Player Matchup

Serqet
Serqet
GoAskFulcrum
Serqet
Level 29
God Stats
6W - 11L
1,384 SR
Queue Stats
177W - 281L
1,344 Elo+
Solo
Merlin
Merlin
HastamSolaris
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,287 Elo+
Solo
Jormungandr
Jormungandr
Lanpião
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 71L
1,372 Elo+
Party 1
Hou Yi
Hou Yi
jorelbolado
Hou Yi
Level 28
God Stats
31W - 38L
1,438 SR
Queue Stats
94W - 106L
1,365 Elo+
Party 1
Osiris
Osiris
nicolaskagezinho
Osiris
Level 25
God Stats
2W - 3L
1,371 SR
Queue Stats
46W - 63L
1,318 Elo+
Party 1
Team Averages
Level 26
1,439 SR
1,337 Elo+

VS

Team Averages
Level 36
1,596 SR
1,371 Elo+
Nox
Nox
AngelofDepth
Nox
Level 29
God Stats
6W - 4L
1,471 SR
Queue Stats
142W - 185L
1,323 Elo+
Solo
Cliodhna
Cliodhna
ConfusedMelon
Cliodhna
Level 28
God Stats
20W - 19L
1,458 SR
Queue Stats
135W - 146L
1,359 Elo+
Solo
Neith
Neith
PTSD0
Neith
Level 7
God Stats
6W - 6L
1,738 SR
Queue Stats
24W - 31L
1,337 Elo+
Party 2
Cabrakan
Cabrakan
WhiteLotus5X-YT
Cabrakan
Level 101
God Stats
20W - 10L
1,604 SR
Queue Stats
509W - 512L
1,432 Elo+
Party 2
Erlang Shen
Erlang Shen
juanpgames
Erlang Shen
Level 16
God Stats
2W - 0L
1,710 SR
Queue Stats
29W - 25L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
1 / 8 / 2
6,525
466
3,869
12,527
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 7 / 1
6,350
454
1,399
7,289
2,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jormungandr
Lanpião
Jormungandr
12
1 / 1 / 3
7,140
510
3,773
8,351
5,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
12
4 / 3 / 0
7,250
518
6,059
9,601
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 4 / 0
6,558
468
4,125
8,173
6,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 1
8,627
616
7,782
6,497
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
ConfusedMelon
Cliodhna
12
4 / 0 / 5
7,347
525
4,967
6,678
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
PTSD0
Neith
12
1 / 1 / 3
6,874
491
5,262
5,931
1,651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
12
5 / 3 / 3
7,502
536
8,211
11,801
5,932
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Erlang Shen
juanpgames
Erlang Shen
14
4 / 1 / 2
8,081
577
4,712
9,247
6,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
23
23
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
1
1
9.5
W
Cliodhna
ConfusedMelon
Cliodhna
4
0
5
6.5
L
Serqet
1
8
2
0.25
L
0
7
1
0.07
L
Jormungandr
Lanpião
Jormungandr
1
1
3
2.5
W
Neith
PTSD0
Neith
1
1
3
2.5
W
Cabrakan
5
3
3
2.17
L
Hou Yi
4
3
0
1.33
W
Erlang Shen
juanpgames
Erlang Shen
4
1
2
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,225
Damage
30,934
45,941
Taken
40,154
20,247
Mitigated
18,553
7,814
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,782
523
0
2,445
6,497
2,203
378
1,487
5,010
49,276
0
W
Cliodhna
ConfusedMelon
Cliodhna
4,967
1,038
0
2,176
6,678
2,018
518
898
5,700
0
36,613
L
Serqet
3,869
1,817
0
2,362
12,527
3,643
0
3,530
8,959
0
25,931
L
1,399
416
0
520
7,289
2,001
439
5,460
1,454
27,195
0
L
Jormungandr
Lanpião
Jormungandr
3,773
848
0
1,414
8,351
5,859
0
1,972
6,331
27,365
0
W
Neith
PTSD0
Neith
5,262
2,295
152
1,941
5,931
1,651
556
1,651
4,280
0
38,145
W
Cabrakan
8,211
821
126
4,557
11,801
5,932
312
1,270
10,401
40,454
0
L
Hou Yi
6,059
2,774
0
2,933
9,601
2,681
0
3,715
5,862
0
42,601
W
Erlang Shen
juanpgames
Erlang Shen
4,712
2,721
0
3,290
9,247
6,749
3,078
97
8,517
0
37,931
L
4,125
1,941
0
585
8,173
6,063
1,000
831
7,342
0
33,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,823
Gold Earned
38,431
292
Minions Killed
383
0
Camps Cleared
0
1,173,255
Distance Traveled
1,276,633
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,627
616
91
7
0
289,650
3
W
Cliodhna
7,347
525
62
4
0
304,797
1
L
Serqet
6,525
466
47
3
0
287,776
3
L
Merlin
6,350
454
47
3
0
201,260
3
L
Jormungandr
7,140
510
54
4
0
239,710
4
W
Neith
6,874
491
69
5
0
208,600
1
W
Cabrakan
7,502
536
68
5
0
234,971
4
L
Hou Yi
7,250
518
73
5
0
224,722
2
W
Erlang Shen
8,081
577
93
7
0
238,615
1
L
Osiris
6,558
468
71
5
0
219,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role