25
W
37
1
3
38.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,368
Damage
67,761
88,853
Taken
81,879
35,916
Mitigated
51,442
9,347
Healing
34,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Dontaec4
Charybdis
13,979
8,247
0
3,760
20,776
6,406
626
3,656
17,018
0
66,907
W
Kukulkan
Dylanft2005
Kukulkan
0
0
0
250
1,308
253
0
168
1,100
2,277
0
W
10,536
1,718
489
12,694
30,218
30,124
467
5,109
24,727
65,302
0
L
Neith
7,731
4,048
0
2,777
14,559
4,723
972
1,989
12,522
0
53,179
W
6,820
1,251
0
269
11,824
2,793
1,275
3,033
8,489
42,213
0
L
3,957
386
0
472
13,836
3,609
0
4,051
9,637
28,079
0
L
Morgan Le Fay
SHDW TRACKER
Morgan Le Fay
14,367
890
0
2,308
19,332
6,124
791
5,552
13,560
59,403
0
L
Jormungandr
Stewby29
Jormungandr
3,334
1,249
15
15
20,350
15,054
584
1,779
18,523
29,872
0
W
Neith
TheBigJ80
Neith
8,489
3,290
0
2,845
9,942
4,286
3,479
2,945
6,839
0
63,718
W
41,916
31,762
0
17,575
28,587
13,986
4,044
8,825
19,066
0
147,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,832
Gold Earned
59,580
369
Minions Killed
444
0
Camps Cleared
0
2,049,231
Distance Traveled
1,978,202
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,899
436
102
4
0
413,341
1
W
Kukulkan
7,446
298
3
0
0
42,610
1
W
Geb
12,304
492
78
3
0
435,476
0
L
Neith
9,359
374
64
3
0
425,997
0
W
Zeus
11,095
444
65
3
0
436,832
0
L
Merlin
9,542
382
70
3
0
394,382
0
L
Morgan Le Fay
9,667
387
95
4
0
391,298
0
L
Jormungandr
8,365
335
38
2
0
424,213
0
W
Neith
11,829
473
122
5
0
477,844
0
W
Arachne
16,906
676
176
7
0
585,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role