Player Matchup

Odin
Odin
Alex5753
Odin
Level 17
God Stats
9W - 7L
1,485 SR
Queue Stats
25W - 19L
1,424 Elo+
Solo
Jormungandr
Jormungandr
Chippy218
Jormungandr
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 35L
1,410 Elo+
Party 2
Anhur
Anhur
HolyEmperor100
Anhur
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
55W - 39L
1,448 Elo+
Party 2
Kukulkan
Kukulkan
Sakurachima
Kukulkan
Level 26
God Stats
11W - 5L
1,558 SR
Queue Stats
51W - 53L
1,438 Elo+
Solo
Hun Batz
Hun Batz
rapanawa
Hun Batz
Level 30
God Stats
5W - 2L
1,500 SR
Queue Stats
112W - 112L
1,415 Elo+
Solo
Team Averages
Level 23
1,509 SR
1,427 Elo+

VS

Team Averages
Level 18
1,529 SR
1,386 Elo+
Hades
Hades
AoiMoon
Hades
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 12L
1,361 Elo+
Party 3
Neith
Neith
GerryRR
Neith
Level 24
God Stats
3W - 1L
1,828 SR
Queue Stats
233W - 179L
1,516 Elo+
Solo
Erlang Shen
Erlang Shen
MoonAoi
Erlang Shen
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,388 Elo+
Party 3
Jormungandr
Jormungandr
Naggsy
Jormungandr
Level 29
God Stats
3W - 8L
1,324 SR
Queue Stats
46W - 69L
1,326 Elo+
Party 1
Loki
Loki
Prostagme
Loki
Level 16
God Stats
3W - 7L
1,492 SR
Queue Stats
11W - 18L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
3 / 2 / 4
8,204
483
7,368
11,665
9,490
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
Chippy218
Jormungandr
11
2 / 2 / 6
6,999
412
5,344
11,948
6,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 2 / 4
7,766
457
6,946
9,420
2,538
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Sakurachima
Kukulkan
15
9 / 1 / 1
9,879
581
7,631
6,655
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
rapanawa
Hun Batz
17
4 / 2 / 6
9,566
563
7,269
10,821
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AoiMoon
Hades
12
0 / 5 / 0
7,381
434
1,760
8,586
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
GerryRR
Neith
12
2 / 5 / 4
7,422
437
9,574
10,208
3,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Erlang Shen
MoonAoi
Erlang Shen
13
3 / 5 / 0
7,959
468
11,291
15,943
13,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Naggsy
Jormungandr
11
2 / 2 / 3
7,481
440
7,497
8,480
5,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
9
1 / 5 / 0
6,828
402
2,305
9,792
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
22
Kills
8
9
Deaths
22
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
3
2
4
2.5
L
Hades
AoiMoon
Hades
0
5
0
0
W
Jormungandr
Chippy218
Jormungandr
2
2
6
2.5
L
Neith
GerryRR
Neith
2
5
4
0.8
W
4
2
4
3
L
Erlang Shen
MoonAoi
Erlang Shen
3
5
0
0.6
L
Jormungandr
Naggsy
Jormungandr
2
2
3
1.75
L
Loki
1
5
0
0.2
W
Kukulkan
Sakurachima
Kukulkan
9
1
1
9.5
W
Hun Batz
rapanawa
Hun Batz
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,558
Damage
32,427
50,509
Taken
53,009
25,142
Mitigated
26,967
11,789
Healing
15,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
7,368
3,030
0
2,280
11,665
9,490
832
2,727
8,161
1,511
33,897
L
Hades
AoiMoon
Hades
1,760
465
0
2,760
8,586
2,745
0
3,392
5,194
33,266
0
W
Jormungandr
Chippy218
Jormungandr
5,344
917
75
1,175
11,948
6,574
0
3,799
7,718
18,589
0
L
Neith
GerryRR
Neith
9,574
4,207
0
2,561
10,208
3,230
384
3,756
6,452
0
42,399
W
6,946
2,501
0
2,126
9,420
2,538
0
2,130
7,290
0
36,899
L
Erlang Shen
MoonAoi
Erlang Shen
11,291
3,483
0
6,324
15,943
13,637
366
1,067
14,876
12,236
27,771
L
Jormungandr
Naggsy
Jormungandr
7,497
2,388
0
655
8,480
5,273
72
4,098
4,382
42,549
0
L
Loki
2,305
204
0
3,409
9,792
2,082
0
1,335
8,457
0
26,576
W
Kukulkan
Sakurachima
Kukulkan
7,631
930
0
391
6,655
2,384
414
2,277
4,282
61,471
0
W
Hun Batz
rapanawa
Hun Batz
7,269
3,658
0
5,742
10,821
4,156
530
1,185
9,278
0
68,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,414
Gold Earned
37,071
411
Minions Killed
360
0
Camps Cleared
0
1,631,600
Distance Traveled
1,410,094
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,204
483
74
4
0
294,254
1
L
Hades
7,381
434
85
5
0
265,021
1
W
Jormungandr
6,999
412
25
1
0
316,389
2
L
Neith
7,422
437
73
4
0
283,722
5
W
Anhur
7,766
457
51
3
0
332,341
0
L
Erlang Shen
7,959
468
71
4
0
282,856
3
L
Jormungandr
7,481
440
84
5
0
304,150
2
L
Loki
6,828
402
47
3
0
274,345
8
W
Kukulkan
9,879
581
137
8
0
344,964
2
W
Hun Batz
9,566
563
124
7
0
343,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role