Player Matchup

Fenrir
Fenrir
NightmareZeoX
Fenrir
Level 21
God Stats
13W - 13L
1,347 SR
Queue Stats
56W - 88L
1,257 Elo+
Solo
Artemis
Artemis
VLOMUSIC
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 41L
1,164 Elo+
Party 2
Skadi
Skadi
akapoke09
Skadi
Level 54
God Stats
9W - 21L
1,246 SR
Queue Stats
57W - 127L
1,232 Elo+
Party 2
Nemesis
Nemesis
soytulunes
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,337 Elo+
Party 2
Neith
Neith
tret-jacke
Neith
Level 21
God Stats
9W - 16L
1,090 SR
Queue Stats
16W - 29L
990 Elo+
Solo
Team Averages
Level 25
1,337 SR
1,196 Elo+

VS

Team Averages
Level 17
1,456 SR
1,336 Elo+
Erlang Shen
Erlang Shen
Cedez20
Erlang Shen
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,398 Elo+
Solo
Cliodhna
Cliodhna
Veryviciouss
Cliodhna
Level 22
God Stats
1W - 4L
1,246 SR
Queue Stats
48W - 59L
1,235 Elo+
Party 1
Jormungandr
Jormungandr
builttofall_
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,235 Elo+
Party 1
Sol
Sol
jimb0bxxx
Sol
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,451 Elo+
Solo
Danzaburou
Danzaburou
kathhd-90
Danzaburou
Level 8
God Stats
5W - 9L
1,533 SR
Queue Stats
9W - 13L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 10 / 5
10,203
464
12,469
20,715
7,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
VLOMUSIC
Artemis
18
2 / 3 / 2
10,641
484
9,021
11,103
3,812
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
akapoke09
Skadi
16
7 / 3 / 4
10,435
474
15,424
11,551
3,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
soytulunes
Nemesis
13
0 / 4 / 1
7,916
360
1,361
8,920
2,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
19
4 / 1 / 4
11,389
518
9,605
14,148
6,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cedez20
Erlang Shen
16
6 / 4 / 0
10,562
480
11,806
16,111
10,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
Veryviciouss
Cliodhna
16
2 / 7 / 3
9,541
434
7,249
20,246
7,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
builttofall_
Jormungandr
15
1 / 3 / 10
9,698
441
8,330
15,951
14,021
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 3 / 1
9,465
430
5,114
9,068
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
kathhd-90
Danzaburou
17
7 / 3 / 2
11,123
506
8,541
9,474
3,686
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
20
Kills
21
21
Deaths
20
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Cedez20
Erlang Shen
6
4
0
1.5
W
7
10
5
0.95
W
Artemis
VLOMUSIC
Artemis
2
3
2
1
L
Cliodhna
Veryviciouss
Cliodhna
2
7
3
0.5
W
Skadi
akapoke09
Skadi
7
3
4
3
L
Jormungandr
builttofall_
Jormungandr
1
3
10
2
L
5
3
1
1.83
L
Danzaburou
kathhd-90
Danzaburou
7
3
2
2.67
W
Nemesis
soytulunes
Nemesis
0
4
1
0.13
W
Neith
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,880
Damage
41,040
66,437
Taken
70,850
22,954
Mitigated
38,709
18,677
Healing
17,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Cedez20
Erlang Shen
11,806
5,645
0
3,151
16,111
10,120
1,727
0
16,111
0
50,845
W
12,469
3,724
0
4,519
20,715
7,161
150
3,461
17,254
0
51,742
W
Artemis
VLOMUSIC
Artemis
9,021
4,347
0
4,203
11,103
3,812
610
1,182
9,921
0
59,332
L
Cliodhna
Veryviciouss
Cliodhna
7,249
1,242
0
6,488
20,246
7,612
0
0
20,246
0
73,449
W
Skadi
akapoke09
Skadi
15,424
9,824
200
3,675
11,551
3,502
0
4,840
6,711
60
52,535
L
Jormungandr
builttofall_
Jormungandr
8,330
1,202
90
445
15,951
14,021
528
60
15,891
36,199
0
L
5,114
451
0
3,246
9,068
3,270
986
0
9,068
35,141
3,368
L
Danzaburou
kathhd-90
Danzaburou
8,541
2,685
0
3,975
9,474
3,686
483
0
9,474
0
72,327
W
Nemesis
soytulunes
Nemesis
1,361
0
244
777
8,920
2,225
1,178
1,674
7,246
0
30,147
W
Neith
9,605
4,370
25
5,034
14,148
6,254
1,204
2,146
12,002
0
93,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,584
Gold Earned
50,389
507
Minions Killed
459
0
Camps Cleared
0
1,906,912
Distance Traveled
1,875,140
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,562
480
83
4
0
370,433
1
W
Fenrir
10,203
464
67
3
0
380,086
2
W
Artemis
10,641
484
122
6
0
361,496
1
L
Cliodhna
9,541
434
107
5
0
411,783
0
W
Skadi
10,435
474
84
4
0
373,530
3
L
Jormungandr
9,698
441
50
2
0
379,038
0
L
Sol
9,465
430
84
4
0
321,047
0
L
Danzaburou
11,123
506
135
6
0
392,839
2
W
Nemesis
7,916
360
60
3
0
373,131
1
W
Neith
11,389
518
174
8
0
418,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role