Player Matchup

Arachne
Arachne
BjormMagnus
Arachne
Level 29
God Stats
23W - 12L
1,677 SR
Queue Stats
157W - 141L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
TKay00
Gilgamesh
Level 29
God Stats
5W - 2L
1,446 SR
Queue Stats
223W - 208L
1,490 Elo+
Solo
Artio
Artio
YourGuyKai
Artio
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 140L
1,451 Elo+
Party 1
Cernunnos
Cernunnos
bruhmomento35
Cernunnos
Level 26
God Stats
12W - 11L
1,495 SR
Queue Stats
100W - 101L
1,464 Elo+
Party 1
Ra
Ra
droowwhh
Ra
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 83L
1,424 Elo+
Solo
Team Averages
Level 27
1,524 SR
1,473 Elo+

VS

Team Averages
Level 22
1,569 SR
1,419 Elo+
Janus
Janus
DraxKK
Janus
Level 12
God Stats
2W - 1L
1,833 SR
Queue Stats
28W - 24L
1,549 Elo+
Solo
Thanatos
Thanatos
Hildguard
Thanatos
Level 29
God Stats
6W - 4L
1,783 SR
Queue Stats
203W - 209L
1,521 Elo+
Solo
Mulan
Mulan
Juanchito58
Mulan
Level 29
God Stats
3W - 11L
1,398 SR
Queue Stats
76W - 68L
1,439 Elo+
Solo
Amaterasu
Amaterasu
NarraAtor0
Amaterasu
Level 24
God Stats
14W - 14L
1,411 SR
Queue Stats
41W - 36L
1,239 Elo+
Solo
Neith
Neith
TrackStar52
Neith
Level 15
God Stats
4W - 6L
1,420 SR
Queue Stats
9W - 13L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BjormMagnus
Arachne
18
16 / 0 / 3
10,962
685
15,499
7,820
3,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
TKay00
Gilgamesh
14
3 / 5 / 2
8,182
511
9,182
11,007
6,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
13
1 / 2 / 13
8,052
503
3,396
10,566
7,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
bruhmomento35
Cernunnos
13
4 / 1 / 6
7,689
481
5,861
7,575
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
2 / 5 / 4
7,576
474
8,170
10,480
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DraxKK
Janus
14
3 / 7 / 1
8,231
514
8,855
10,701
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Hildguard
Thanatos
15
5 / 4 / 3
8,629
539
5,955
14,215
4,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 3
6,301
394
3,747
10,705
9,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
NarraAtor0
Amaterasu
13
3 / 4 / 3
7,828
489
5,425
13,609
11,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 7 / 1
6,581
411
5,693
9,525
3,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
26
Kills
13
13
Deaths
26
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
BjormMagnus
Arachne
16
0
3
17.5
L
Janus
DraxKK
Janus
3
7
1
0.5
L
Thanatos
Hildguard
Thanatos
5
4
3
1.63
L
1
4
3
0.63
L
Amaterasu
NarraAtor0
Amaterasu
3
4
3
1.13
W
Gilgamesh
TKay00
Gilgamesh
3
5
2
0.8
L
1
7
1
0.21
W
Artio
1
2
13
3.75
W
Cernunnos
bruhmomento35
Cernunnos
4
1
6
7
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,108
Damage
29,675
47,448
Taken
58,755
22,918
Mitigated
32,613
18,135
Healing
15,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BjormMagnus
Arachne
15,499
11,905
0
6,035
7,820
3,874
210
698
6,956
17
77,058
L
Janus
DraxKK
Janus
8,855
649
0
757
10,701
3,458
228
3,970
6,453
51,601
0
L
Thanatos
Hildguard
Thanatos
5,955
1,229
0
8,710
14,215
4,949
0
1,624
12,341
0
56,867
L
3,747
466
162
979
10,705
9,374
0
2,955
7,437
0
19,078
L
Amaterasu
NarraAtor0
Amaterasu
5,425
1,607
0
3,700
13,609
11,360
486
1,157
11,644
0
28,681
W
Gilgamesh
TKay00
Gilgamesh
9,182
3,027
0
1,840
11,007
6,160
1,668
0
10,254
3,363
37,023
L
5,693
1,958
0
1,644
9,525
3,472
870
1,732
7,666
0
33,848
W
Artio
3,396
675
1,990
3,144
10,566
7,272
87
764
9,722
16,404
0
W
Cernunnos
bruhmomento35
Cernunnos
5,861
3,334
0
1,549
7,575
2,261
468
1,821
5,694
0
37,247
W
8,170
1,386
196
3,381
10,480
3,351
562
4,918
5,122
39,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,461
Gold Earned
37,570
351
Minions Killed
366
0
Camps Cleared
0
1,598,310
Distance Traveled
1,401,605
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,962
685
123
8
0
374,744
1
L
Janus
8,231
514
112
7
0
297,400
2
L
Thanatos
8,629
539
106
7
0
298,155
0
L
Mulan
6,301
394
35
2
0
271,112
0
L
Amaterasu
7,828
489
52
3
0
290,002
3
W
Gilgamesh
8,182
511
78
5
0
280,132
0
L
Neith
6,581
411
61
4
0
244,936
7
W
Artio
8,052
503
16
1
0
347,307
4
W
Cernunnos
7,689
481
67
4
0
306,684
10
W
Ra
7,576
474
67
4
0
289,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role