Player Matchup

Fenrir
Fenrir
Fizziness
Fenrir
Level 38
God Stats
8W - 3L
1,831 SR
Queue Stats
301W - 190L
1,696 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KarateChris400
Morgan Le Fay
Level 58
God Stats
4W - 2L
1,792 SR
Queue Stats
306W - 215L
1,603 Elo+
Party 1
Susano
Susano
LeroyBean
Susano
Level 128
God Stats
33W - 20L
1,676 SR
Queue Stats
1,166W - 1,075L
1,679 Elo+
Party 2
Jing Wei
Jing Wei
Ssslither
Jing Wei
Level 148
God Stats
4W - 1L
1,563 SR
Queue Stats
216W - 133L
1,737 Elo+
Party 1
Ganesha
Ganesha
TorixGalba
Ganesha
Level 28
God Stats
8W - 4L
1,958 SR
Queue Stats
167W - 127L
1,645 Elo+
Party 1
Team Averages
Level 80
1,764 SR
1,672 Elo+

VS

Team Averages
Level 64
1,622 SR
1,569 Elo+
Bellona
Bellona
DreadLord999
Bellona
Level 105
God Stats
0W - 2L
1,387 SR
Queue Stats
217W - 180L
1,575 Elo+
Party 3
Achilles
Achilles
dargdan
Achilles
Level 28
God Stats
3W - 4L
1,635 SR
Queue Stats
9W - 9L
1,575 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
giogio23
Morgan Le Fay
Level 29
God Stats
6W - 2L
1,716 SR
Queue Stats
11W - 7L
1,581 Elo+
Party 3
Izanami
Izanami
juciepork
Izanami
Level 36
God Stats
85W - 83L
1,567 SR
Queue Stats
189W - 231L
1,560 Elo+
Solo
Hades
Hades
shade195
Hades
Level 123
God Stats
1W - 2L
1,805 SR
Queue Stats
196W - 159L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fizziness
Fenrir
20
18 / 2 / 10
16,444
658
23,122
23,468
23,072
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
KarateChris400
Morgan Le Fay
20
10 / 4 / 18
15,064
603
28,569
17,645
7,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
LeroyBean
Susano
20
19 / 4 / 8
16,245
650
20,613
21,883
9,606
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
Ssslither
Jing Wei
20
14 / 3 / 9
15,466
619
27,564
23,939
10,581
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
TorixGalba
Ganesha
19
0 / 0 / 27
14,075
563
9,724
19,768
28,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DreadLord999
Bellona
18
6 / 11 / 4
13,058
522
12,584
27,435
29,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
dargdan
Achilles
15
3 / 11 / 4
10,213
409
9,806
29,867
29,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
giogio23
Morgan Le Fay
16
4 / 14 / 2
11,465
459
10,417
20,161
6,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
juciepork
Izanami
16
0 / 12 / 4
10,455
418
7,632
20,523
5,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
shade195
Hades
15
0 / 13 / 3
9,801
392
12,866
30,387
17,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
30
61
Kills
13
13
Deaths
61
72
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
DreadLord999
Bellona
6
11
4
0.73
W
Fenrir
Fizziness
Fenrir
18
2
10
11.5
W
Morgan Le Fay
KarateChris400
Morgan Le Fay
10
4
18
4.75
W
Susano
LeroyBean
Susano
19
4
8
5.75
W
Jing Wei
Ssslither
Jing Wei
14
3
9
6.17
W
Ganesha
TorixGalba
Ganesha
0
0
27
13.5
L
Achilles
dargdan
Achilles
3
11
4
0.45
L
Morgan Le Fay
giogio23
Morgan Le Fay
4
14
2
0.36
L
Izanami
juciepork
Izanami
0
12
4
0.17
L
Hades
shade195
Hades
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,592
Damage
53,305
106,703
Taken
128,373
79,418
Mitigated
88,555
44,220
Healing
16,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DreadLord999
Bellona
12,584
4,240
0
2,452
27,435
29,931
0
11,170
15,653
2,236
62,962
W
Fenrir
Fizziness
Fenrir
23,122
4,510
0
9,423
23,468
23,072
2,579
4,406
18,913
16,294
72,086
W
Morgan Le Fay
KarateChris400
Morgan Le Fay
28,569
1,533
0
5,744
17,645
7,887
4,275
8,034
9,298
114,084
0
W
Susano
LeroyBean
Susano
20,613
6,712
0
7,872
21,883
9,606
1,857
5,642
16,059
0
122,253
W
Jing Wei
Ssslither
Jing Wei
27,564
21,850
0
13,469
23,939
10,581
4,899
4,098
18,717
0
140,546
W
Ganesha
TorixGalba
Ganesha
9,724
923
0
7,712
19,768
28,272
1,620
4,315
15,187
35,763
0
L
Achilles
dargdan
Achilles
9,806
3,029
0
1,143
29,867
29,798
0
7,915
20,677
624
32,205
L
Morgan Le Fay
giogio23
Morgan Le Fay
10,417
152
0
1,647
20,161
6,054
0
6,574
13,365
41,277
0
L
Izanami
juciepork
Izanami
7,632
5,089
0
2,821
20,523
5,399
0
3,807
16,457
0
73,046
L
Hades
shade195
Hades
12,866
1,188
432
7,961
30,387
17,373
0
12,878
17,159
78,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,294
Gold Earned
54,992
650
Minions Killed
483
0
Camps Cleared
0
2,524,829
Distance Traveled
2,094,098
38
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,058
522
92
4
0
471,405
4
W
Fenrir
16,444
658
155
6
0
519,932
6
W
Morgan Le Fay
15,064
603
159
6
0
474,948
11
W
Susano
16,245
650
154
6
0
525,214
9
W
Jing Wei
15,466
619
175
7
0
482,515
7
W
Ganesha
14,075
563
7
0
0
522,220
5
L
Achilles
10,213
409
52
2
0
394,597
3
L
Morgan Le Fay
11,465
459
69
3
0
432,489
3
L
Izanami
10,455
418
132
5
0
370,545
5
L
Hades
9,801
392
138
6
0
425,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role