Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Aiazu
Anhur
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,382 Elo+
Party 1
Hun Batz
Hun Batz
Meranpls08
Hun Batz
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
192W - 193L
1,422 Elo+
Solo
Sobek
Sobek
mildread
Sobek
Level 145
God Stats
4W - 0L
1,531 SR
Queue Stats
161W - 181L
1,522 Elo+
Solo
Eset
Eset
yoseef07
Eset
Level 120
God Stats
1W - 0L
1,516 SR
Queue Stats
120W - 104L
1,559 Elo+
Party 1
Team Averages
Level 114
1,509 SR
1,477 Elo+

VS

Team Averages
Level 120
1,456 SR
1,472 Elo+
Anhur
Anhur
 
Anhur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Heimdalr--
Cerberus
Level 116
God Stats
0W - 1L
1,551 SR
Queue Stats
18W - 26L
1,400 Elo+
Solo
Ravana
Ravana
ItzStitchez
Ravana
Level 101
God Stats
0W - 1L
1,209 SR
Queue Stats
164W - 163L
1,514 Elo+
Solo
Jormungandr
Jormungandr
Lokasenna9
Jormungandr
Level 120
God Stats
0W - 2L
1,305 SR
Queue Stats
167W - 173L
1,482 Elo+
Solo
Erlang Shen
Erlang Shen
darkV-1994
Erlang Shen
Level 141
God Stats
1W - 1L
1,717 SR
Queue Stats
87W - 90L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
3 / 4 / 17
10,513
876
14,951
25,052
17,320
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Aiazu
Anhur
14
2 / 6 / 17
9,000
750
16,720
12,314
3,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Meranpls08
Hun Batz
16
4 / 5 / 17
10,158
847
16,380
12,670
5,075
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
mildread
Sobek
17
6 / 5 / 16
10,983
915
14,186
19,942
23,548
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
20
17 / 3 / 11
12,316
1,026
18,888
9,114
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 8 / 4
8,654
721
9,025
12,897
4,402
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Heimdalr--
Cerberus
18
8 / 6 / 11
10,828
902
13,793
27,506
30,232
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
17
7 / 7 / 9
10,254
855
10,978
14,500
10,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Lokasenna9
Jormungandr
15
3 / 6 / 12
9,538
795
12,768
17,689
11,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
darkV-1994
Erlang Shen
16
3 / 5 / 13
8,963
747
10,979
23,426
16,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
72
32
Kills
23
23
Deaths
32
78
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
4
17
2.88
L
Anhur
 
Anhur
2
8
4
0.5
W
Anhur
Aiazu
Anhur
2
6
17
1.75
L
Cerberus
Heimdalr--
Cerberus
8
6
11
2.25
L
Ravana
7
7
9
1.64
L
Jormungandr
Lokasenna9
Jormungandr
3
6
12
1.5
W
Hun Batz
Meranpls08
Hun Batz
4
5
17
2.5
L
Erlang Shen
darkV-1994
Erlang Shen
3
5
13
1.9
W
Sobek
mildread
Sobek
6
5
16
2.8
W
Eset
17
3
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,125
Damage
57,543
79,092
Taken
96,018
53,701
Mitigated
72,990
29,003
Healing
33,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,951
2,495
2,582
8,869
25,052
17,320
237
6,497
18,106
5,907
23,146
L
Anhur
 
Anhur
9,025
3,436
159
1,631
12,897
4,402
1,353
7,563
5,334
0
20,324
W
Anhur
Aiazu
Anhur
16,720
8,386
299
1,403
12,314
3,927
2,799
5,280
6,848
0
25,780
L
Cerberus
Heimdalr--
Cerberus
13,793
1,049
10
9,123
27,506
30,232
89
8,432
19,074
21,863
0
L
Ravana
10,978
1,889
2,492
3,174
14,500
10,853
1,113
4,824
9,676
0
17,057
L
Jormungandr
Lokasenna9
Jormungandr
12,768
2,342
1,792
4,825
17,689
11,160
573
7,778
9,911
27,720
0
W
Hun Batz
Meranpls08
Hun Batz
16,380
2,934
1,607
1,791
12,670
5,075
1,229
5,424
6,903
0
25,395
L
Erlang Shen
darkV-1994
Erlang Shen
10,979
3,970
1,657
8,922
23,426
16,343
489
7,118
16,308
0
17,442
W
Sobek
mildread
Sobek
14,186
1,317
843
6,644
19,942
23,548
238
5,703
13,829
27,489
0
W
Eset
18,888
662
3,912
1,053
9,114
3,831
1,114
3,657
5,409
32,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,970
Gold Earned
48,237
123
Minions Killed
108
0
Camps Cleared
0
1,073,176
Distance Traveled
936,566
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,513
876
24
2
0
230,722
0
L
Anhur
8,654
721
34
3
0
150,140
0
W
Anhur
9,000
750
26
2
0
185,051
4
L
Cerberus
10,828
902
25
2
0
187,876
1
L
Ravana
10,254
855
8
1
0
200,913
0
L
Jormungandr
9,538
795
31
3
0
191,026
0
W
Hun Batz
10,158
847
16
1
0
227,273
0
L
Erlang Shen
8,963
747
10
1
0
206,611
0
W
Sobek
10,983
915
22
2
0
208,747
0
W
Eset
12,316
1,026
35
3
0
221,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role