Player Matchup

Tsukuyomi
Tsukuyomi
KNIGHTMARE919
Tsukuyomi
Level 17
God Stats
0W - 2L
1,238 SR
Queue Stats
7W - 5L
1,546 Elo+
Solo
Ymir
Ymir
Pawg3dward
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,668 Elo+
Solo
Hun Batz
Hun Batz
Swanue
Hun Batz
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 31L
1,500 Elo+
Solo
Khepri
Khepri
Wwl vill ax
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,541 Elo+
Solo
Neith
Neith
shefftownkorker
Neith
Level 27
God Stats
14W - 22L
1,414 SR
Queue Stats
88W - 85L
1,523 Elo+
Solo
Team Averages
Level 16
1,430 SR
1,556 Elo+

VS

Team Averages
Level 34
1,685 SR
1,643 Elo+
Ymir
Ymir
FluuzyDuuzy
Ymir
Level 13
God Stats
4W - 4L
1,475 SR
Queue Stats
25W - 27L
1,468 Elo+
Party 1
Susano
Susano
GodOfPortals114
Susano
Level 6
God Stats
3W - 1L
1,707 SR
Queue Stats
51W - 30L
1,860 Elo+
Party 2
Skadi
Skadi
asdfaswww
Skadi
Level 6
God Stats
5W - 0L
1,834 SR
Queue Stats
16W - 7L
1,860 Elo+
Party 2
Hel
Hel
l Alex765 l
Hel
Level 115
God Stats
8W - 2L
1,877 SR
Queue Stats
348W - 276L
1,611 Elo+
Party 2
Zhong Kui
Zhong Kui
x-HypnoFlux-x
Zhong Kui
Level 29
God Stats
20W - 11L
1,530 SR
Queue Stats
45W - 47L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KNIGHTMARE919
Tsukuyomi
9
1 / 6 / 3
5,641
470
2,240
8,018
2,011
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
2 / 7 / 2
5,888
491
2,969
13,076
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
Swanue
Hun Batz
5
0 / 10 / 1
4,467
372
1,120
8,701
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Khepri
5
0 / 5 / 3
4,535
378
608
4,754
1,185
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
4 / 3 / 2
6,639
553
7,029
6,635
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 4
6,405
534
1,070
6,797
3,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
11 / 0 / 4
9,378
782
8,057
8,395
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
asdfaswww
Skadi
12
0 / 3 / 2
7,306
609
1,805
5,332
1,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
16 / 1 / 6
9,635
803
14,650
6,483
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
x-HypnoFlux-x
Zhong Kui
13
4 / 1 / 3
7,820
652
6,489
6,976
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
31
31
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
W
11
0
4
13
L
Tsukuyomi
KNIGHTMARE919
Tsukuyomi
1
6
3
0.42
L
2
7
2
0.43
L
Hun Batz
Swanue
Hun Batz
0
10
1
0.05
L
Khepri
0
5
3
0.3
W
Skadi
asdfaswww
Skadi
0
3
2
0.33
W
16
1
6
19
L
4
3
2
1.67
W
Zhong Kui
x-HypnoFlux-x
Zhong Kui
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,966
Damage
32,071
41,184
Taken
33,983
15,106
Mitigated
15,027
3,247
Healing
14,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,070
198
0
1,865
6,797
3,679
394
165
6,632
13,195
0
W
8,057
2,350
0
3,488
8,395
3,122
2,109
834
7,561
0
61,956
L
Tsukuyomi
KNIGHTMARE919
Tsukuyomi
2,240
975
0
810
8,018
2,011
0
3,954
3,805
0
11,251
L
2,969
1,191
0
457
13,076
7,892
0
7,733
5,027
11,163
0
L
Hun Batz
Swanue
Hun Batz
1,120
790
0
450
8,701
1,901
0
4,997
3,459
0
8,823
L
Khepri
608
233
0
66
4,754
1,185
0
1,499
3,219
3,177
0
W
Skadi
asdfaswww
Skadi
1,805
1,205
0
1,008
5,332
1,240
2,498
440
4,892
0
41,391
W
14,650
2,510
1,775
3,223
6,483
2,213
1,767
1,131
5,352
61,196
0
L
7,029
2,141
0
1,464
6,635
2,117
0
3,301
3,262
0
46,553
W
Zhong Kui
x-HypnoFlux-x
Zhong Kui
6,489
846
0
2,940
6,976
4,773
3,389
1,007
5,969
38,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,170
Gold Earned
40,544
154
Minions Killed
401
0
Camps Cleared
0
955,330
Distance Traveled
1,140,280
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,405
534
26
2
0
215,153
4
W
Susano
9,378
782
113
9
0
281,923
4
L
Tsukuyomi
5,641
470
17
1
0
215,165
0
L
Ymir
5,888
491
23
2
0
216,453
0
L
Hun Batz
4,467
372
17
1
0
182,148
0
L
Khepri
4,535
378
6
1
0
129,239
1
W
Skadi
7,306
609
77
6
0
219,337
2
W
Hel
9,635
803
101
8
0
226,749
3
L
Neith
6,639
553
91
8
0
212,325
5
W
Zhong Kui
7,820
652
84
7
0
197,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role