Player Matchup

Sylvanus
Sylvanus
ACM1PTSeguro
Sylvanus
Level 40
God Stats
0W - 2L
1,331 SR
Queue Stats
71W - 56L
1,616 Elo+
Solo
Bakasura
Bakasura
Chingco
Bakasura
Level 124
God Stats
11W - 8L
1,621 SR
Queue Stats
169W - 124L
1,577 Elo+
Party 2
Skadi
Skadi
OtterxXxKing
Skadi
Level 26
God Stats
24W - 11L
1,720 SR
Queue Stats
57W - 41L
1,591 Elo+
Party 2
Tiamat
Tiamat
ZanderHue
Tiamat
Level 46
God Stats
4W - 7L
1,350 SR
Queue Stats
114W - 108L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
theshadowkitten
Sun Wukong
Level 157
God Stats
3W - 4L
1,603 SR
Queue Stats
273W - 254L
1,578 Elo+
Party 2
Team Averages
Level 79
1,525 SR
1,567 Elo+

VS

Team Averages
Level 54
1,582 SR
1,515 Elo+
Geb
Geb
 
Geb
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Aaronelzorro64
Gilgamesh
Level 54
God Stats
7W - 7L
1,356 SR
Queue Stats
191W - 246L
1,327 Elo+
Party 3
Cupid
Cupid
Elcabro
Cupid
Level 48
God Stats
5W - 1L
1,626 SR
Queue Stats
108W - 95L
1,612 Elo+
Solo
Loki
Loki
LittleAku
Loki
Level 47
God Stats
10W - 9L
1,511 SR
Queue Stats
132W - 152L
1,380 Elo+
Party 3
Sol
Sol
SmurfCryò
Sol
Level 27
God Stats
3W - 2L
1,917 SR
Queue Stats
89W - 31L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ACM1PTSeguro
Sylvanus
14
4 / 8 / 1
8,814
441
8,882
18,329
17,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Chingco
Bakasura
14
2 / 3 / 1
8,699
435
5,078
14,141
5,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 8 / 2
8,935
447
12,089
15,171
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
ZanderHue
Tiamat
15
0 / 6 / 0
8,825
441
7,511
11,283
6,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
theshadowkitten
Sun Wukong
15
3 / 2 / 1
9,546
477
9,622
17,968
12,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
3 / 3 / 17
11,930
597
8,598
19,067
21,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Aaronelzorro64
Gilgamesh
16
0 / 3 / 1
10,842
542
3,741
13,289
8,027
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Elcabro
Cupid
18
5 / 3 / 8
12,332
617
10,997
12,458
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
17
4 / 3 / 7
11,683
584
4,682
13,409
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
15 / 0 / 4
14,412
721
29,916
30,494
16,995
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
11
Kills
27
27
Deaths
12
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
3
17
3.83
L
Sylvanus
ACM1PTSeguro
Sylvanus
4
8
1
0.56
W
Gilgamesh
Aaronelzorro64
Gilgamesh
0
3
1
0.17
L
Bakasura
Chingco
Bakasura
2
3
1
0.83
W
Cupid
Elcabro
Cupid
5
3
8
3
W
Loki
4
3
7
2.5
L
2
8
2
0.38
W
15
0
4
17
L
Tiamat
ZanderHue
Tiamat
0
6
0
0
L
Sun Wukong
theshadowkitten
Sun Wukong
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,182
Damage
57,934
76,892
Taken
88,717
47,439
Mitigated
56,127
18,577
Healing
49,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,598
1,257
895
6,030
19,067
21,541
724
5,094
12,981
33,422
0
L
Sylvanus
ACM1PTSeguro
Sylvanus
8,882
2,619
452
3,396
18,329
17,521
459
10,356
7,973
32,856
10,482
W
Gilgamesh
Aaronelzorro64
Gilgamesh
3,741
894
0
2,431
13,289
8,027
0
1,569
10,831
11,220
49,641
L
Bakasura
Chingco
Bakasura
5,078
3,504
0
6,133
14,141
5,799
0
5,349
8,792
0
42,675
W
Cupid
Elcabro
Cupid
10,997
4,718
1,446
6,353
12,458
4,813
6,056
1,727
10,731
0
81,640
W
Loki
4,682
624
0
5,554
13,409
4,751
0
2,814
10,441
0
66,028
L
12,089
6,781
0
1,414
15,171
4,753
428
5,893
9,278
0
55,789
W
29,916
14,456
0
26,759
30,494
16,995
11,143
8,672
21,697
136,937
14,585
L
Tiamat
ZanderHue
Tiamat
7,511
502
0
2,242
11,283
6,850
112
6,849
4,434
65,997
0
L
Sun Wukong
theshadowkitten
Sun Wukong
9,622
2,223
0
4,940
17,968
12,516
268
7,834
10,134
0
57,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,819
Gold Earned
61,199
503
Minions Killed
641
0
Camps Cleared
0
1,785,257
Distance Traveled
1,938,946
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,930
597
38
2
0
391,375
1
L
Sylvanus
8,814
441
53
3
0
313,607
10
W
Gilgamesh
10,842
542
127
6
0
386,233
0
L
Bakasura
8,699
435
103
5
0
415,378
2
W
Cupid
12,332
617
146
7
0
346,594
5
W
Loki
11,683
584
102
5
0
441,807
1
L
Skadi
8,935
447
100
5
0
300,293
0
W
Sol
14,412
721
228
11
0
372,937
2
L
Tiamat
8,825
441
130
7
0
353,333
1
L
Sun Wukong
9,546
477
117
6
0
402,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role