Player Matchup

Jormungandr
Jormungandr
Hoosier_Papi336
Jormungandr
Level 18
God Stats
1W - 2L
1,449 SR
Queue Stats
5W - 18L
1,259 Elo+
Party 1
Neith
Neith
nacho0845
Neith
Level 16
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 2L
1,264 Elo+
Solo
Baron Samedi
Baron Samedi
Ÿmiř
Baron Samedi
Level 125
God Stats
1W - 10L
1,254 SR
Queue Stats
71W - 71L
1,439 Elo+
Party 1
Team Averages
Level 53
1,473 SR
1,321 Elo+

VS

Team Averages
Level 6
1,500 SR
1,527 Elo+
Sol
Sol
BackrollsBEAST
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,540 Elo+
Party 2
Ymir
Ymir
X_veiledeffect_X
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,540 Elo+
Party 2
Anhur
Anhur
deveis-fox47
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hoosier_Papi336
Jormungandr
12
2 / 1 / 15
8,705
791
3,497
14,640
10,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
nacho0845
Neith
13
5 / 1 / 11
8,795
800
10,182
8,282
2,665
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Ÿmiř
Baron Samedi
14
15 / 1 / 7
10,159
924
15,368
9,495
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,771
706
13,924
8,658
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 10 / 3
7,243
658
1,133
16,361
13,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 10 / 1
6,658
605
3,686
11,447
4,095
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
22
Kills
3
3
Deaths
23
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Jormungandr
Hoosier_Papi336
Jormungandr
2
1
15
9.5
L
0
10
3
0.15
L
1
10
1
0.15
W
Neith
nacho0845
Neith
5
1
11
10.5
W
Baron Samedi
Ÿmiř
Baron Samedi
15
1
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,047
Damage
18,743
32,417
Taken
36,466
17,175
Mitigated
21,047
11,354
Healing
3,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,924
4,743
174
2,835
8,658
3,181
1,183
5,714
2,944
33,462
0
W
Jormungandr
Hoosier_Papi336
Jormungandr
3,497
1,307
153
3,632
14,640
10,266
265
5,650
8,740
16,069
0
L
1,133
342
0
240
16,361
13,771
48
7,080
9,281
6,110
0
L
3,686
2,327
0
409
11,447
4,095
333
6,566
4,881
0
10,500
W
Neith
nacho0845
Neith
10,182
6,704
0
1,769
8,282
2,665
1,159
3,324
4,744
0
31,337
W
Baron Samedi
Ÿmiř
Baron Samedi
15,368
2,272
943
4,857
9,495
4,244
734
6,634
2,510
38,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,659
Gold Earned
21,672
110
Minions Killed
80
5
Camps Cleared
3
573,468
Distance Traveled
434,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,771
706
57
5
2
186,648
0
W
Jormungandr
8,705
791
16
1
3
174,757
0
L
Ymir
7,243
658
11
1
0
120,852
0
L
Anhur
6,658
605
12
1
1
126,863
0
W
Neith
8,795
800
53
5
0
196,738
0
W
Baron Samedi
10,159
924
41
4
2
201,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role