Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
OnlyOneAdonis
Ullr
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 13L
1,679 Elo+
Party 1
Sun Wukong
Sun Wukong
XII-SKARFACE-IIX
Sun Wukong
Level 119
God Stats
4W - 0L
1,614 SR
Queue Stats
21W - 9L
1,665 Elo+
Party 1
Team Averages
Level 86
1,538 SR
1,614 Elo+

VS

Team Averages
Level 17
1,630 SR
1,339 Elo+
Horus
Horus
EeriePlatypus62
Horus
Level 14
God Stats
1W - 3L
1,418 SR
Queue Stats
8W - 17L
1,312 Elo+
Solo
Artemis
Artemis
WestCoastLahi
Artemis
Level 16
God Stats
1W - 1L
1,973 SR
Queue Stats
14W - 6L
1,652 Elo+
Solo
Zhong Kui
Zhong Kui
awf_0708
Zhong Kui
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,054 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 6 / 9
10,944
684
12,329
13,453
5,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 2 / 9
10,917
682
10,333
11,858
4,188
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
XII-SKARFACE-IIX
Sun Wukong
16
6 / 3 / 8
11,695
731
8,800
20,142
20,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 7
8,892
556
7,327
13,469
7,649
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
15
5 / 3 / 5
10,483
655
17,066
13,051
5,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
awf_0708
Zhong Kui
14
6 / 6 / 4
10,566
660
9,126
12,161
8,514
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
14
Kills
11
11
Deaths
14
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
6
9
1.25
L
0
5
7
0.7
W
5
2
9
4.75
L
Artemis
5
3
5
2.5
W
Sun Wukong
XII-SKARFACE-IIX
Sun Wukong
6
3
8
3.33
L
Zhong Kui
awf_0708
Zhong Kui
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,462
Damage
33,519
45,453
Taken
38,681
29,880
Mitigated
21,850
11,319
Healing
6,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,329
655
2,226
3,326
13,453
5,225
327
3,430
10,023
30,381
0
L
7,327
4,081
1,216
1,959
13,469
7,649
0
4,113
8,943
0
16,285
W
10,333
5,118
0
1,146
11,858
4,188
1,741
757
11,101
0
47,678
L
Artemis
17,066
8,645
0
2,459
13,051
5,687
0
4,285
8,544
0
57,968
W
Sun Wukong
XII-SKARFACE-IIX
Sun Wukong
8,800
2,262
0
4,621
20,142
20,467
0
5,484
14,658
0
37,098
L
Zhong Kui
awf_0708
Zhong Kui
9,126
930
0
562
12,161
8,514
0
3,158
8,692
25,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,556
Gold Earned
29,941
167
Minions Killed
146
7
Camps Cleared
8
839,121
Distance Traveled
802,045
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,944
684
56
4
3
257,036
5
L
Horus
8,892
556
18
1
1
260,040
0
W
Ullr
10,917
682
64
4
2
252,395
2
L
Artemis
10,483
655
97
6
7
285,976
7
W
Sun Wukong
11,695
731
47
3
2
329,690
2
L
Zhong Kui
10,566
660
31
2
0
256,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role