Player Matchup

Horus
Horus
EthannFS
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,706 Elo+
Party 1
Bacchus
Bacchus
ExeCuteLess
Bacchus
Level 62
God Stats
0W - 1L
1,713 SR
Queue Stats
11W - 15L
1,417 Elo+
Party 1
Neith
Neith
Jorore
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,540 Elo+
Party 1
Bellona
Bellona
Luthi
Bellona
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,480 Elo+
Party 1
Sol
Sol
Tokiro74
Sol
Level 120
God Stats
1W - 2L
1,343 SR
Queue Stats
20W - 20L
1,501 Elo+
Party 1
Team Averages
Level 69
1,511 SR
1,529 Elo+

VS

Team Averages
Level 77
1,532 SR
1,512 Elo+
Chiron
Chiron
 
Chiron
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DreadLord999
The Morrigan
Level 105
God Stats
3W - 2L
1,430 SR
Queue Stats
123W - 111L
1,502 Elo+
Party 2
Sylvanus
Sylvanus
dargdan
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,481 Elo+
Party 2
Bellona
Bellona
giogio23
Bellona
Level 28
God Stats
3W - 0L
1,637 SR
Queue Stats
22W - 11L
1,563 Elo+
Party 2
Cthulhu
Cthulhu
shade195
Cthulhu
Level 123
God Stats
5W - 1L
1,592 SR
Queue Stats
100W - 84L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EthannFS
Horus
11
0 / 4 / 3
6,505
651
4,004
10,708
10,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
ExeCuteLess
Bacchus
11
0 / 4 / 1
6,883
688
7,295
9,794
9,673
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Jorore
Neith
11
1 / 4 / 3
6,696
670
10,010
7,721
2,994
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Luthi
Bellona
12
1 / 5 / 2
6,824
682
6,138
11,840
13,155
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 3 / 2
7,284
728
12,979
9,015
3,514
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
5 / 0 / 10
8,835
884
12,361
6,934
2,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
DreadLord999
The Morrigan
16
8 / 2 / 6
9,575
958
8,586
7,272
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
dargdan
Sylvanus
12
0 / 1 / 12
7,891
789
2,372
7,597
5,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
giogio23
Bellona
15
2 / 1 / 13
8,342
834
6,875
10,654
8,724
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
shade195
Cthulhu
16
5 / 0 / 12
9,218
922
12,026
13,286
7,811
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
4
Kills
20
20
Deaths
4
11
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
10
10
W
The Morrigan
DreadLord999
The Morrigan
8
2
6
5.5
L
Horus
EthannFS
Horus
0
4
3
0.38
L
Bacchus
ExeCuteLess
Bacchus
0
4
1
0.13
L
Neith
Jorore
Neith
1
4
3
0.63
L
Bellona
Luthi
Bellona
1
5
2
0.4
L
2
3
2
1
W
Sylvanus
dargdan
Sylvanus
0
1
12
6
W
Bellona
giogio23
Bellona
2
1
13
8.5
W
Cthulhu
shade195
Cthulhu
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,426
Damage
42,220
49,078
Taken
45,743
39,589
Mitigated
27,670
13,132
Healing
28,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,361
5,099
2,581
1,777
6,934
2,999
1,299
3,541
3,393
0
22,631
W
The Morrigan
DreadLord999
The Morrigan
8,586
778
2,693
2,192
7,272
3,126
543
3,845
3,427
24,986
0
L
Horus
EthannFS
Horus
4,004
1,703
1,183
3,430
10,708
10,253
0
5,686
4,831
0
8,421
L
Bacchus
ExeCuteLess
Bacchus
7,295
555
0
542
9,794
9,673
0
2,355
7,387
13,147
0
L
Neith
Jorore
Neith
10,010
4,492
1,342
1,964
7,721
2,994
0
4,445
3,248
0
23,316
L
Bellona
Luthi
Bellona
6,138
1,117
0
84
11,840
13,155
0
5,004
6,700
206
8,984
L
12,979
3,674
1,092
3,495
9,015
3,514
0
4,967
3,928
37,730
0
W
Sylvanus
dargdan
Sylvanus
2,372
854
3,903
1,907
7,597
5,010
378
5,267
2,330
3,909
0
W
Bellona
giogio23
Bellona
6,875
646
1,024
1,080
10,654
8,724
509
3,037
7,617
0
11,423
W
Cthulhu
shade195
Cthulhu
12,026
771
3,932
6,954
13,286
7,811
243
4,790
8,496
21,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,192
Gold Earned
43,861
119
Minions Killed
117
0
Camps Cleared
0
893,055
Distance Traveled
1,074,706
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,835
884
35
4
0
208,785
5
W
The Morrigan
9,575
958
57
6
0
201,111
1
L
Horus
6,505
651
10
1
0
179,538
0
L
Bacchus
6,883
688
16
2
0
208,533
0
L
Neith
6,696
670
33
3
0
152,435
0
L
Bellona
6,824
682
9
1
0
180,967
1
L
Sol
7,284
728
51
5
0
171,582
0
W
Sylvanus
7,891
789
5
1
0
186,040
1
W
Bellona
8,342
834
9
1
0
236,047
0
W
Cthulhu
9,218
922
11
1
0
242,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role