Player Matchup

Jormungandr
Jormungandr
Bc-1504
Jormungandr
Level 29
God Stats
5W - 4L
1,612 SR
Queue Stats
99W - 136L
1,305 Elo+
Solo
Bellona
Bellona
Powerlogosh
Bellona
Level 10
God Stats
2W - 5L
1,635 SR
Queue Stats
29W - 37L
1,285 Elo+
Solo
Izanami
Izanami
angel971904
Izanami
Level 28
God Stats
8W - 13L
1,292 SR
Queue Stats
90W - 80L
1,311 Elo+
Solo
Danzaburou
Danzaburou
hitochcrack7v7
Danzaburou
Level 18
God Stats
8W - 15L
1,384 SR
Queue Stats
65W - 110L
1,346 Elo+
Party 1
Hun Batz
Hun Batz
ramirogonzales
Hun Batz
Level 16
God Stats
4W - 6L
1,500 SR
Queue Stats
87W - 121L
1,244 Elo+
Party 1
Team Averages
Level 20
1,485 SR
1,298 Elo+

VS

Team Averages
Level 16
1,470 SR
1,483 Elo+
Tsukuyomi
Tsukuyomi
ItsDraconik
Tsukuyomi
Level 14
God Stats
2W - 4L
1,711 SR
Queue Stats
25W - 30L
1,453 Elo+
Party 2
Osiris
Osiris
ToolboxPop
Osiris
Level 27
God Stats
2W - 0L
1,350 SR
Queue Stats
2W - 0L
1,604 Elo+
Party 3
Ratatoskr
Ratatoskr
TweeDolphin5580
Ratatoskr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Odin
Odin
cod killer576
Odin
Level 7
God Stats
4W - 5L
1,289 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Izanami
Izanami
kxcc
Izanami
Level 29
God Stats
34W - 28L
1,500 SR
Queue Stats
242W - 246L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bc-1504
Jormungandr
15
4 / 4 / 6
11,471
410
6,662
12,280
5,447
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Powerlogosh
Bellona
18
9 / 14 / 6
12,995
464
25,508
31,714
26,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
angel971904
Izanami
17
7 / 6 / 6
12,255
438
10,841
15,551
5,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
hitochcrack7v7
Danzaburou
19
9 / 6 / 1
12,915
461
15,438
17,144
6,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
18
0 / 9 / 1
11,445
409
8,959
22,345
7,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ItsDraconik
Tsukuyomi
17
6 / 6 / 4
12,306
440
12,678
14,289
5,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Osiris
ToolboxPop
Osiris
17
2 / 6 / 11
12,511
447
5,893
22,314
12,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
TweeDolphin5580
Ratatoskr
15
4 / 10 / 4
11,280
403
5,263
18,564
6,836
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 6 / 9
12,210
436
9,081
21,525
10,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
kxcc
Izanami
20
23 / 3 / 2
17,725
633
37,036
22,558
10,743
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
68
29
Kills
38
39
Deaths
31
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bc-1504
Jormungandr
4
4
6
1.75
W
Tsukuyomi
ItsDraconik
Tsukuyomi
6
6
4
1.33
L
Bellona
Powerlogosh
Bellona
9
14
6
0.86
W
Osiris
ToolboxPop
Osiris
2
6
11
1.25
W
Ratatoskr
TweeDolphin5580
Ratatoskr
4
10
4
0.6
L
Izanami
angel971904
Izanami
7
6
6
1.67
W
3
6
9
1.25
L
Danzaburou
hitochcrack7v7
Danzaburou
9
6
1
1.58
W
Izanami
kxcc
Izanami
23
3
2
8
L
Hun Batz
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,408
Damage
69,951
99,034
Taken
99,250
51,458
Mitigated
45,813
14,161
Healing
16,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bc-1504
Jormungandr
6,662
1,138
0
0
12,280
5,447
145
0
12,280
42,686
0
W
Tsukuyomi
ItsDraconik
Tsukuyomi
12,678
4,532
0
1,755
14,289
5,254
2,407
1,090
13,199
0
45,382
L
Bellona
Powerlogosh
Bellona
25,508
11,278
0
5,205
31,714
26,851
448
0
31,714
797
64,422
W
Osiris
ToolboxPop
Osiris
5,893
1,551
0
1,266
22,314
12,690
1,985
1,653
20,661
0
39,156
W
Ratatoskr
TweeDolphin5580
Ratatoskr
5,263
2,038
0
554
18,564
6,836
1,511
1,574
16,990
0
34,938
L
Izanami
angel971904
Izanami
10,841
4,723
166
2,859
15,551
5,518
2,833
0
15,551
0
68,013
W
9,081
5,409
0
2,328
21,525
10,290
1,702
377
21,148
0
58,767
L
Danzaburou
hitochcrack7v7
Danzaburou
15,438
8,741
0
2,292
17,144
6,040
0
0
17,144
0
67,548
W
Izanami
kxcc
Izanami
37,036
25,093
234
10,543
22,558
10,743
4,171
2,701
19,857
0
142,928
L
Hun Batz
8,959
2,498
0
3,639
22,345
7,602
995
259
22,086
0
84,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,081
Gold Earned
66,032
519
Minions Killed
545
0
Camps Cleared
0
2,068,672
Distance Traveled
2,647,405
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,471
410
76
3
0
348,563
1
W
Tsukuyomi
12,306
440
71
3
0
531,756
1
L
Bellona
12,995
464
81
3
0
471,886
0
W
Osiris
12,511
447
79
3
0
542,460
1
W
Ratatoskr
11,280
403
65
2
0
543,036
2
L
Izanami
12,255
438
125
4
0
357,875
0
W
Odin
12,210
436
104
4
0
524,173
0
L
Danzaburou
12,915
461
102
4
0
422,717
1
W
Izanami
17,725
633
226
8
0
505,980
1
L
Hun Batz
11,445
409
135
5
0
467,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role