Player Matchup

Jormungandr
Jormungandr
Drone_418
Jormungandr
Level 19
God Stats
8W - 7L
1,677 SR
Queue Stats
12W - 19L
1,331 Elo+
Party 1
Skadi
Skadi
IfSadWasAPerson
Skadi
Level 7
God Stats
2W - 2L
1,505 SR
Queue Stats
5W - 12L
1,325 Elo+
Party 1
Hel
Hel
Wacawax
Hel
Level 24
God Stats
7W - 4L
1,579 SR
Queue Stats
25W - 25L
1,424 Elo+
Party 1
The Morrigan
The Morrigan
legend_gabby
The Morrigan
Level 24
God Stats
1W - 4L
1,078 SR
Queue Stats
13W - 25L
1,290 Elo+
Solo
Sun Wukong
Sun Wukong
lokko_mancini
Sun Wukong
Level 18
God Stats
10W - 10L
1,529 SR
Queue Stats
41W - 58L
1,403 Elo+
Party 1
Team Averages
Level 18
1,474 SR
1,355 Elo+

VS

Team Averages
Level 15
1,454 SR
1,341 Elo+
Anubis
Anubis
Coler177WuW
Anubis
Level 10
God Stats
0W - 3L
1,266 SR
Queue Stats
14W - 37L
1,251 Elo+
Solo
Neith
Neith
IWBYLC11
Neith
Level 8
God Stats
3W - 5L
1,402 SR
Queue Stats
4W - 7L
1,378 Elo+
Solo
Ravana
Ravana
RadiatedRodent
Ravana
Level 28
God Stats
2W - 3L
1,636 SR
Queue Stats
38W - 50L
1,430 Elo+
Solo
Artemis
Artemis
SS______SSTSAD4
Artemis
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,426 Elo+
Solo
Horus
Horus
jota33
Horus
Level 17
God Stats
5W - 4L
1,467 SR
Queue Stats
39W - 53L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Drone_418
Jormungandr
19
10 / 1 / 16
12,946
1,177
23,550
17,106
24,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
2 / 2 / 15
10,170
925
10,238
10,059
5,525
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
19
13 / 0 / 12
12,999
1,182
20,655
9,652
4,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
legend_gabby
The Morrigan
17
3 / 4 / 12
10,471
952
11,808
11,241
3,400
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
lokko_mancini
Sun Wukong
17
2 / 2 / 13
10,392
945
8,328
13,050
11,863
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

346

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 9 / 4
10,358
942
16,376
19,604
9,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
IWBYLC11
Neith
16
1 / 4 / 6
9,731
885
11,111
14,264
5,204
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 6 / 1
10,038
913
10,658
14,225
5,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 7 / 5
9,187
835
11,302
11,681
4,265
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
jota33
Horus
15
1 / 4 / 3
9,251
841
6,900
19,014
8,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
28
30
Kills
9
9
Deaths
30
68
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
9
4
0.56
W
Jormungandr
Drone_418
Jormungandr
10
1
16
18
L
Neith
IWBYLC11
Neith
1
4
6
1
W
2
2
15
4.75
L
4
6
1
0.75
L
0
7
5
0.36
W
Hel
13
0
12
19
L
Horus
jota33
Horus
1
4
3
0.63
W
The Morrigan
legend_gabby
The Morrigan
3
4
12
2.25
W
Sun Wukong
lokko_mancini
Sun Wukong
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,579
Damage
56,347
61,108
Taken
78,788
49,633
Mitigated
32,629
21,660
Healing
11,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
16,376
3,026
216
2,146
19,604
9,382
0
15,317
4,006
31,471
0
W
Jormungandr
Drone_418
Jormungandr
23,550
6,646
0
1,476
17,106
24,459
0
4,966
12,140
45,823
0
L
Neith
IWBYLC11
Neith
11,111
2,950
218
1,251
14,264
5,204
0
9,507
4,619
0
26,122
W
10,238
5,874
0
1,212
10,059
5,525
0
4,378
5,681
0
15,855
L
10,658
2,653
0
473
14,225
5,198
0
9,905
4,027
0
16,578
L
11,302
4,393
0
562
11,681
4,265
0
7,401
4,091
0
24,615
W
Hel
20,655
455
11,087
6,869
9,652
4,386
0
1,568
8,084
34,996
0
L
Horus
jota33
Horus
6,900
4,187
2,805
4,035
19,014
8,580
0
11,844
6,624
0
15,447
W
The Morrigan
legend_gabby
The Morrigan
11,808
4,669
167
579
11,241
3,400
0
2,492
8,749
22,681
716
W
Sun Wukong
lokko_mancini
Sun Wukong
8,328
2,719
0
270
13,050
11,863
0
2,972
10,078
124
22,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,978
Gold Earned
48,565
171
Minions Killed
115
3
Camps Cleared
3
935,418
Distance Traveled
833,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,358
942
41
4
1
144,138
0
W
Jormungandr
12,946
1,177
51
5
0
199,832
0
L
Neith
9,731
885
25
2
1
188,054
0
W
Skadi
10,170
925
12
1
0
145,960
0
L
Ravana
10,038
913
11
1
1
181,694
0
L
Artemis
9,187
835
18
2
0
114,563
0
W
Hel
12,999
1,182
46
4
0
231,398
0
L
Horus
9,251
841
20
2
0
204,689
0
W
The Morrigan
10,471
952
27
2
3
148,301
0
W
Sun Wukong
10,392
945
35
3
0
209,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role