Player Matchup

Nike
Nike
Silver V
 
Nike
Silver V
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver II
CaIlMeFather
Loki
Silver II
Level 127
God Stats
1W - 0L
1,305 SR
Queue Stats
150W - 147L
1,051 MMR
Solo
Sol
Sol
Silver I
Meedia
Sol
Silver I
Level 160
God Stats
167W - 152L
1,555 SR
Queue Stats
389W - 396L
1,109 MMR
Solo
Horus
Horus
Silver IV
SpewpaTheRogue
Horus
Silver IV
Level 124
God Stats
18W - 21L
1,546 SR
Queue Stats
323W - 357L
583 MMR
Solo
Izanami
Izanami
Silver I
l1lRealitylKing
Izanami
Silver I
Level 85
God Stats
54W - 47L
1,554 SR
Queue Stats
290W - 306L
1,134 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,492 SR
1,075 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 131
1,462 SR
1,079 MMR
Artio
Artio
Bronze I
 
Artio
Bronze I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze I
Biibuu
Sylvanus
Bronze I
Level 130
God Stats
12W - 19L
1,466 SR
Queue Stats
18W - 40L
880 MMR
Party 1
Nu Wa
Nu Wa
Silver II
Nepomniachtchi
Nu Wa
Silver II
Level 148
God Stats
0W - 1L
1,570 SR
Queue Stats
17W - 27L
1,101 MMR
Solo
Medusa
Medusa
Bronze IV
TekarOtho
Medusa
Bronze IV
Level 128
God Stats
2W - 12L
1,491 SR
Queue Stats
12W - 34L
946 MMR
Party 1
Thanatos
Thanatos
Silver V
VerminSermon
Thanatos
Silver V
Level 121
God Stats
0W - 1L
1,284 SR
Queue Stats
7W - 16L
970 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
0 / 3 / 0
5,535
554
2,841
7,443
2,883
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
5 / 1 / 2
6,468
647
2,879
4,937
1,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Meedia
Sol
10
6 / 0 / 3
6,538
654
5,906
4,990
1,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 7
5,624
562
2,870
8,412
4,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
6 / 0 / 1
6,861
686
6,435
7,690
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
TiamatMulanGilgamesh

VS

Bans
GebMercuryCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
3 / 0 / 0
6,271
627
4,651
6,195
7,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Biibuu
Sylvanus
6
0 / 3 / 0
4,381
438
2,915
7,593
3,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 6 / 0
4,817
482
2,651
5,990
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
TekarOtho
Medusa
8
0 / 4 / 0
4,676
468
6,753
6,826
1,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
VerminSermon
Thanatos
6
1 / 5 / 2
4,654
465
2,609
7,551
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
18
Kills
4
4
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
3
0
0
L
Artio
 
Artio
3
0
0
3
L
Sylvanus
Biibuu
Sylvanus
0
3
0
0
W
5
1
2
6
W
Sol
Meedia
Sol
6
0
3
7.5
L
0
6
0
0
W
1
0
7
4.5
L
Medusa
TekarOtho
Medusa
0
4
0
0
L
Thanatos
VerminSermon
Thanatos
1
5
2
0.4
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,931
Damage
19,579
33,472
Taken
34,155
12,767
Mitigated
14,874
9,738
Healing
11,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
2,841
629
0
30
7,443
2,883
137
3,858
2,825
0
31,000
L
Artio
 
Artio
4,651
241
147
3,905
6,195
7,343
0
0
6,195
35,269
0
L
Sylvanus
Biibuu
Sylvanus
2,915
864
667
1,446
7,593
3,065
0
974
6,619
11,010
0
W
2,879
701
0
1,141
4,937
1,767
0
306
4,536
0
35,893
W
Sol
Meedia
Sol
5,906
2,755
0
2,837
4,990
1,512
820
1,732
3,162
32,219
3,620
L
2,651
679
0
374
5,990
1,336
72
2,270
3,720
21,673
0
W
2,870
1,283
732
3,009
8,412
4,454
0
2,196
6,044
0
11,157
L
Medusa
TekarOtho
Medusa
6,753
3,130
0
903
6,826
1,440
0
716
6,110
0
29,243
L
Thanatos
VerminSermon
Thanatos
2,609
485
0
4,461
7,551
1,690
0
1,209
6,342
0
17,434
W
6,435
4,298
0
1,989
7,690
2,151
854
1,012
6,628
0
52,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,026
Gold Earned
24,799
347
Minions Killed
245
0
Camps Cleared
0
1,007,131
Distance Traveled
966,143
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,535
554
75
8
0
190,616
3
L
Artio
6,271
627
96
10
0
196,441
3
L
Sylvanus
4,381
438
21
2
0
180,700
2
W
Loki
6,468
647
72
7
0
230,982
3
W
Sol
6,538
654
73
7
0
182,357
6
L
Nu Wa
4,817
482
44
4
0
185,155
3
W
Horus
5,624
562
13
1
0
223,035
3
L
Medusa
4,676
468
47
5
0
202,038
3
L
Thanatos
4,654
465
37
4
0
201,809
0
W
Izanami
6,861
686
114
11
0
180,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role