Player Matchup

Poseidon
Poseidon
Netger
Poseidon
Level 66
God Stats
5W - 0L
1,984 SR
Queue Stats
90W - 99L
1,474 Elo+
Party 1
Ah Puch
Ah Puch
Tehnikkk
Ah Puch
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 96L
1,514 Elo+
Party 1
Anhur
Anhur
Пэтронус
Anhur
Level 28
God Stats
5W - 3L
1,756 SR
Queue Stats
108W - 97L
1,547 Elo+
Party 1
Team Averages
Level 50
1,747 SR
1,512 Elo+

VS

Team Averages
Level 24
1,376 SR
1,335 Elo+
Mulan
Mulan
Becc6130
Mulan
Level 27
God Stats
10W - 7L
1,515 SR
Queue Stats
32W - 36L
1,391 Elo+
Solo
Zeus
Zeus
FlyGuyTy400
Zeus
Level 17
God Stats
16W - 32L
1,339 SR
Queue Stats
28W - 54L
1,178 Elo+
Solo
Anhur
Anhur
lanahoodes
Anhur
Level 27
God Stats
0W - 3L
1,274 SR
Queue Stats
89W - 134L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Netger
Poseidon
13
3 / 4 / 5
10,259
684
6,665
8,553
2,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Tehnikkk
Ah Puch
14
2 / 0 / 7
10,093
673
8,037
5,888
2,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 2 / 4
10,667
711
6,021
12,953
3,703
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Becc6130
Mulan
6
0 / 1 / 1
7,594
506
301
899
400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 5 / 4
9,182
612
6,208
10,681
3,380
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
14
3 / 4 / 1
9,149
610
11,743
14,918
5,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
5
6
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
Becc6130
Mulan
0
1
1
0.5
L
2
5
4
0.8
W
Poseidon
Netger
Poseidon
3
4
5
1.38
W
Ah Puch
Tehnikkk
Ah Puch
2
0
7
5.5
L
Anhur
3
4
1
0.88
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,723
Damage
18,252
27,394
Taken
26,498
7,816
Mitigated
8,807
7,222
Healing
2,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Becc6130
Mulan
301
58
0
0
899
400
0
406
493
0
868
L
6,208
1,563
0
1,555
10,681
3,380
0
6,282
4,399
28,695
0
W
Poseidon
Netger
Poseidon
6,665
825
747
1,164
8,553
2,035
620
1,896
6,657
32,077
0
W
Ah Puch
Tehnikkk
Ah Puch
8,037
162
548
1,559
5,888
2,078
346
1,318
4,570
38,058
0
L
Anhur
11,743
3,634
9
1,082
14,918
5,027
0
8,130
6,788
0
40,627
W
6,021
3,344
731
2,473
12,953
3,703
1,728
3,512
9,441
0
33,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,019
Gold Earned
25,925
175
Minions Killed
114
8
Camps Cleared
3
783,069
Distance Traveled
511,978
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,594
506
2
0
0
25,474
0
L
Zeus
9,182
612
48
3
2
240,576
0
W
Poseidon
10,259
684
50
3
3
278,830
5
W
Ah Puch
10,093
673
66
4
3
241,031
0
L
Anhur
9,149
610
64
4
1
245,928
1
W
Anhur
10,667
711
59
4
2
263,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role