Player Matchup

Cu Chulainn
Cu Chulainn
Donezinhobr
Cu Chulainn
Level 87
God Stats
13W - 11L
1,554 SR
Queue Stats
316W - 384L
1,444 Elo+
Party 2
Janus
Janus
Lukas_redinho
Janus
Level 106
God Stats
6W - 4L
1,552 SR
Queue Stats
400W - 414L
1,457 Elo+
Party 2
Hera
Hera
MagoNiga007
Hera
Level 127
God Stats
7W - 6L
1,559 SR
Queue Stats
271W - 282L
1,446 Elo+
Solo
Cerberus
Cerberus
Stormtrooper_379
Cerberus
Level 97
God Stats
11W - 12L
1,511 SR
Queue Stats
169W - 224L
1,409 Elo+
Party 2
Sun Wukong
Sun Wukong
m41ck_rs
Sun Wukong
Level 108
God Stats
12W - 16L
1,433 SR
Queue Stats
1,016W - 1,101L
1,486 Elo+
Solo
Team Averages
Level 105
1,522 SR
1,448 Elo+

VS

Team Averages
Level 112
1,524 SR
1,467 Elo+
Neith
Neith
AugCs
Neith
Level 105
God Stats
12W - 12L
1,326 SR
Queue Stats
529W - 539L
1,452 Elo+
Solo
Pele
Pele
Caio_Pitta
Pele
Level 89
God Stats
48W - 41L
1,568 SR
Queue Stats
372W - 360L
1,498 Elo+
Party 1
Geb
Geb
MalakoiHebraicoZ
Geb
Level 139
God Stats
38W - 41L
1,400 SR
Queue Stats
683W - 660L
1,485 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Unranker
Morgan Le Fay
Level 142
God Stats
2W - 2L
1,638 SR
Queue Stats
52W - 77L
1,419 Elo+
Solo
Bellona
Bellona
jhonyfox1
Bellona
Level 85
God Stats
3W - 1L
1,688 SR
Queue Stats
76W - 65L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Donezinhobr
Cu Chulainn
9
2 / 2 / 2
5,547
504
5,185
7,551
4,677
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 3 / 0
5,836
531
3,610
5,753
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 2
5,263
478
4,679
5,486
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 1 / 3
5,421
493
1,784
9,076
4,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
m41ck_rs
Sun Wukong
10
0 / 3 / 0
6,019
547
3,672
7,979
4,217
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AugCs
Neith
10
2 / 0 / 0
5,880
535
4,697
4,513
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
5 / 1 / 2
6,714
610
5,751
6,836
2,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 0 / 6
5,870
534
3,769
7,868
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Unranker
Morgan Le Fay
12
2 / 0 / 2
6,584
599
3,285
5,399
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
jhonyfox1
Bellona
10
4 / 3 / 1
6,297
572
4,576
8,649
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
13
13
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
AugCs
Neith
2
0
0
2
W
5
1
2
6
L
Cu Chulainn
Donezinhobr
Cu Chulainn
2
2
2
1.5
L
2
3
0
0.67
L
0
4
2
0.25
W
0
0
6
3
L
0
1
3
1.5
W
Morgan Le Fay
Unranker
Morgan Le Fay
2
0
2
3
W
Bellona
jhonyfox1
Bellona
4
3
1
1.5
L
Sun Wukong
m41ck_rs
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,930
Damage
22,078
35,845
Taken
33,265
15,763
Mitigated
14,362
6,837
Healing
9,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AugCs
Neith
4,697
2,173
0
2,178
4,513
1,240
1,226
1,081
3,432
0
41,503
W
5,751
1,476
0
1,220
6,836
2,070
0
688
6,148
0
43,650
L
Cu Chulainn
Donezinhobr
Cu Chulainn
5,185
390
0
140
7,551
4,677
0
881
6,670
3,306
25,257
L
3,610
406
0
2,334
5,753
1,243
31
1,187
4,566
28,361
0
L
4,679
992
0
663
5,486
1,320
0
558
4,928
27,537
0
W
3,769
637
0
2,724
7,868
5,384
0
3,762
4,106
16,017
0
L
1,784
86
0
2,174
9,076
4,306
0
1,418
7,658
14,045
0
W
Morgan Le Fay
Unranker
Morgan Le Fay
3,285
455
0
1,611
5,399
1,854
0
0
5,399
36,604
0
W
Bellona
jhonyfox1
Bellona
4,576
988
0
1,764
8,649
3,814
0
5,726
2,923
0
25,912
L
Sun Wukong
m41ck_rs
Sun Wukong
3,672
158
0
1,526
7,979
4,217
0
3,010
4,969
0
35,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,086
Gold Earned
31,345
280
Minions Killed
306
0
Camps Cleared
0
1,049,489
Distance Traveled
1,110,988
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,880
535
72
7
0
180,304
4
W
Pele
6,714
610
79
7
0
239,833
0
L
Cu Chulainn
5,547
504
50
5
0
229,438
0
L
Janus
5,836
531
53
5
0
203,377
2
L
Hera
5,263
478
60
5
0
197,387
1
W
Geb
5,870
534
19
2
0
249,789
7
L
Cerberus
5,421
493
38
3
0
207,255
0
W
Morgan Le Fay
6,584
599
82
7
0
206,125
0
W
Bellona
6,297
572
54
5
0
234,937
5
L
Sun Wukong
6,019
547
79
7
0
212,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role