Player Matchup

Medusa
Medusa
BIGPANDA1516
Medusa
Level 28
God Stats
5W - 7L
1,693 SR
Queue Stats
37W - 29L
1,652 Elo+
Solo
Cu Chulainn
Cu Chulainn
Caprice87LS
Cu Chulainn
Level 28
God Stats
2W - 5L
1,756 SR
Queue Stats
8W - 8L
1,396 Elo+
Solo
Guan Yu
Guan Yu
DieguitoHard
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Genjiro1
Baron Samedi
Level 28
God Stats
6W - 1L
1,872 SR
Queue Stats
68W - 47L
1,671 Elo+
Solo
Olorun
Olorun
djjdjj
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,664 SR
1,544 Elo+

VS

Team Averages
Level 13
1,390 SR
1,488 Elo+
Neith
Neith
CREEP-_-LIFE
Neith
Level 7
God Stats
0W - 4L
1,204 SR
Queue Stats
9W - 4L
1,689 Elo+
Solo
Cliodhna
Cliodhna
RacoonMan420
Cliodhna
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,830 Elo+
Solo
Athena
Athena
TealNOISYKILL
Athena
Level 23
God Stats
0W - 2L
1,307 SR
Queue Stats
26W - 36L
1,346 Elo+
Solo
Jormungandr
Jormungandr
gjplayps
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,217 Elo+
Solo
Aphrodite
Aphrodite
raza-flow
Aphrodite
Level 28
God Stats
2W - 3L
1,438 SR
Queue Stats
55W - 76L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
13 / 0 / 1
14,595
635
24,326
15,386
7,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Caprice87LS
Cu Chulainn
16
3 / 2 / 2
10,882
473
6,462
15,512
13,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
DieguitoHard
Guan Yu
13
5 / 5 / 1
10,038
436
4,514
9,702
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Genjiro1
Baron Samedi
17
5 / 0 / 8
12,179
530
13,315
10,949
9,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
djjdjj
Olorun
12
1 / 11 / 1
8,731
380
2,095
13,227
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 0
10,387
452
7,080
14,656
5,445
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
RacoonMan420
Cliodhna
1
0 / 0 / 0
5,718
249
0
0
0
14
4 / 6 / 6
9,000
391
14,195
20,832
14,886
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
gjplayps
Jormungandr
10
0 / 11 / 3
7,333
319
1,620
19,516
14,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
raza-flow
Aphrodite
13
3 / 5 / 6
9,065
394
6,092
10,393
4,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
27
Kills
12
18
Deaths
28
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
13
0
1
13.5
L
5
6
0
0.83
W
Cu Chulainn
Caprice87LS
Cu Chulainn
3
2
2
2
W
Guan Yu
DieguitoHard
Guan Yu
5
5
1
1.1
W
Baron Samedi
Genjiro1
Baron Samedi
5
0
8
9
L
Cliodhna
RacoonMan420
Cliodhna
0
0
0
0
L
4
6
6
1.17
W
Olorun
djjdjj
Olorun
1
11
1
0.14
L
Jormungandr
gjplayps
Jormungandr
0
11
3
0.14
L
Aphrodite
raza-flow
Aphrodite
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,712
Damage
28,987
64,776
Taken
65,397
40,216
Mitigated
39,898
19,380
Healing
11,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
24,326
13,157
0
6,888
15,386
7,348
9,427
5,586
9,800
0
149,335
L
7,080
2,399
0
3,682
14,656
5,445
150
2,438
12,218
0
78,201
W
Cu Chulainn
Caprice87LS
Cu Chulainn
6,462
1,166
165
1,953
15,512
13,557
793
4,459
10,887
18,578
43,433
W
Guan Yu
DieguitoHard
Guan Yu
4,514
1,816
50
1,961
9,702
4,368
284
3,353
6,319
0
35,110
W
Baron Samedi
Genjiro1
Baron Samedi
13,315
2,083
1,243
5,246
10,949
9,475
2,655
4,282
6,581
48,519
0
L
Cliodhna
RacoonMan420
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
L
14,195
4,865
0
2,970
20,832
14,886
0
6,455
14,377
40,253
0
W
Olorun
djjdjj
Olorun
2,095
679
355
1,519
13,227
5,468
226
3,894
9,165
20,234
1,989
L
Jormungandr
gjplayps
Jormungandr
1,620
525
30
15
19,516
14,996
104
2,465
17,051
20,351
0
L
Aphrodite
raza-flow
Aphrodite
6,092
1,453
793
3,990
10,393
4,571
230
5,495
4,898
32,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,425
Gold Earned
41,503
483
Minions Killed
308
0
Camps Cleared
0
1,918,766
Distance Traveled
1,408,460
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,595
635
224
10
0
413,826
2
L
Neith
10,387
452
161
7
0
345,940
2
W
Cu Chulainn
10,882
473
102
4
0
434,946
2
W
Guan Yu
10,038
436
56
2
0
332,178
2
W
Baron Samedi
12,179
530
64
3
0
370,998
3
L
Cliodhna
5,718
249
0
0
0
0
0
L
Athena
9,000
391
50
2
0
420,311
1
W
Olorun
8,731
380
37
2
0
366,818
1
L
Jormungandr
7,333
319
35
2
0
339,978
0
L
Aphrodite
9,065
394
62
3
0
302,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role