Player Matchup

Cerberus
Cerberus
I_Punt_Pandas
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,289 Elo+
Party 2
Baron Samedi
Baron Samedi
SharkBear21
Baron Samedi
Level 64
God Stats
1W - 2L
1,417 SR
Queue Stats
226W - 356L
1,242 Elo+
Party 2
Apollo
Apollo
StrozenxPRx
Apollo
Level 20
God Stats
2W - 2L
1,420 SR
Queue Stats
3W - 8L
1,264 Elo+
Solo
Team Averages
Level 33
1,446 SR
1,265 Elo+

VS

Team Averages
Level 46
1,539 SR
1,421 Elo+
Izanami
Izanami
LegendDusty
Izanami
Level 85
God Stats
11W - 11L
1,563 SR
Queue Stats
229W - 259L
1,380 Elo+
Party 1
Merlin
Merlin
Tera Baby Vo0lt
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
mike50printer
Khepri
Level 23
God Stats
8W - 8L
1,555 SR
Queue Stats
49W - 45L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
I_Punt_Pandas
Cerberus
12
2 / 0 / 5
7,704
642
8,727
5,751
3,506
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
SharkBear21
Baron Samedi
11
1 / 1 / 4
7,421
618
5,507
5,104
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
12
4 / 1 / 2
7,983
665
4,262
7,018
2,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LegendDusty
Izanami
11
0 / 1 / 1
7,055
588
2,725
3,370
1,063
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 6 / 0
7,045
587
5,124
10,471
2,112
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 2
7,502
625
3,783
7,636
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
7
Kills
2
2
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
I_Punt_Pandas
Cerberus
2
0
5
4.5
L
Izanami
LegendDusty
Izanami
0
1
1
0.5
W
Baron Samedi
SharkBear21
Baron Samedi
1
1
4
3
W
Apollo
4
1
2
5
L
2
6
0
0.33
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,496
Damage
11,632
17,873
Taken
21,477
7,746
Mitigated
8,682
5,825
Healing
2,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
I_Punt_Pandas
Cerberus
8,727
167
0
1,730
5,751
3,506
0
2,901
2,749
23,644
0
L
Izanami
LegendDusty
Izanami
2,725
1,965
0
728
3,370
1,063
116
2,145
1,125
0
26,415
W
Baron Samedi
SharkBear21
Baron Samedi
5,507
140
601
1,979
5,104
1,875
245
2,736
2,368
27,950
0
W
Apollo
4,262
2,270
0
1,515
7,018
2,365
74
3,881
3,055
0
22,700
L
5,124
246
219
1,048
10,471
2,112
0
7,581
2,638
16,018
0
L
3,783
205
0
811
7,636
5,507
0
4,153
3,303
8,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,108
Gold Earned
21,602
157
Minions Killed
105
7
Camps Cleared
2
659,931
Distance Traveled
633,389
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,704
642
58
5
2
238,194
0
L
Izanami
7,055
588
79
7
1
216,260
0
W
Baron Samedi
7,421
618
52
4
5
193,368
1
W
Apollo
7,983
665
47
4
0
228,369
0
L
Merlin
7,045
587
15
1
0
181,914
0
L
Khepri
7,502
625
11
1
1
235,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role