Player Matchup

Bellona
Bellona
Keironnextdoor
Bellona
Level 17
God Stats
0W - 1L
1,468 SR
Queue Stats
3W - 4L
1,410 Elo+
Solo
Neith
Neith
PRINCETREYxx
Neith
Level 26
God Stats
70W - 57L
1,546 SR
Queue Stats
169W - 194L
1,431 Elo+
Party 1
Zeus
Zeus
ZonateBow63
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 116L
1,657 Elo+
Party 1
Skadi
Skadi
chewylowkks745
Skadi
Level 24
God Stats
8W - 7L
1,435 SR
Queue Stats
20W - 32L
1,461 Elo+
Solo
Ymir
Ymir
lllMeXicaNlll
Ymir
Level 29
God Stats
2W - 4L
1,475 SR
Queue Stats
54W - 59L
1,428 Elo+
Solo
Team Averages
Level 21
1,485 SR
1,477 Elo+

VS

Team Averages
Level 48
1,525 SR
1,497 Elo+
Artemis
Artemis
Dann1el98
Artemis
Level 29
God Stats
31W - 24L
1,608 SR
Queue Stats
134W - 143L
1,532 Elo+
Solo
Kukulkan
Kukulkan
Dubb99
Kukulkan
Level 28
God Stats
14W - 19L
1,473 SR
Queue Stats
150W - 135L
1,482 Elo+
Solo
Jormungandr
Jormungandr
Too ez solo
Jormungandr
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 2
Vulcan
Vulcan
dafydafydafy
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,436 Elo+
Solo
Artio
Artio
vRuthlessWolf
Artio
Level 157
God Stats
7W - 6L
1,543 SR
Queue Stats
176W - 185L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 3 / 1
4,710
471
2,160
6,176
4,267
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 4 / 1
4,407
441
1,250
4,429
1,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 4 / 1
4,170
417
1,570
4,458
1,354
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 5 / 3
4,297
430
3,615
6,813
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 3 / 0
5,804
580
3,158
8,075
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dann1el98
Artemis
10
4 / 0 / 1
6,127
613
3,291
3,511
974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Dubb99
Kukulkan
12
7 / 0 / 3
6,896
690
7,513
2,519
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Too ez solo
Jormungandr
9
2 / 2 / 5
5,578
558
3,790
7,221
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vulcan
10
4 / 1 / 3
6,348
635
5,019
4,695
1,992
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 2
6,085
609
1,906
3,492
2,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
19
19
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
Dann1el98
Artemis
4
0
1
4.5
W
Kukulkan
Dubb99
Kukulkan
7
0
3
8.5
L
2
3
1
0.83
L
0
4
1
0.13
W
Jormungandr
Too ez solo
Jormungandr
2
2
5
2.25
L
0
4
1
0.13
L
0
5
3
0.3
W
Vulcan
4
1
3
5.5
L
2
3
0
0.67
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,753
Damage
21,519
29,951
Taken
21,438
11,762
Mitigated
8,661
4,039
Healing
7,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Dann1el98
Artemis
3,291
1,689
0
1,001
3,511
974
298
273
3,238
0
28,153
W
Kukulkan
Dubb99
Kukulkan
7,513
137
0
220
2,519
950
212
564
1,955
36,637
0
L
2,160
503
0
112
6,176
4,267
0
2,582
3,586
0
13,821
L
1,250
785
0
272
4,429
1,643
342
2,820
1,469
0
18,245
W
Jormungandr
Too ez solo
Jormungandr
3,790
2,054
0
2,105
7,221
2,325
126
825
6,396
23,245
0
L
1,570
732
0
523
4,458
1,354
198
3,734
572
9,727
0
L
3,615
2,244
71
939
6,813
1,571
0
3,215
3,576
0
11,955
W
Vulcan
5,019
1,695
24
2,397
4,695
1,992
304
1,529
3,166
26,282
6,856
L
3,158
1,164
0
2,122
8,075
2,927
0
5,040
2,963
28,798
0
W
1,906
464
0
1,375
3,492
2,420
344
1,537
1,955
26,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,388
Gold Earned
31,034
183
Minions Killed
301
0
Camps Cleared
0
864,502
Distance Traveled
968,555
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,127
613
60
6
0
192,796
3
W
Kukulkan
6,896
690
79
8
0
199,470
1
L
Bellona
4,710
471
32
3
0
206,987
0
L
Neith
4,407
441
44
4
0
148,941
0
W
Jormungandr
5,578
558
35
4
0
179,717
7
L
Zeus
4,170
417
22
2
0
146,075
0
L
Skadi
4,297
430
21
2
0
171,354
3
W
Vulcan
6,348
635
67
7
0
198,229
1
L
Ymir
5,804
580
64
6
0
191,145
1
W
Artio
6,085
609
60
6
0
198,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role