Player Matchup

Gilgamesh
Gilgamesh
Blight714
Gilgamesh
Level 114
God Stats
10W - 9L
1,525 SR
Queue Stats
131W - 162L
1,428 Elo+
Party 1
The Morrigan
The Morrigan
kingbeaver1
The Morrigan
Level 61
God Stats
5W - 2L
1,560 SR
Queue Stats
62W - 63L
1,461 Elo+
Solo
Janus
Janus
xo_Worm_xo
Janus
Level 138
God Stats
2W - 1L
1,289 SR
Queue Stats
160W - 186L
1,435 Elo+
Party 1
Team Averages
Level 104
1,458 SR
1,441 Elo+

VS

Team Averages
Level 102
1,332 SR
1,358 Elo+
Scylla
Scylla
Beautihole
Scylla
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Party 2
Cthulhu
Cthulhu
chiforillo
Cthulhu
Level 138
God Stats
2W - 2L
1,300 SR
Queue Stats
355W - 483L
1,314 Elo+
Solo
Jing Wei
Jing Wei
iJordanCarter
Jing Wei
Level 89
God Stats
0W - 1L
1,197 SR
Queue Stats
11W - 9L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blight714
Gilgamesh
15
5 / 2 / 10
11,412
671
11,535
15,984
11,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
kingbeaver1
The Morrigan
16
5 / 3 / 13
11,670
686
10,035
7,551
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
17
11 / 0 / 9
12,547
738
16,768
10,384
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Beautihole
Scylla
15
2 / 4 / 3
10,454
615
9,461
10,217
3,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
chiforillo
Cthulhu
12
1 / 8 / 1
9,087
535
6,785
16,082
13,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
iJordanCarter
Jing Wei
13
2 / 9 / 2
9,357
550
6,914
16,051
5,956
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
21
Kills
5
5
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
Beautihole
Scylla
2
4
3
0.88
W
Gilgamesh
Blight714
Gilgamesh
5
2
10
5
L
Cthulhu
chiforillo
Cthulhu
1
8
1
0.19
L
Jing Wei
iJordanCarter
Jing Wei
2
9
2
0.33
W
The Morrigan
kingbeaver1
The Morrigan
5
3
13
3.83
W
Janus
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,338
Damage
23,160
33,919
Taken
42,350
18,336
Mitigated
23,328
4,450
Healing
2,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Beautihole
Scylla
9,461
218
0
506
10,217
3,783
0
6,946
2,944
53,082
0
W
Gilgamesh
Blight714
Gilgamesh
11,535
2,635
0
1,598
15,984
11,723
565
8,106
7,878
5,453
24,672
L
Cthulhu
chiforillo
Cthulhu
6,785
412
123
1,462
16,082
13,589
0
9,854
5,161
24,024
1,835
L
Jing Wei
iJordanCarter
Jing Wei
6,914
5,042
0
171
16,051
5,956
0
10,147
5,310
0
21,090
W
The Morrigan
kingbeaver1
The Morrigan
10,035
1,079
60
287
7,551
2,832
873
3,757
3,531
34,178
1,818
W
Janus
16,768
1,048
538
1,967
10,384
3,781
1,183
4,787
5,597
51,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,629
Gold Earned
28,898
193
Minions Killed
170
11
Camps Cleared
4
921,889
Distance Traveled
809,837
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,454
615
100
6
2
287,882
1
W
Gilgamesh
11,412
671
40
2
4
322,183
10
L
Cthulhu
9,087
535
37
2
2
242,559
4
L
Jing Wei
9,357
550
33
2
0
279,396
2
W
The Morrigan
11,670
686
67
4
2
286,312
3
W
Janus
12,547
738
86
5
5
313,394
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role