Player Matchup

Morgan Le Fay
Morgan Le Fay
TheNightsmith
Morgan Le Fay
Level 119
God Stats
2W - 2L
1,535 SR
Queue Stats
157W - 130L
1,549 Elo+
Solo
Cernunnos
Cernunnos
VictorEvil22
Cernunnos
Level 109
God Stats
1W - 2L
1,231 SR
Queue Stats
250W - 243L
1,564 Elo+
Solo
Horus
Horus
Zaldrizez
Horus
Level 160
God Stats
2W - 2L
1,760 SR
Queue Stats
347W - 315L
1,514 Elo+
Solo
Da Ji
Da Ji
food_at_home
Da Ji
Level 125
God Stats
1W - 1L
1,368 SR
Queue Stats
464W - 408L
1,541 Elo+
Party 2
Ganesha
Ganesha
gin_and_subtonic
Ganesha
Level 108
God Stats
2W - 5L
1,352 SR
Queue Stats
336W - 305L
1,596 Elo+
Party 2
Team Averages
Level 124
1,449 SR
1,553 Elo+

VS

Team Averages
Level 121
1,383 SR
1,528 Elo+
Poseidon
Poseidon
DiegoCC71
Poseidon
Level 109
God Stats
2W - 2L
1,446 SR
Queue Stats
149W - 108L
1,571 Elo+
Solo
Heimdallr
Heimdallr
Gowird
Heimdallr
Level 141
God Stats
5W - 5L
1,616 SR
Queue Stats
187W - 173L
1,524 Elo+
Solo
Set
Set
LPQS SUAREZ
Set
Level 144
God Stats
1W - 4L
1,136 SR
Queue Stats
302W - 299L
1,529 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Putrid Scunion
Kumbhakarna
Level 66
God Stats
15W - 10L
1,584 SR
Queue Stats
226W - 209L
1,522 Elo+
Solo
Chronos
Chronos
temiroytegankeo
Chronos
Level 146
God Stats
1W - 4L
1,134 SR
Queue Stats
351W - 355L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
TheNightsmith
Morgan Le Fay
17
5 / 4 / 3
10,789
490
17,663
17,037
7,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
VictorEvil22
Cernunnos
17
3 / 8 / 7
10,875
494
14,170
17,138
4,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Zaldrizez
Horus
18
5 / 1 / 2
11,104
505
13,720
22,402
19,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
4 / 9 / 6
10,461
476
11,473
21,441
7,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 5 / 8
9,287
422
7,107
22,909
27,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DiegoCC71
Poseidon
18
2 / 6 / 7
12,045
548
17,298
12,948
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Gowird
Heimdallr
20
6 / 5 / 6
13,549
616
18,802
19,470
7,976
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 4 / 3
13,543
616
13,109
20,863
9,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Putrid Scunion
Kumbhakarna
18
5 / 2 / 11
12,462
566
11,269
19,227
22,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
11 / 4 / 4
13,428
610
17,572
22,741
7,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
58
19
Kills
27
27
Deaths
21
26
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DiegoCC71
Poseidon
2
6
7
0.92
W
Heimdallr
Gowird
Heimdallr
6
5
6
1.8
W
3
4
3
1.13
W
Kumbhakarna
Putrid Scunion
Kumbhakarna
5
2
11
5.25
L
Morgan Le Fay
TheNightsmith
Morgan Le Fay
5
4
3
1.63
L
Cernunnos
VictorEvil22
Cernunnos
3
8
7
0.81
L
Horus
Zaldrizez
Horus
5
1
2
6
L
4
9
6
0.78
L
2
5
8
1.2
W
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,133
Damage
78,050
100,927
Taken
95,249
65,829
Mitigated
51,483
25,910
Healing
33,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DiegoCC71
Poseidon
17,298
1,852
201
2,894
12,948
4,698
1,083
7,046
5,535
84,860
0
W
Heimdallr
Gowird
Heimdallr
18,802
10,212
0
7,137
19,470
7,976
4,937
4,354
15,000
0
107,013
W
13,109
8,210
0
9,239
20,863
9,059
4,916
591
20,268
0
116,689
W
Kumbhakarna
Putrid Scunion
Kumbhakarna
11,269
1,079
1,050
5,391
19,227
22,295
132
8,305
10,645
40,178
0
L
Morgan Le Fay
TheNightsmith
Morgan Le Fay
17,663
1,866
418
5,741
17,037
7,039
190
10,692
5,958
88,895
0
L
Cernunnos
VictorEvil22
Cernunnos
14,170
9,136
0
3,585
17,138
4,768
0
5,689
11,329
0
81,961
L
Horus
Zaldrizez
Horus
13,720
6,891
938
4,628
22,402
19,001
35
7,342
14,992
0
67,480
L
11,473
2,745
0
5,182
21,441
7,820
0
9,430
11,823
0
72,978
L
7,107
1,289
0
5,418
22,909
27,201
0
12,242
10,352
29,504
0
W
17,572
7,579
0
7,364
22,741
7,455
4,180
4,235
18,288
74,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,516
Gold Earned
65,027
572
Minions Killed
664
0
Camps Cleared
0
2,102,100
Distance Traveled
2,093,742
32
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,045
548
164
7
0
411,783
5
W
Heimdallr
13,549
616
164
7
0
401,852
6
W
Set
13,543
616
199
9
0
399,048
1
W
Kumbhakarna
12,462
566
33
2
0
459,358
4
L
Morgan Le Fay
10,789
490
167
8
0
404,528
6
L
Cernunnos
10,875
494
156
7
0
426,595
7
L
Horus
11,104
505
134
6
0
447,942
10
L
Da Ji
10,461
476
106
5
0
408,972
8
L
Ganesha
9,287
422
9
0
0
414,063
1
W
Chronos
13,428
610
104
5
0
421,701
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role