Player Matchup

Geb
Geb
HybridPlasma
Geb
Level 5
God Stats
2W - 5L
1,692 SR
Queue Stats
4W - 12L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
Ifrit1207
Baron Samedi
Level 18
God Stats
7W - 3L
1,707 SR
Queue Stats
67W - 56L
1,517 Elo+
Solo
Susano
Susano
RinDifferent
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,650 Elo+
Party 1
Cupid
Cupid
S_E_X_Ygrandpa
Cupid
Level 28
God Stats
0W - 2L
1,725 SR
Queue Stats
69W - 40L
1,597 Elo+
Solo
Artemis
Artemis
cristiancito123
Artemis
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 21L
1,442 Elo+
Solo
Team Averages
Level 12
1,625 SR
1,528 Elo+

VS

Team Averages
Level 21
1,619 SR
1,545 Elo+
Fenrir
Fenrir
Itzcat99
Fenrir
Level 28
God Stats
10W - 5L
1,590 SR
Queue Stats
130W - 104L
1,619 Elo+
Solo
Baron Samedi
Baron Samedi
Jww0131
Baron Samedi
Level 18
God Stats
14W - 6L
1,473 SR
Queue Stats
42W - 35L
1,446 Elo+
Solo
Horus
Horus
ProdigyGotSkillz
Horus
Level 24
God Stats
3W - 0L
1,641 SR
Queue Stats
7W - 2L
1,706 Elo+
Solo
Jormungandr
Jormungandr
WafflingRook314
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,455 Elo+
Solo
Chang'e
Chang'e
keyonnijah1
Chang'e
Level 29
God Stats
12W - 7L
1,894 SR
Queue Stats
109W - 82L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 3
10,047
837
9,145
18,834
7,452
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Ifrit1207
Baron Samedi
16
2 / 6 / 1
10,743
895
15,629
19,649
7,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
16
0 / 16 / 2
9,768
814
9,184
19,716
6,529
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 0 / 3
10,781
898
10,605
11,429
3,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 9 / 2
10,518
877
14,817
19,937
6,898
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Itzcat99
Fenrir
19
11 / 0 / 14
12,760
1,063
15,683
10,810
8,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Jww0131
Baron Samedi
20
14 / 0 / 17
12,977
1,081
20,364
13,597
5,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 2 / 16
11,543
962
11,488
13,105
10,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
WafflingRook314
Jormungandr
19
3 / 2 / 24
11,887
991
18,082
14,889
10,749
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
keyonnijah1
Chang'e
19
5 / 1 / 23
11,747
979
16,674
14,634
5,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
133
5
Kills
39
39
Deaths
5
11
Assists
94
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
Baron Samedi
Ifrit1207
Baron Samedi
2
6
1
0.42
W
Fenrir
Itzcat99
Fenrir
11
0
14
18
W
Baron Samedi
Jww0131
Baron Samedi
14
0
17
22.5
W
6
2
16
7
L
Susano
0
16
2
0.06
L
1
0
3
2.5
W
Jormungandr
WafflingRook314
Jormungandr
3
2
24
7.5
L
1
9
2
0.22
W
Chang'e
keyonnijah1
Chang'e
5
1
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,380
Damage
82,291
89,565
Taken
67,035
32,180
Mitigated
41,572
7,589
Healing
32,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,145
1,379
58
804
18,834
7,452
0
10,997
6,706
12,161
0
L
Baron Samedi
Ifrit1207
Baron Samedi
15,629
92
1,017
2,364
19,649
7,699
0
13,127
6,383
37,975
0
W
Fenrir
Itzcat99
Fenrir
15,683
4,067
0
1,032
10,810
8,743
0
3,901
6,909
0
27,084
W
Baron Samedi
Jww0131
Baron Samedi
20,364
1,464
5,521
6,725
13,597
5,653
0
5,993
7,508
36,651
0
W
11,488
5,235
2,053
4,369
13,105
10,849
0
2,807
10,197
0
22,435
L
Susano
9,184
1,444
0
108
19,716
6,529
0
11,232
7,395
0
15,228
L
10,605
6,608
84
2,132
11,429
3,602
0
7,696
3,585
0
39,871
W
Jormungandr
WafflingRook314
Jormungandr
18,082
3,999
561
1,026
14,889
10,749
0
5,250
9,639
47,479
0
L
14,817
4,985
0
1,022
19,937
6,898
0
12,068
7,728
0
38,615
W
Chang'e
keyonnijah1
Chang'e
16,674
4,016
5,280
5,573
14,634
5,578
0
6,823
7,811
34,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,857
Gold Earned
60,914
190
Minions Killed
223
2
Camps Cleared
3
877,639
Distance Traveled
1,074,168
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,047
837
10
1
1
161,537
2
L
Baron Samedi
10,743
895
46
4
0
210,242
0
W
Fenrir
12,760
1,063
36
3
1
248,745
0
W
Baron Samedi
12,977
1,081
45
4
1
219,072
0
W
Horus
11,543
962
32
3
1
205,200
1
L
Susano
9,768
814
9
1
0
131,327
3
L
Cupid
10,781
898
76
6
0
214,217
0
W
Jormungandr
11,887
991
63
5
0
202,205
0
L
Artemis
10,518
877
49
4
1
160,316
0
W
Chang'e
11,747
979
47
4
0
198,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role