Player Matchup

Jing Wei
Jing Wei
ExpiredCan
Jing Wei
Level 42
God Stats
0W - 2L
1,287 SR
Queue Stats
183W - 211L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
FreedomBlaze
Danzaburou
Level 29
God Stats
17W - 21L
1,527 SR
Queue Stats
173W - 199L
1,483 Elo+
Party 2
Izanami
Izanami
blubbermouth678
Izanami
Level 41
God Stats
8W - 5L
1,679 SR
Queue Stats
183W - 211L
1,477 Elo+
Party 2
Team Averages
Level 37
1,498 SR
1,479 Elo+

VS

Team Averages
Level 65
1,403 SR
1,455 Elo+
Jing Wei
Jing Wei
DemogorgonGaming
Jing Wei
Level 97
God Stats
3W - 4L
1,296 SR
Queue Stats
38W - 44L
1,400 Elo+
Party 1
Bacchus
Bacchus
Mizorethecold
Bacchus
Level 21
God Stats
1W - 0L
1,303 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
goodniteghost
Kukulkan
Level 78
God Stats
12W - 11L
1,609 SR
Queue Stats
35W - 41L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ExpiredCan
Jing Wei
11
0 / 9 / 4
7,839
560
6,952
10,855
3,939
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
FreedomBlaze
Danzaburou
13
3 / 3 / 3
9,532
681
9,531
9,379
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 8 / 3
9,507
679
11,928
11,134
3,966
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 5 / 8
10,662
762
9,686
11,243
4,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
15
7 / 1 / 12
11,238
803
8,739
14,034
20,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
goodniteghost
Kukulkan
14
4 / 1 / 9
9,627
688
9,878
8,517
4,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
20
20
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
5
8
2.6
L
Jing Wei
ExpiredCan
Jing Wei
0
9
4
0.22
L
Danzaburou
FreedomBlaze
Danzaburou
3
3
3
1.5
W
Bacchus
7
1
12
13
L
4
8
3
0.69
W
Kukulkan
goodniteghost
Kukulkan
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,411
Damage
28,303
31,368
Taken
33,794
11,525
Mitigated
28,806
3,244
Healing
4,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,686
7,461
0
983
11,243
4,358
888
250
10,993
302
30,797
L
Jing Wei
ExpiredCan
Jing Wei
6,952
5,440
161
804
10,855
3,939
0
9,056
1,799
0
15,482
L
Danzaburou
FreedomBlaze
Danzaburou
9,531
5,171
0
1,777
9,379
3,620
0
4,316
5,063
0
26,898
W
Bacchus
8,739
1,016
158
2,309
14,034
20,386
120
61
13,973
16,220
0
L
11,928
8,574
0
502
11,134
3,966
0
5,786
5,348
0
43,260
W
Kukulkan
goodniteghost
Kukulkan
9,878
1,325
340
827
8,517
4,062
338
160
8,357
43,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,878
Gold Earned
31,527
153
Minions Killed
157
4
Camps Cleared
7
621,140
Distance Traveled
769,160
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,662
762
51
4
4
262,448
1
L
Jing Wei
7,839
560
21
2
1
199,411
1
L
Danzaburou
9,532
681
57
4
2
214,027
0
W
Bacchus
11,238
803
12
1
1
258,713
2
L
Izanami
9,507
679
75
5
1
207,702
5
W
Kukulkan
9,627
688
94
7
2
247,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role