Player Matchup

Nike
Nike
CrYpTiC JaMeSiE
Nike
Level 29
God Stats
4W - 5L
1,537 SR
Queue Stats
77W - 102L
1,303 Elo+
Party 1
Athena
Athena
ExactPenguin64
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,127 Elo+
Solo
Hun Batz
Hun Batz
GoD__KnOcKoUt
Hun Batz
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,237 Elo+
Party 3
Jing Wei
Jing Wei
Monni-_-99
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Sol
Sol
ShiNobbleDob
Sol
Level 29
God Stats
3W - 2L
1,868 SR
Queue Stats
62W - 81L
1,310 Elo+
Party 1
Team Averages
Level 16
1,581 SR
1,295 Elo+

VS

Team Averages
Level 12
1,431 SR
1,254 Elo+
Nemesis
Nemesis
D4RKZYTHE120
Nemesis
Level 5
God Stats
1W - 1L
1,186 SR
Queue Stats
2W - 4L
1,137 Elo+
Solo
Mercury
Mercury
JCDEC23
Mercury
Level 18
God Stats
46W - 34L
1,442 SR
Queue Stats
211W - 237L
1,302 Elo+
Solo
Ra
Ra
Raging Toxin
Ra
Level 24
God Stats
51W - 48L
1,497 SR
Queue Stats
188W - 212L
1,372 Elo+
Solo
Fafnir
Fafnir
SmittyHoops_32
Fafnir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,211 Elo+
Party 2
Cthulhu
Cthulhu
slayer765
Cthulhu
Level 8
God Stats
1W - 1L
1,532 SR
Queue Stats
3W - 4L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,867
463
6,179
12,363
7,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 5 / 0
6,314
371
1,027
10,841
3,707
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
GoD__KnOcKoUt
Hun Batz
10
2 / 7 / 2
7,200
424
5,546
9,838
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Monni-_-99
Jing Wei
10
1 / 9 / 2
6,683
393
6,017
11,500
3,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
9 / 5 / 2
10,439
614
13,490
15,002
5,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D4RKZYTHE120
Nemesis
15
5 / 2 / 7
9,062
533
9,362
8,627
3,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
JCDEC23
Mercury
14
10 / 6 / 4
9,264
545
10,543
13,100
5,146
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 3 / 5
8,675
510
9,070
8,920
2,978
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 4 / 8
8,921
525
3,815
13,260
12,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
slayer765
Cthulhu
13
4 / 1 / 3
8,058
474
5,172
8,685
7,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
16
Kills
28
28
Deaths
16
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Nemesis
D4RKZYTHE120
Nemesis
5
2
7
4.25
L
1
5
0
0.2
L
Hun Batz
GoD__KnOcKoUt
Hun Batz
2
7
2
0.43
W
Mercury
JCDEC23
Mercury
10
6
4
2
L
Jing Wei
Monni-_-99
Jing Wei
1
9
2
0.22
W
6
3
5
2.83
L
9
5
2
2
W
3
4
8
1.75
W
Cthulhu
slayer765
Cthulhu
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,259
Damage
37,962
59,544
Taken
52,592
23,584
Mitigated
31,119
13,292
Healing
9,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,179
604
0
2,068
12,363
7,766
0
5,347
6,592
6,400
27,959
W
Nemesis
D4RKZYTHE120
Nemesis
9,362
5,020
81
1,008
8,627
3,004
1,390
1,713
6,718
0
48,055
L
1,027
390
0
2,212
10,841
3,707
0
1,016
9,788
20,909
0
L
Hun Batz
GoD__KnOcKoUt
Hun Batz
5,546
1,067
0
31
9,838
2,815
945
4,303
5,452
0
20,872
W
Mercury
JCDEC23
Mercury
10,543
6,512
0
1,703
13,100
5,146
439
5,227
7,873
0
40,424
L
Jing Wei
Monni-_-99
Jing Wei
6,017
5,077
0
864
11,500
3,368
956
5,024
6,235
0
17,889
W
9,070
1,179
729
3,570
8,920
2,978
1,010
577
8,083
52,502
0
L
13,490
5,065
42
8,075
15,002
5,928
2,437
2,027
12,975
65,587
6,227
W
3,815
764
0
1,422
13,260
12,990
156
6,344
6,916
21,556
0
W
Cthulhu
slayer765
Cthulhu
5,172
750
384
753
8,685
7,001
525
439
7,876
29,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,503
Gold Earned
43,980
286
Minions Killed
336
0
Camps Cleared
0
1,332,135
Distance Traveled
1,582,867
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,867
463
66
4
0
243,601
1
W
Nemesis
9,062
533
86
5
0
319,926
5
L
Athena
6,314
371
31
2
0
230,415
0
L
Hun Batz
7,200
424
42
2
0
297,280
0
W
Mercury
9,264
545
75
4
0
339,276
0
L
Jing Wei
6,683
393
29
2
0
290,256
0
W
Ra
8,675
510
95
6
0
320,915
1
L
Sol
10,439
614
118
7
0
270,583
3
W
Fafnir
8,921
525
30
2
0
293,828
0
W
Cthulhu
8,058
474
50
3
0
308,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role