Player Matchup

Neith
Neith
Agesu
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,588 Elo+
Solo
Zeus
Zeus
IHateTheBlackMan
Zeus
Level 2
God Stats
3W - 1L
1,746 SR
Queue Stats
4W - 1L
1,717 Elo+
Solo
Gilgamesh
Gilgamesh
LeNoitte
Gilgamesh
Level 28
God Stats
26W - 15L
1,648 SR
Queue Stats
93W - 79L
1,580 Elo+
Solo
Ares
Ares
LoboGris4
Ares
Level 23
God Stats
0W - 1L
1,815 SR
Queue Stats
30W - 29L
1,566 Elo+
Solo
Thor
Thor
PULQUEROMX
Thor
Level 17
God Stats
2W - 1L
1,849 SR
Queue Stats
21W - 11L
1,665 Elo+
Solo
Team Averages
Level 15
1,712 SR
1,623 Elo+

VS

Team Averages
Level 21
1,511 SR
1,534 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Gutta8thHokage
Anhur
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,568 Elo+
Party 1
Khepri
Khepri
Luxury11299
Khepri
Level 27
God Stats
17W - 10L
1,549 SR
Queue Stats
221W - 198L
1,512 Elo+
Solo
Ra
Ra
Penguin1225
Ra
Level 20
God Stats
12W - 9L
1,524 SR
Queue Stats
21W - 21L
1,446 Elo+
Party 1
Vulcan
Vulcan
xXtibbsXx
Vulcan
Level 20
God Stats
4W - 5L
1,482 SR
Queue Stats
69W - 56L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Agesu
Neith
6
0 / 3 / 0
3,980
498
2,441
3,450
528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 1 / 0
4,492
562
2,141
2,758
634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
LeNoitte
Gilgamesh
9
1 / 3 / 0
5,178
647
2,775
6,292
3,579
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
5
0 / 4 / 0
3,704
463
807
7,522
1,515
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 1
4,471
559
1,329
4,768
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 0 / 0
5,619
702
3,766
4,700
2,397
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

10
6 / 0 / 1
5,768
721
6,557
3,828
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
7
1 / 0 / 4
4,918
615
1,216
2,783
1,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 1 / 2
4,325
541
452
4,167
1,066
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vulcan
xXtibbsXx
Vulcan
10
2 / 1 / 0
5,033
629
2,494
3,318
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
12
12
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
0
3
L
Neith
Agesu
Neith
0
3
0
0
W
6
0
1
6.5
L
1
1
0
1
L
Gilgamesh
LeNoitte
Gilgamesh
1
3
0
0.33
L
Ares
0
4
0
0
W
Khepri
1
0
4
3
L
0
1
1
0.5
W
0
1
2
1
W
Vulcan
xXtibbsXx
Vulcan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,493
Damage
14,485
24,790
Taken
18,796
7,472
Mitigated
6,732
6,148
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,766
816
0
957
4,700
2,397
0
0
4,700
4,040
23,504
L
Neith
Agesu
Neith
2,441
1,036
0
635
3,450
528
0
535
2,915
0
16,371
W
6,557
4,218
0
1,634
3,828
1,190
268
646
3,182
0
38,027
L
2,141
42
0
914
2,758
634
460
799
1,797
14,623
0
L
Gilgamesh
LeNoitte
Gilgamesh
2,775
1,133
0
1,948
6,292
3,579
0
684
5,586
0
25,720
L
Ares
807
88
0
270
7,522
1,515
0
681
6,841
7,495
0
W
Khepri
1,216
237
616
843
2,783
1,127
0
161
2,622
8,405
0
L
1,329
289
0
2,381
4,768
1,216
0
1,645
2,989
0
21,618
W
452
108
140
2,091
4,167
1,066
0
878
3,261
14,249
0
W
Vulcan
xXtibbsXx
Vulcan
2,494
257
0
980
3,318
952
385
1,153
2,083
24,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,825
Gold Earned
25,663
196
Minions Killed
236
0
Camps Cleared
0
702,987
Distance Traveled
778,920
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,619
702
62
8
0
166,500
1
L
Neith
3,980
498
32
4
0
152,362
1
W
Anhur
5,768
721
75
9
0
139,533
2
L
Zeus
4,492
562
34
4
0
81,097
2
L
Gilgamesh
5,178
647
73
9
0
153,323
0
L
Ares
3,704
463
15
2
0
145,298
3
W
Khepri
4,918
615
17
2
0
148,097
3
L
Thor
4,471
559
42
5
0
170,907
2
W
Ra
4,325
541
38
5
0
152,950
0
W
Vulcan
5,033
629
44
6
0
171,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role