Player Matchup

Ne Zha
Ne Zha
NUGFreebuffs
Ne Zha
Level 69
God Stats
3W - 6L
1,590 SR
Queue Stats
54W - 80L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
NUGSafrin
Cthulhu
Level 47
God Stats
2W - 1L
1,693 SR
Queue Stats
36W - 46L
1,437 Elo+
Party 2
Pele
Pele
TheRatKing45654
Pele
Level 157
God Stats
1W - 6L
1,514 SR
Queue Stats
172W - 199L
1,494 Elo+
Party 2
Camazotz
Camazotz
Twintower402
Camazotz
Level 123
God Stats
2W - 7L
1,350 SR
Queue Stats
150W - 187L
1,459 Elo+
Party 2
Mercury
Mercury
VoLT Acid x
Mercury
Level 123
God Stats
5W - 10L
1,496 SR
Queue Stats
130W - 155L
1,503 Elo+
Party 2
Team Averages
Level 104
1,529 SR
1,462 Elo+

VS

Team Averages
Level 114
1,588 SR
1,608 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
B4 YouAsk No
Bastet
Level 8
God Stats
15W - 0L
1,940 SR
Queue Stats
22W - 5L
1,684 Elo+
Party 1
Chiron
Chiron
Marvell1585
Chiron
Level 157
God Stats
1W - 1L
1,605 SR
Queue Stats
73W - 67L
1,658 Elo+
Party 1
Mercury
Mercury
Monsterchris13
Mercury
Level 147
God Stats
27W - 24L
1,613 SR
Queue Stats
127W - 109L
1,644 Elo+
Party 1
Ganesha
Ganesha
NBDxSage
Ganesha
Level 100
God Stats
1W - 1L
1,281 SR
Queue Stats
271W - 227L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
6
0 / 5 / 0
4,028
366
2,628
7,180
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
NUGSafrin
Cthulhu
6
0 / 4 / 0
4,383
398
3,117
9,492
3,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 6 / 0
4,944
449
3,537
9,199
2,662
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
Twintower402
Camazotz
5
1 / 4 / 0
4,311
392
1,854
4,977
967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
VoLT Acid x
Mercury
8
1 / 2 / 2
5,397
491
3,283
6,582
1,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
7 / 0 / 2
7,643
695
8,134
5,292
2,220
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
12
6 / 1 / 2
7,093
645
7,826
7,422
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
11
6 / 1 / 1
6,885
626
6,507
7,706
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 4
7,492
681
2,264
6,393
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
NBDxSage
Ganesha
10
0 / 0 / 10
6,733
612
3,789
7,539
5,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
21
21
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
0
2
8
W
Bastet
6
1
2
7
W
Chiron
6
1
1
6.5
W
2
1
4
4
W
Ganesha
NBDxSage
Ganesha
0
0
10
5
L
Ne Zha
0
5
0
0
L
Cthulhu
NUGSafrin
Cthulhu
0
4
0
0
L
1
6
0
0.17
L
Camazotz
Twintower402
Camazotz
1
4
0
0.25
L
Mercury
VoLT Acid x
Mercury
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,419
Damage
28,520
37,430
Taken
34,352
11,016
Mitigated
14,211
5,375
Healing
19,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,134
815
596
2,872
5,292
2,220
973
321
4,971
47,108
0
W
Bastet
7,826
1,636
0
4,110
7,422
2,221
479
0
7,422
0
34,377
W
Chiron
6,507
3,276
557
4,847
7,706
2,174
51
1,255
6,451
0
48,699
W
2,264
1,443
0
3,706
6,393
2,037
146
0
6,393
0
48,576
W
Ganesha
NBDxSage
Ganesha
3,789
548
349
2,954
7,539
5,559
69
1,541
5,998
15,016
0
L
Ne Zha
2,628
509
268
893
7,180
1,788
198
2,907
4,273
0
12,973
L
Cthulhu
NUGSafrin
Cthulhu
3,117
306
376
2,215
9,492
3,850
115
3,795
5,697
10,846
0
L
3,537
634
0
831
9,199
2,662
0
4,228
4,971
0
22,887
L
Camazotz
Twintower402
Camazotz
1,854
395
0
542
4,977
967
0
81
4,896
0
9,539
L
Mercury
VoLT Acid x
Mercury
3,283
1,355
0
250
6,582
1,749
0
912
5,670
0
23,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,063
Gold Earned
35,846
148
Minions Killed
345
0
Camps Cleared
0
1,042,137
Distance Traveled
1,154,234
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,643
695
98
9
0
231,799
0
W
Bastet
7,093
645
55
5
0
240,665
1
W
Chiron
6,885
626
90
8
0
187,300
3
W
Mercury
7,492
681
100
9
0
269,046
3
W
Ganesha
6,733
612
2
0
0
225,424
4
L
Ne Zha
4,028
366
16
1
0
202,717
1
L
Cthulhu
4,383
398
14
1
0
193,024
0
L
Pele
4,944
449
44
4
0
190,830
4
L
Camazotz
4,311
392
20
2
0
207,432
1
L
Mercury
5,397
491
54
5
0
248,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role