Player Matchup

Discordia
Discordia
BrainRanger
Discordia
Level 149
God Stats
8W - 17L
1,354 SR
Queue Stats
525W - 577L
1,505 Elo+
Solo
Kukulkan
Kukulkan
LeroyJenkins_LPG
Kukulkan
Level 107
God Stats
4W - 2L
1,644 SR
Queue Stats
228W - 212L
1,537 Elo+
Solo
Vulcan
Vulcan
TryHard_TC13
Vulcan
Level 157
God Stats
5W - 3L
1,667 SR
Queue Stats
270W - 290L
1,560 Elo+
Party 2
Sobek
Sobek
aldenfalor
Sobek
Level 149
God Stats
3W - 4L
1,625 SR
Queue Stats
137W - 135L
1,554 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
gabriel_rath777
Morgan Le Fay
Level 148
God Stats
2W - 6L
1,524 SR
Queue Stats
152W - 142L
1,506 Elo+
Party 2
Team Averages
Level 142
1,563 SR
1,532 Elo+

VS

Team Averages
Level 140
1,658 SR
1,546 Elo+
Susano
Susano
AssAss1naTioN63
Susano
Level 125
God Stats
9W - 13L
1,413 SR
Queue Stats
550W - 565L
1,455 Elo+
Solo
Sobek
Sobek
Ciscko_Franz
Sobek
Level 132
God Stats
1W - 0L
1,725 SR
Queue Stats
62W - 39L
1,570 Elo+
Solo
Vulcan
Vulcan
Collinssss
Vulcan
Level 137
God Stats
2W - 0L
1,767 SR
Queue Stats
52W - 60L
1,513 Elo+
Solo
Zeus
Zeus
Franktrain724
Zeus
Level 158
God Stats
27W - 6L
1,854 SR
Queue Stats
802W - 754L
1,566 Elo+
Party 1
Rama
Rama
aTyranitar
Rama
Level 149
God Stats
5W - 7L
1,532 SR
Queue Stats
340W - 300L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BrainRanger
Discordia
11
2 / 6 / 5
6,847
685
5,498
7,633
2,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 4 / 4
8,843
884
6,427
8,738
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
15
2 / 5 / 4
8,187
819
8,612
9,255
3,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
14
4 / 5 / 7
8,873
887
4,719
15,234
16,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
gabriel_rath777
Morgan Le Fay
10
2 / 6 / 5
6,631
663
5,535
10,313
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 6
8,898
890
9,524
7,081
3,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 3 / 11
7,864
786
4,638
10,581
13,191
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
Collinssss
Vulcan
16
3 / 2 / 10
9,247
925
11,723
5,594
2,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
10 / 2 / 10
9,496
950
12,092
4,885
2,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 6 / 13
8,047
805
10,411
8,652
3,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
76
15
Kills
26
26
Deaths
16
25
Assists
50
Player
Kills
Deaths
Assists
KDA
W
8
3
6
3.67
L
Discordia
BrainRanger
Discordia
2
6
5
0.75
W
2
3
11
2.5
W
Vulcan
Collinssss
Vulcan
3
2
10
4
W
10
2
10
7.5
L
5
4
4
1.75
L
Vulcan
2
5
4
0.8
W
3
6
13
1.58
L
Sobek
4
5
7
1.5
L
Morgan Le Fay
gabriel_rath777
Morgan Le Fay
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,791
Damage
48,388
51,173
Taken
36,793
30,309
Mitigated
25,701
14,840
Healing
10,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,524
24
768
1,635
7,081
3,747
217
5,291
1,476
0
17,956
L
Discordia
BrainRanger
Discordia
5,498
368
1,338
784
7,633
2,614
0
3,727
3,906
9,640
0
W
4,638
154
1,187
3,140
10,581
13,191
91
6,823
3,153
7,656
0
W
Vulcan
Collinssss
Vulcan
11,723
6,883
1,251
1,442
5,594
2,540
417
4,889
433
35,080
0
W
12,092
798
369
440
4,885
2,462
200
4,510
301
21,114
0
L
6,427
400
527
1,638
8,738
3,480
0
4,849
3,706
24,428
0
L
Vulcan
8,612
1,896
328
1,362
9,255
3,762
0
5,416
3,707
22,773
0
W
10,411
4,775
305
458
8,652
3,761
432
7,619
639
0
15,473
L
Sobek
4,719
85
1,189
5,259
15,234
16,569
0
8,700
6,256
9,498
0
L
Morgan Le Fay
gabriel_rath777
Morgan Le Fay
5,535
352
1,097
1,318
10,313
3,884
0
5,761
4,511
10,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,381
Gold Earned
43,552
116
Minions Killed
125
0
Camps Cleared
0
925,831
Distance Traveled
984,295
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,898
890
24
2
0
193,565
0
L
Discordia
6,847
685
1
0
0
170,535
4
W
Sobek
7,864
786
4
0
0
200,251
1
W
Vulcan
9,247
925
59
6
0
225,209
3
W
Zeus
9,496
950
27
3
0
200,117
0
L
Kukulkan
8,843
884
66
7
0
186,565
1
L
Vulcan
8,187
819
36
4
0
192,444
0
W
Rama
8,047
805
11
1
0
165,153
3
L
Sobek
8,873
887
9
1
0
208,691
0
L
Morgan Le Fay
6,631
663
4
0
0
167,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role