Player Matchup

Vulcan
Vulcan
Gackarot9000
Vulcan
Level 27
God Stats
71W - 93L
1,365 SR
Queue Stats
100W - 150L
1,323 Elo+
Solo
Anubis
Anubis
KnoBuu
Anubis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
Legazpi16
Izanami
Level 27
God Stats
13W - 4L
1,766 SR
Queue Stats
19W - 11L
1,532 Elo+
Party 1
Bellona
Bellona
NewportVermont
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,337 Elo+
Solo
Ra
Ra
Rmrod2018
Ra
Level 28
God Stats
17W - 35L
1,193 SR
Queue Stats
25W - 44L
1,293 Elo+
Solo
Team Averages
Level 19
1,465 SR
1,397 Elo+

VS

Team Averages
Level 14
1,548 SR
1,346 Elo+
Ullr
Ullr
BeowulfQc
Ullr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,410 Elo+
Solo
Janus
Janus
Bromsby
Janus
Level 26
God Stats
6W - 6L
1,469 SR
Queue Stats
7W - 8L
1,400 Elo+
Solo
Jing Wei
Jing Wei
Pelaberus
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,237 Elo+
Solo
Bellona
Bellona
PremiumShelf36
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,259 Elo+
Party 2
Thor
Thor
Tantan5312
Thor
Level 3
God Stats
1W - 1L
1,771 SR
Queue Stats
1W - 2L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
7 / 0 / 12
11,930
1,085
15,881
6,026
2,354
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
KnoBuu
Anubis
18
3 / 5 / 18
11,145
1,013
10,376
12,956
6,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Legazpi16
Izanami
20
26 / 1 / 10
15,554
1,414
41,301
16,279
7,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 3 / 9
9,528
866
3,178
8,540
6,048
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
5 / 3 / 15
12,147
1,104
11,612
10,994
7,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
1 / 7 / 7
10,555
960
9,442
17,942
4,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Bromsby
Janus
17
7 / 5 / 2
11,872
1,079
16,315
15,595
2,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Pelaberus
Jing Wei
16
1 / 8 / 2
9,219
838
6,409
13,288
2,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 10 / 3
11,122
1,011
11,102
26,579
18,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 11 / 5
10,199
927
2,592
15,073
3,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
31
41
Kills
12
12
Deaths
41
64
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
7
7
0.64
L
Janus
Bromsby
Janus
7
5
2
1.6
W
Vulcan
7
0
12
13
W
Anubis
KnoBuu
Anubis
3
5
18
2.4
W
Izanami
Legazpi16
Izanami
26
1
10
31
W
0
3
9
1.5
L
Jing Wei
Pelaberus
Jing Wei
1
8
2
0.25
L
3
10
3
0.45
W
5
3
15
4.17
L
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,348
Damage
45,860
54,795
Taken
88,477
29,046
Mitigated
30,710
15,584
Healing
3,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
9,442
5,850
0
339
17,942
4,057
0
8,160
9,782
0
29,763
L
Janus
Bromsby
Janus
16,315
1,614
0
670
15,595
2,723
0
6,392
9,203
57,284
0
W
Vulcan
15,881
4,496
0
62
6,026
2,354
0
2,457
3,569
36,039
0
W
Anubis
KnoBuu
Anubis
10,376
2,634
0
4,237
12,956
6,457
0
4,720
8,236
20,808
0
W
Izanami
Legazpi16
Izanami
41,301
34,581
0
4,429
16,279
7,114
0
2,936
13,343
0
68,778
W
3,178
1,678
0
292
8,540
6,048
0
1,726
5,816
0
10,415
L
Jing Wei
Pelaberus
Jing Wei
6,409
3,606
0
306
13,288
2,364
0
4,338
8,950
0
9,787
L
11,102
4,454
1,179
1,316
26,579
18,066
0
10,593
15,986
0
23,352
W
11,612
805
1,735
4,829
10,994
7,073
0
4,476
6,518
37,586
0
L
2,592
1,225
0
0
15,073
3,500
0
8,386
6,687
0
16,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,304
Gold Earned
52,967
213
Minions Killed
179
4
Camps Cleared
5
901,786
Distance Traveled
957,416
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,555
960
25
2
3
169,860
0
L
Janus
11,872
1,079
106
10
0
196,544
0
W
Vulcan
11,930
1,085
46
4
0
240,875
0
W
Anubis
11,145
1,013
19
2
3
144,594
0
W
Izanami
15,554
1,414
67
6
0
196,367
0
W
Bellona
9,528
866
21
2
1
122,847
1
L
Jing Wei
9,219
838
8
1
0
228,817
0
L
Bellona
11,122
1,011
17
2
0
217,208
1
W
Ra
12,147
1,104
60
5
0
197,103
1
L
Thor
10,199
927
23
2
2
144,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role