Player Matchup

Set
Set
BadKillcams
Set
Level 142
God Stats
9W - 5L
1,709 SR
Queue Stats
317W - 303L
1,727 Elo+
Party 3
Ra
Ra
Gabe881904
Ra
Level 58
God Stats
3W - 3L
1,788 SR
Queue Stats
47W - 45L
1,653 Elo+
Party 3
Xing Tian
Xing Tian
Monsterchris13
Xing Tian
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 109L
1,650 Elo+
Party 3
Apollo
Apollo
Saucy-Renz
Apollo
Level 44
God Stats
6W - 6L
1,636 SR
Queue Stats
272W - 138L
1,802 Elo+
Party 3
Hercules
Hercules
Young Dren Mane
Hercules
Level 152
God Stats
4W - 6L
1,367 SR
Queue Stats
321W - 348L
1,533 Elo+
Party 3
Team Averages
Level 109
1,600 SR
1,673 Elo+

VS

Team Averages
Level 52
1,552 SR
1,498 Elo+
Erlang Shen
Erlang Shen
BigROLLA66
Erlang Shen
Level 89
God Stats
30W - 27L
1,513 SR
Queue Stats
161W - 171L
1,389 Elo+
Party 1
Mulan
Mulan
Blummie
Mulan
Level 49
God Stats
2W - 2L
1,611 SR
Queue Stats
12W - 17L
1,368 Elo+
Party 2
Geb
Geb
CaptainInsanity7
Geb
Level 81
God Stats
0W - 2L
1,285 SR
Queue Stats
65W - 59L
1,491 Elo+
Party 1
Cernunnos
Cernunnos
DaxWarmore74
Cernunnos
Level 22
God Stats
2W - 2L
1,689 SR
Queue Stats
15W - 8L
1,741 Elo+
Party 1
Nox
Nox
ethan4200_
Nox
Level 21
God Stats
2W - 2L
1,659 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 4
9,892
582
9,925
13,792
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 1 / 9
9,819
578
8,061
9,762
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
Monsterchris13
Xing Tian
14
1 / 1 / 8
8,741
514
3,645
14,167
11,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Saucy-Renz
Apollo
15
4 / 2 / 2
9,350
550
8,287
10,112
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
14
4 / 1 / 3
9,415
554
6,775
13,673
15,452
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigROLLA66
Erlang Shen
11
0 / 6 / 0
6,882
405
6,122
12,454
7,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Mulan
Blummie
Mulan
11
3 / 5 / 0
7,444
438
6,390
12,100
4,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 4
6,972
410
6,135
14,235
12,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
DaxWarmore74
Cernunnos
15
2 / 3 / 2
8,196
482
12,842
12,374
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 1 / 0
7,520
442
4,504
3,796
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
20
Kills
5
5
Deaths
20
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
L
Erlang Shen
BigROLLA66
Erlang Shen
0
6
0
0
L
Mulan
Blummie
Mulan
3
5
0
0.6
L
0
5
4
0.4
L
Cernunnos
DaxWarmore74
Cernunnos
2
3
2
1
W
3
1
9
7.5
W
Xing Tian
Monsterchris13
Xing Tian
1
1
8
5
W
Apollo
Saucy-Renz
Apollo
4
2
2
2.5
W
Hercules
4
1
3
5.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,693
Damage
35,993
61,506
Taken
54,959
38,793
Mitigated
29,833
24,995
Healing
13,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,925
4,647
0
5,958
13,792
5,166
0
2,578
11,128
0
68,683
L
Erlang Shen
BigROLLA66
Erlang Shen
6,122
3,589
0
3,149
12,454
7,705
0
2,102
10,236
0
33,336
L
Mulan
Blummie
Mulan
6,390
1,381
0
672
12,100
4,521
0
3,168
8,828
0
41,669
L
6,135
559
0
2,532
14,235
12,124
0
4,395
9,678
23,099
0
L
Cernunnos
DaxWarmore74
Cernunnos
12,842
5,996
0
6,745
12,374
4,090
0
2,301
9,987
0
67,955
W
8,061
1,222
2,920
5,122
9,762
3,775
0
2,313
7,393
76,092
0
W
Xing Tian
Monsterchris13
Xing Tian
3,645
535
0
3,438
14,167
11,058
0
3,104
10,881
25,067
0
W
Apollo
Saucy-Renz
Apollo
8,287
5,541
0
2,914
10,112
3,342
3,345
1,434
8,678
0
73,212
W
Hercules
6,775
1,640
0
4,643
13,673
15,452
400
846
12,787
4,559
36,723
L
4,504
119
0
580
3,796
1,393
0
777
2,991
37,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,217
Gold Earned
37,014
509
Minions Killed
387
0
Camps Cleared
0
1,750,505
Distance Traveled
1,553,100
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,892
582
115
7
0
389,100
6
L
Erlang Shen
6,882
405
74
4
0
303,743
1
L
Mulan
7,444
438
77
5
0
348,623
5
L
Geb
6,972
410
27
2
0
318,197
3
L
Cernunnos
8,196
482
116
7
0
290,529
5
W
Ra
9,819
578
134
8
0
362,023
7
W
Xing Tian
8,741
514
32
2
0
343,329
4
W
Apollo
9,350
550
140
8
0
321,992
5
W
Hercules
9,415
554
88
5
0
334,061
3
L
Nox
7,520
442
93
5
0
292,008
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role