Player Matchup

Discordia
Discordia
DalihaDriem
Discordia
Level 7
God Stats
5W - 16L
1,385 SR
Queue Stats
13W - 27L
1,472 Elo+
Solo
Rama
Rama
SKHOLL
Rama
Level 18
God Stats
11W - 5L
1,688 SR
Queue Stats
36W - 30L
1,406 Elo+
Solo
Neith
Neith
Starbound99
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,696 Elo+
Party 3
Ares
Ares
iIngnorante
Ares
Level 27
God Stats
7W - 6L
1,646 SR
Queue Stats
53W - 50L
1,508 Elo+
Solo
Bellona
Bellona
oFxEa
Bellona
Level 39
God Stats
5W - 5L
1,591 SR
Queue Stats
29W - 28L
1,696 Elo+
Party 3
Team Averages
Level 19
1,562 SR
1,555 Elo+

VS

Team Averages
Level 16
1,532 SR
1,485 Elo+
Medusa
Medusa
JawboneKaPwn
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 5L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
MaranorM
Jormungandr
Level 14
God Stats
4W - 3L
1,437 SR
Queue Stats
10W - 11L
1,375 Elo+
Party 1
Charybdis
Charybdis
Rell0
Charybdis
Level 7
God Stats
2W - 0L
1,705 SR
Queue Stats
6W - 2L
1,585 Elo+
Solo
Cerberus
Cerberus
Voxlette
Cerberus
Level 43
God Stats
23W - 20L
1,518 SR
Queue Stats
90W - 94L
1,466 Elo+
Party 1
Hades
Hades
freakazeud
Hades
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DalihaDriem
Discordia
16
0 / 12 / 6
9,362
936
7,455
16,076
5,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
SKHOLL
Rama
16
4 / 8 / 5
10,776
1,078
15,228
16,905
5,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 6 / 2
10,850
1,085
16,266
9,784
3,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 6 / 5
9,401
940
5,089
17,062
16,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
oFxEa
Bellona
16
1 / 11 / 5
9,621
962
8,997
23,798
19,826
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
13 / 1 / 12
12,615
1,262
18,063
10,322
5,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Jormungandr
MaranorM
Jormungandr
19
4 / 3 / 29
11,605
1,161
13,176
13,946
21,920
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Rell0
Charybdis
19
15 / 2 / 18
12,734
1,273
21,994
12,488
5,459
Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Voxlette
Cerberus
18
2 / 1 / 33
11,584
1,158
11,304
11,446
15,844
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hades
18
9 / 3 / 20
11,147
1,115
13,982
10,053
9,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
155
10
Kills
43
43
Deaths
10
23
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Discordia
DalihaDriem
Discordia
0
12
6
0.25
W
Medusa
13
1
12
19
W
Jormungandr
MaranorM
Jormungandr
4
3
29
6.17
W
Charybdis
Rell0
Charybdis
15
2
18
12
L
Rama
SKHOLL
Rama
4
8
5
0.81
L
5
6
2
1
W
Cerberus
Voxlette
Cerberus
2
1
33
18.5
W
Hades
9
3
20
6.33
L
0
6
5
0.42
L
Bellona
oFxEa
Bellona
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,035
Damage
78,519
83,625
Taken
58,255
51,050
Mitigated
57,953
3,643
Healing
16,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DalihaDriem
Discordia
7,455
1,312
0
0
16,076
5,311
0
4,655
11,333
27,605
0
W
Medusa
18,063
9,289
0
3,127
10,322
5,251
0
1,927
8,395
0
52,462
W
Jormungandr
MaranorM
Jormungandr
13,176
3,496
0
0
13,946
21,920
0
3,700
10,246
37,294
0
W
Charybdis
Rell0
Charybdis
21,994
17,747
0
5,436
12,488
5,459
0
1,435
11,053
0
33,563
L
Rama
SKHOLL
Rama
15,228
9,642
0
884
16,905
5,395
0
7,734
9,065
0
36,716
L
16,266
8,983
0
1,218
9,784
3,630
0
5,102
4,518
0
35,558
W
Cerberus
Voxlette
Cerberus
11,304
212
0
2,492
11,446
15,844
0
2,495
8,951
21,187
0
W
Hades
13,982
2,069
1,357
3,819
10,053
9,479
0
2,987
7,066
24,211
0
L
5,089
202
0
578
17,062
16,888
0
7,878
8,938
7,565
0
L
Bellona
oFxEa
Bellona
8,997
2,134
145
818
23,798
19,826
0
12,143
11,309
0
23,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,010
Gold Earned
59,685
167
Minions Killed
211
3
Camps Cleared
8
777,677
Distance Traveled
913,132
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,362
936
47
5
2
127,949
0
W
Medusa
12,615
1,262
76
8
4
195,554
0
W
Jormungandr
11,605
1,161
55
6
1
177,254
0
W
Charybdis
12,734
1,273
27
3
3
158,436
0
L
Rama
10,776
1,078
42
4
1
155,570
0
L
Neith
10,850
1,085
27
3
0
166,905
2
W
Cerberus
11,584
1,158
19
2
0
221,586
1
W
Hades
11,147
1,115
34
3
0
160,302
0
L
Ares
9,401
940
7
1
0
146,155
2
L
Bellona
9,621
962
44
4
0
181,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role