Player Matchup

Sun Wukong
Sun Wukong
JTN_White
Sun Wukong
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,451 Elo+
Party 1
Ullr
Ullr
MERİPOSA
Ullr
Level 125
God Stats
3W - 4L
1,327 SR
Queue Stats
425W - 430L
1,432 Elo+
Solo
Ne Zha
Ne Zha
Neutsmad
Ne Zha
Level 126
God Stats
12W - 11L
1,528 SR
Queue Stats
548W - 571L
1,458 Elo+
Solo
Achilles
Achilles
SZ-Dead
Achilles
Level 119
God Stats
1W - 0L
1,450 SR
Queue Stats
27W - 32L
1,435 Elo+
Party 1
Agni
Agni
judelouis
Agni
Level 55
God Stats
3W - 1L
1,424 SR
Queue Stats
97W - 79L
1,483 Elo+
Solo
Team Averages
Level 110
1,446 SR
1,452 Elo+

VS

Team Averages
Level 108
1,524 SR
1,442 Elo+
Zhong Kui
Zhong Kui
EVO I Norz
Zhong Kui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,459 Elo+
Party 2
Cerberus
Cerberus
Smurfer Rufter
Cerberus
Level 121
God Stats
2W - 2L
1,620 SR
Queue Stats
304W - 322L
1,395 Elo+
Solo
Cabrakan
Cabrakan
THITIUS62
Cabrakan
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 25L
1,469 Elo+
Party 2
Bellona
Bellona
momidgi
Bellona
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,451 Elo+
Party 2
Bastet
Bastet
zZ Kobalt Zz
Bastet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JTN_White
Sun Wukong
20
3 / 6 / 23
15,396
733
17,721
27,809
44,607
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
20
6 / 8 / 15
13,828
658
18,780
20,066
7,539
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Neutsmad
Ne Zha
19
7 / 12 / 16
13,957
665
24,189
23,048
10,251
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
SZ-Dead
Achilles
20
12 / 7 / 19
15,921
758
22,881
27,149
48,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Agni
20
10 / 5 / 20
16,204
772
42,069
17,872
6,794
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EVO I Norz
Zhong Kui
20
16 / 7 / 17
16,990
809
43,437
36,669
24,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
20
5 / 7 / 14
13,832
659
11,914
29,299
28,812
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
THITIUS62
Cabrakan
20
10 / 6 / 23
15,555
741
15,037
26,616
49,252
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
momidgi
Bellona
20
4 / 9 / 24
13,236
630
12,435
26,525
29,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
19
3 / 9 / 20
12,826
611
16,878
22,240
7,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
136
38
Kills
38
38
Deaths
38
93
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
EVO I Norz
Zhong Kui
16
7
17
3.5
W
Sun Wukong
JTN_White
Sun Wukong
3
6
23
2.42
W
Ullr
6
8
15
1.69
W
Ne Zha
Neutsmad
Ne Zha
7
12
16
1.25
W
Achilles
SZ-Dead
Achilles
12
7
19
3.07
L
Cerberus
5
7
14
1.71
L
Cabrakan
THITIUS62
Cabrakan
10
6
23
3.58
W
Agni
10
5
20
4
L
Bellona
momidgi
Bellona
4
9
24
1.78
L
Bastet
3
9
20
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,640
Damage
99,701
115,944
Taken
141,349
117,542
Mitigated
139,355
39,114
Healing
58,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
EVO I Norz
Zhong Kui
43,437
4,628
2,515
19,535
36,669
24,459
2,926
11,774
24,377
85,663
0
W
Sun Wukong
JTN_White
Sun Wukong
17,721
2,487
1,344
4,326
27,809
44,607
283
16,313
11,496
7,787
26,934
W
Ullr
18,780
12,952
2,755
4,970
20,066
7,539
2,457
12,016
8,050
0
47,349
W
Ne Zha
Neutsmad
Ne Zha
24,189
5,106
2,501
3,473
23,048
10,251
624
17,368
5,680
0
40,965
W
Achilles
SZ-Dead
Achilles
22,881
2,972
2,901
7,946
27,149
48,351
629
13,720
13,429
0
40,258
L
Cerberus
11,914
137
2,561
10,110
29,299
28,812
149
9,474
19,485
28,577
0
L
Cabrakan
THITIUS62
Cabrakan
15,037
1,639
3,202
5,662
26,616
49,252
449
7,705
18,313
33,032
0
W
Agni
42,069
3,639
1,946
6,952
17,872
6,794
1,551
10,971
6,901
83,265
0
L
Bellona
momidgi
Bellona
12,435
3,237
4,410
4,534
26,525
29,346
1,543
9,121
16,833
0
30,114
L
Bastet
16,878
2,385
1,452
4,497
22,240
7,486
1,667
7,737
14,203
0
28,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,306
Gold Earned
72,439
232
Minions Killed
223
0
Camps Cleared
0
1,698,824
Distance Traveled
1,763,659
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
16,990
809
117
6
0
322,739
4
W
Sun Wukong
15,396
733
44
2
0
354,318
0
W
Ullr
13,828
658
67
3
0
317,258
1
W
Ne Zha
13,957
665
24
1
0
290,105
1
W
Achilles
15,921
758
22
1
0
376,319
0
L
Cerberus
13,832
659
35
2
0
348,798
0
L
Cabrakan
15,555
741
26
1
0
345,993
0
W
Agni
16,204
772
75
4
0
360,824
0
L
Bellona
13,236
630
26
1
0
363,340
0
L
Bastet
12,826
611
19
1
0
382,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role