Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Aero is God8465
Jormungandr
Level 21
God Stats
1W - 0L
1,683 SR
Queue Stats
84W - 59L
1,580 Elo+
Party 1
Scylla
Scylla
OG_Chamber1107
Scylla
Level 25
God Stats
1W - 2L
1,449 SR
Queue Stats
56W - 74L
1,377 Elo+
Solo
Arachne
Arachne
hw is dead
Arachne
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
95W - 70L
1,667 Elo+
Party 1
Team Averages
Level 21
1,526 SR
1,525 Elo+

VS

Team Averages
Level 15
1,457 SR
1,553 Elo+
Yemoja
Yemoja
Alexnnnnnnnnn
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 124L
1,561 Elo+
Solo
Charybdis
Charybdis
Depresión
Charybdis
Level 13
God Stats
2W - 1L
1,857 SR
Queue Stats
20W - 22L
1,542 Elo+
Solo
Nox
Nox
cofoni
Nox
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 32L
1,486 Elo+
Solo
Pele
Pele
deathitself21
Pele
Level 7
God Stats
1W - 2L
1,418 SR
Queue Stats
1W - 2L
1,663 Elo+
Solo
Jing Wei
Jing Wei
ima_tiny_cupcake
Jing Wei
Level 11
God Stats
2W - 7L
1,009 SR
Queue Stats
13W - 16L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
4 / 0 / 3
6,288
629
3,162
8,492
4,321
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
 
Sol
9
2 / 0 / 6
5,559
556
3,990
5,595
1,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Aero is God8465
Jormungandr
11
2 / 1 / 1
6,255
626
4,340
8,195
4,538
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

9
0 / 0 / 0
5,142
514
1,401
1,626
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
hw is dead
Arachne
12
4 / 0 / 2
6,560
656
4,314
7,491
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,794
579
3,569
6,576
4,103
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Depresión
Charybdis
8
0 / 3 / 0
4,651
465
4,770
6,948
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
cofoni
Nox
7
0 / 3 / 0
4,306
431
3,279
3,817
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 5 / 0
3,998
400
2,979
7,080
1,341
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 0 / 0
5,657
566
1,171
3,385
968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
12
Kills
1
1
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
0
3
5.5
W
Sol
 
Sol
2
0
6
5
W
Jormungandr
Aero is God8465
Jormungandr
2
1
1
2.5
L
1
1
0
1
L
Charybdis
Depresión
Charybdis
0
3
0
0
W
0
0
0
0
L
Nox
cofoni
Nox
0
3
0
0
L
0
5
0
0
W
Arachne
hw is dead
Arachne
4
0
2
5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,207
Damage
15,768
31,399
Taken
27,806
12,878
Mitigated
8,986
19,859
Healing
8,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,162
629
680
4,524
8,492
4,321
0
1,434
6,818
1,582
20,791
W
Sol
 
Sol
3,990
1,584
182
3,590
5,595
1,142
1,480
1,057
4,414
28,482
0
W
Jormungandr
Aero is God8465
Jormungandr
4,340
2,067
0
4,338
8,195
4,538
50
2,853
4,998
39,137
0
L
3,569
1,123
99
2,550
6,576
4,103
0
2,868
3,708
31,318
0
L
Charybdis
Depresión
Charybdis
4,770
2,711
0
2,353
6,948
1,623
0
2,615
4,333
0
32,297
W
1,401
134
0
395
1,626
350
64
0
1,626
19,680
0
L
Nox
cofoni
Nox
3,279
183
148
783
3,817
951
126
1,258
2,559
13,112
0
L
2,979
1,407
0
2,038
7,080
1,341
0
1,887
5,193
0
13,704
W
Arachne
hw is dead
Arachne
4,314
3,313
0
6,150
7,491
2,527
33
716
6,695
0
39,491
L
1,171
425
0
650
3,385
968
0
1,229
1,984
0
29,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,804
Gold Earned
24,406
316
Minions Killed
256
0
Camps Cleared
0
957,638
Distance Traveled
963,095
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,288
629
42
4
0
223,027
1
W
Sol
5,559
556
60
6
0
171,733
2
W
Jormungandr
6,255
626
86
9
0
173,260
1
L
Yemoja
5,794
579
79
8
0
168,309
1
L
Charybdis
4,651
465
53
5
0
175,008
0
W
Scylla
5,142
514
37
4
0
186,957
0
L
Nox
4,306
431
30
3
0
180,398
0
L
Pele
3,998
400
23
2
0
190,968
1
W
Arachne
6,560
656
91
9
0
202,661
1
L
Jing Wei
5,657
566
71
7
0
248,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role