Player Matchup

Geb
Geb
DirePath38 II
Geb
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
LittleP5ycho
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Nemesis
Nemesis
Papa Arch Kr
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
Sam Diabolos
Cthulhu
Level 13
God Stats
0W - 2L
1,133 SR
Queue Stats
14W - 20L
1,379 Elo+
Party 1
Camazotz
Camazotz
TheAceius
Camazotz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,438 Elo+
Party 1
Team Averages
Level 9
1,427 SR
1,446 Elo+

VS

Team Averages
Level 15
1,554 SR
1,404 Elo+
Charybdis
Charybdis
Asgardianvikingg
Charybdis
Level 23
God Stats
33W - 29L
1,663 SR
Queue Stats
113W - 118L
1,416 Elo+
Party 2
Kuzenbo
Kuzenbo
BROMANEMPEROR
Kuzenbo
Level 11
God Stats
22W - 19L
1,588 SR
Queue Stats
31W - 28L
1,420 Elo+
Party 2
Ra
Ra
BlackdragonKingv
Ra
Level 15
God Stats
2W - 0L
1,678 SR
Queue Stats
9W - 13L
1,383 Elo+
Solo
Neith
Neith
HAHAyouDEAD21
Neith
Level 17
God Stats
32W - 24L
1,593 SR
Queue Stats
60W - 63L
1,450 Elo+
Solo
Cu Chulainn
Cu Chulainn
SalkJenner3
Cu Chulainn
Level 11
God Stats
2W - 4L
1,249 SR
Queue Stats
132W - 133L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 1
8,979
898
4,620
21,812
15,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
LittleP5ycho
Jormungandr
15
0 / 4 / 2
8,541
854
6,681
20,620
18,851
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Papa Arch Kr
Nemesis
15
1 / 10 / 2
9,716
972
8,023
18,880
7,857
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Sam Diabolos
Cthulhu
14
1 / 8 / 2
9,153
915
10,584
30,321
23,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
TheAceius
Camazotz
14
2 / 4 / 2
9,348
935
11,970
22,990
7,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
18
10 / 2 / 22
11,586
1,159
23,211
10,966
4,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
17
1 / 2 / 16
10,179
1,018
14,022
13,614
16,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 0 / 19
12,171
1,217
24,858
8,179
3,599
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 0 / 20
11,178
1,118
18,343
4,626
1,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
SalkJenner3
Cu Chulainn
18
10 / 1 / 18
11,800
1,180
25,115
13,240
12,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
131
5
Kills
36
36
Deaths
5
9
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Charybdis
10
2
22
10.5
W
Kuzenbo
1
2
16
4.5
W
9
0
19
18.5
L
1
10
1
0.15
W
6
0
20
16
L
Jormungandr
LittleP5ycho
Jormungandr
0
4
2
0.25
L
Nemesis
Papa Arch Kr
Nemesis
1
10
2
0.2
W
Cu Chulainn
SalkJenner3
Cu Chulainn
10
1
18
19
L
Cthulhu
Sam Diabolos
Cthulhu
1
8
2
0.25
L
Camazotz
TheAceius
Camazotz
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,878
Damage
105,549
114,623
Taken
50,625
72,599
Mitigated
39,520
10,420
Healing
18,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
23,211
15,106
0
3,682
10,966
4,638
0
4,157
6,637
0
36,752
W
Kuzenbo
14,022
5,173
0
936
13,614
16,766
0
4,490
8,626
19,445
0
W
24,858
2,954
3,522
4,516
8,179
3,599
0
4,550
3,402
46,881
0
L
4,620
359
155
1,153
21,812
15,394
0
5,918
15,552
11,741
0
W
18,343
12,434
0
1,022
4,626
1,805
0
2,158
2,377
0
37,124
L
Jormungandr
LittleP5ycho
Jormungandr
6,681
2,454
0
0
20,620
18,851
0
9,166
11,079
22,255
0
L
Nemesis
Papa Arch Kr
Nemesis
8,023
2,930
0
1,364
18,880
7,857
0
7,178
11,222
0
23,430
W
Cu Chulainn
SalkJenner3
Cu Chulainn
25,115
5,184
0
4,646
13,240
12,712
0
5,139
7,698
10,933
28,278
L
Cthulhu
Sam Diabolos
Cthulhu
10,584
895
0
4,108
30,321
23,145
0
13,036
16,797
22,253
0
L
Camazotz
TheAceius
Camazotz
11,970
3,403
0
3,640
22,990
7,352
0
9,153
13,363
0
25,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,737
Gold Earned
56,914
126
Minions Killed
187
6
Camps Cleared
6
879,661
Distance Traveled
980,735
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,586
1,159
35
4
1
171,222
0
W
Kuzenbo
10,179
1,018
20
2
0
201,058
0
W
Ra
12,171
1,217
51
5
3
209,095
1
L
Geb
8,979
898
14
1
0
141,508
1
W
Neith
11,178
1,118
50
5
1
178,730
0
L
Jormungandr
8,541
854
29
3
0
192,558
0
L
Nemesis
9,716
972
31
3
4
163,414
2
W
Cu Chulainn
11,800
1,180
31
3
1
220,630
1
L
Cthulhu
9,153
915
23
2
0
176,532
0
L
Camazotz
9,348
935
29
3
2
205,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role