Player Matchup

Zhong Kui
Zhong Kui
JD Coziest
Zhong Kui
Level 154
God Stats
8W - 2L
1,591 SR
Queue Stats
233W - 167L
1,683 Elo+
Party 2
Chaac
Chaac
Ra30n
Chaac
Level 108
God Stats
22W - 10L
1,696 SR
Queue Stats
166W - 108L
1,734 Elo+
Party 2
Chang'e
Chang'e
Remty Mwuah
Chang'e
Level 29
God Stats
1W - 0L
1,326 SR
Queue Stats
16W - 0L
1,969 Elo+
Party 2
Team Averages
Level 97
1,537 SR
1,795 Elo+

VS

Team Averages
Level 79
1,607 SR
1,505 Elo+
Vamana
Vamana
Novamancer_XV
Vamana
Level 144
God Stats
0W - 2L
1,633 SR
Queue Stats
48W - 41L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
colts1807
Danzaburou
Level 27
God Stats
0W - 1L
1,766 SR
Queue Stats
5W - 4L
1,629 Elo+
Party 1
Hercules
Hercules
littlehomie_T
Hercules
Level 65
God Stats
1W - 3L
1,422 SR
Queue Stats
75W - 133L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JD Coziest
Zhong Kui
15
7 / 0 / 8
9,803
754
14,111
11,274
8,687
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Ra30n
Chaac
14
6 / 0 / 9
9,247
711
11,916
14,530
20,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Remty Mwuah
Chang'e
15
4 / 1 / 13
9,452
727
13,425
9,195
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,526
579
11,741
20,152
13,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
colts1807
Danzaburou
11
0 / 8 / 0
7,288
561
5,319
12,116
4,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
littlehomie_T
Hercules
8
0 / 7 / 1
6,810
524
3,912
12,696
12,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
17
Kills
1
1
Deaths
17
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
JD Coziest
Zhong Kui
7
0
8
11
L
1
2
0
0.5
W
Chaac
Ra30n
Chaac
6
0
9
10.5
W
Chang'e
Remty Mwuah
Chang'e
4
1
13
10.5
L
Danzaburou
colts1807
Danzaburou
0
8
0
0
L
Hercules
littlehomie_T
Hercules
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,452
Damage
20,972
34,999
Taken
44,964
32,848
Mitigated
31,025
23,087
Healing
8,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
JD Coziest
Zhong Kui
14,111
2,457
0
6,123
11,274
8,687
844
291
10,736
44,291
0
L
11,741
4,922
0
4,534
20,152
13,114
0
14,035
6,117
0
42,474
W
Chaac
Ra30n
Chaac
11,916
1,424
0
5,527
14,530
20,205
54
0
14,291
6,951
23,011
W
Chang'e
Remty Mwuah
Chang'e
13,425
1,541
5,372
6,065
9,195
3,956
1,292
0
8,859
50,294
0
L
Danzaburou
colts1807
Danzaburou
5,319
1,401
8
1,206
12,116
4,919
0
7,824
4,292
0
24,526
L
Hercules
littlehomie_T
Hercules
3,912
1,784
583
1,724
12,696
12,992
0
8,337
4,359
0
6,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,502
Gold Earned
21,624
184
Minions Killed
109
10
Camps Cleared
2
719,245
Distance Traveled
610,969
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,803
754
72
6
7
243,274
4
L
Vamana
7,526
579
54
4
1
264,397
3
W
Chaac
9,247
711
26
2
0
234,547
2
W
Chang'e
9,452
727
86
7
3
241,424
4
L
Danzaburou
7,288
561
48
4
1
205,142
4
L
Hercules
6,810
524
7
1
0
141,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role