Player Matchup

Thor
Thor
ApexS9191
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,486 Elo+
Solo
Zeus
Zeus
InchWorm302
Zeus
Level 23
God Stats
8W - 2L
1,772 SR
Queue Stats
22W - 15L
1,468 Elo+
Party 1
Geb
Geb
MandoM4N
Geb
Level 28
God Stats
6W - 3L
1,694 SR
Queue Stats
203W - 200L
1,526 Elo+
Solo
Ullr
Ullr
Silky302
Ullr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 26L
1,387 Elo+
Party 1
Skadi
Skadi
pyeart
Skadi
Level 27
God Stats
3W - 2L
1,352 SR
Queue Stats
82W - 77L
1,431 Elo+
Solo
Team Averages
Level 23
1,564 SR
1,460 Elo+

VS

Team Averages
Level 15
1,462 SR
1,490 Elo+
Loki
Loki
BYRNMAH
Loki
Level 17
God Stats
4W - 7L
1,638 SR
Queue Stats
58W - 68L
1,466 Elo+
Solo
Neith
Neith
Darkviper446
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,634 Elo+
Solo
Cthulhu
Cthulhu
JvGamer13_BR
Cthulhu
Level 29
God Stats
5W - 14L
1,313 SR
Queue Stats
157W - 202L
1,395 Elo+
Solo
Sylvanus
Sylvanus
SuicidalSupport
Sylvanus
Level 6
God Stats
3W - 3L
1,370 SR
Queue Stats
3W - 3L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Unisaii
Morgan Le Fay
Level 17
God Stats
5W - 5L
1,487 SR
Queue Stats
24W - 24L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
1 / 0 / 1
4,750
528
2,579
5,334
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 0 / 1
4,793
533
1,135
3,463
769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 0 / 3
5,282
587
2,075
4,451
2,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
8
0 / 0 / 1
4,539
504
1,201
2,462
679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
pyeart
Skadi
9
2 / 1 / 1
5,282
587
1,734
4,070
1,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BYRNMAH
Loki
9
0 / 1 / 0
4,988
554
1,208
4,683
1,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 0
4,270
474
2,703
4,655
1,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
JvGamer13_BR
Cthulhu
8
1 / 2 / 0
4,434
493
2,432
5,663
2,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
1
0 / 0 / 0
1,641
182
0
0
0
Morgan Le Fay
Unisaii
Morgan Le Fay
7
0 / 1 / 0
4,123
458
1,859
3,051
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
1
1
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
1
0
1
1.5
L
Loki
BYRNMAH
Loki
0
1
0
0
L
0
4
0
0
W
3
0
1
3.5
L
Cthulhu
JvGamer13_BR
Cthulhu
1
2
0
0.5
W
1
0
3
2.5
W
Ullr
0
0
1
0.5
L
Sylvanus
0
0
0
0
L
Morgan Le Fay
Unisaii
Morgan Le Fay
0
1
0
0
W
Skadi
pyeart
Skadi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,724
Damage
8,202
19,780
Taken
18,052
6,612
Mitigated
6,920
6,033
Healing
3,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
2,579
464
0
2,196
5,334
1,440
0
687
4,523
0
24,136
L
Loki
BYRNMAH
Loki
1,208
84
0
1,637
4,683
1,713
0
195
4,488
0
25,155
L
2,703
731
0
835
4,655
1,690
0
1,500
3,155
0
19,029
W
1,135
597
0
500
3,463
769
0
573
2,750
11,542
0
L
Cthulhu
JvGamer13_BR
Cthulhu
2,432
95
0
750
5,663
2,654
0
1,477
4,186
13,776
0
W
2,075
612
0
923
4,451
2,599
46
1,341
3,086
15,008
0
W
Ullr
1,201
538
0
1,024
2,462
679
909
164
2,268
0
16,258
L
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
Unisaii
Morgan Le Fay
1,859
113
0
0
3,051
863
0
38
3,013
17,878
0
W
Skadi
pyeart
Skadi
1,734
1,075
0
1,390
4,070
1,125
353
1,208
2,862
0
33,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,646
Gold Earned
19,456
199
Minions Killed
161
0
Camps Cleared
0
815,372
Distance Traveled
620,932
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,750
528
47
5
0
172,602
1
L
Loki
4,988
554
62
7
0
152,354
0
L
Neith
4,270
474
33
4
0
164,388
1
W
Zeus
4,793
533
16
2
0
146,845
1
L
Cthulhu
4,434
493
29
3
0
139,398
0
W
Geb
5,282
587
27
3
0
180,033
2
W
Ullr
4,539
504
39
4
0
168,198
2
L
Sylvanus
1,641
182
0
0
0
0
0
L
Morgan Le Fay
4,123
458
37
4
0
164,792
0
W
Skadi
5,282
587
70
8
0
147,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role