Player Matchup

Ymir
Ymir
Chappye47
Ymir
Level 7
God Stats
2W - 2L
1,363 SR
Queue Stats
5W - 8L
1,348 Elo+
Party 1
Ne Zha
Ne Zha
Dexter95465
Ne Zha
Level 29
God Stats
15W - 10L
1,509 SR
Queue Stats
104W - 119L
1,406 Elo+
Party 1
Chaac
Chaac
G4t0v0
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
kirozen123
Danzaburou
Level 43
God Stats
20W - 17L
1,580 SR
Queue Stats
116W - 156L
1,276 Elo+
Party 1
Thor
Thor
rougeTRIIIP8
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,490 SR
1,406 Elo+

VS

Team Averages
Level 16
1,556 SR
1,321 Elo+
Tsukuyomi
Tsukuyomi
Cujo_1221
Tsukuyomi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 24L
1,362 Elo+
Party 3
Anubis
Anubis
GONZALILLO001
Anubis
Level 16
God Stats
3W - 1L
1,775 SR
Queue Stats
24W - 20L
1,411 Elo+
Party 2
Fenrir
Fenrir
GoldRyukXI
Fenrir
Level 7
God Stats
3W - 1L
1,749 SR
Queue Stats
7W - 10L
1,094 Elo+
Solo
Danzaburou
Danzaburou
Loki_Beast430
Danzaburou
Level 14
God Stats
3W - 1L
1,253 SR
Queue Stats
22W - 10L
1,410 Elo+
Party 3
Jormungandr
Jormungandr
ctosca1
Jormungandr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 29L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 3 / 16
10,959
438
4,157
21,641
21,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
18
5 / 7 / 5
11,447
458
15,087
22,071
9,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
G4t0v0
Chaac
14
3 / 12 / 2
9,617
385
9,162
24,601
14,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
kirozen123
Danzaburou
16
14 / 7 / 3
12,096
484
18,295
22,583
7,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 13 / 4
8,337
333
1,469
13,534
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cujo_1221
Tsukuyomi
18
4 / 3 / 11
12,326
493
10,675
14,283
11,311
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
18 / 0 / 10
14,249
570
33,167
15,978
6,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
GoldRyukXI
Fenrir
13
8 / 6 / 4
11,225
449
9,367
14,410
4,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Loki_Beast430
Danzaburou
20
11 / 6 / 5
14,862
594
19,772
13,655
4,521
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
ctosca1
Jormungandr
10
0 / 8 / 2
8,597
344
3,899
15,114
10,535
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
73
22
Kills
41
42
Deaths
23
30
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
16
2.67
W
Tsukuyomi
Cujo_1221
Tsukuyomi
4
3
11
3.17
L
Ne Zha
5
7
5
1.07
L
Chaac
G4t0v0
Chaac
3
12
2
0.33
W
18
0
10
23
W
Fenrir
GoldRyukXI
Fenrir
8
6
4
1.67
W
Danzaburou
Loki_Beast430
Danzaburou
11
6
5
2.25
W
Jormungandr
ctosca1
Jormungandr
0
8
2
0.13
L
Danzaburou
kirozen123
Danzaburou
14
7
3
2.21
L
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,170
Damage
76,880
104,430
Taken
73,440
56,269
Mitigated
37,395
22,746
Healing
23,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,157
1,019
0
2,920
21,641
21,738
264
8,172
13,469
20,457
0
W
Tsukuyomi
Cujo_1221
Tsukuyomi
10,675
3,241
0
2,732
14,283
11,311
3,679
1,037
13,246
0
47,799
L
Ne Zha
15,087
4,089
203
7,407
22,071
9,264
0
6,610
15,461
0
101,495
L
Chaac
G4t0v0
Chaac
9,162
2,115
0
2,706
24,601
14,411
0
8,965
15,636
4,089
48,442
W
33,167
1,737
0
12,529
15,978
6,686
1,368
1,699
14,279
96,744
0
W
Fenrir
GoldRyukXI
Fenrir
9,367
2,781
0
3,146
14,410
4,342
485
686
13,724
0
32,887
W
Danzaburou
Loki_Beast430
Danzaburou
19,772
10,414
0
5,356
13,655
4,521
11,246
843
12,812
0
103,858
W
Jormungandr
ctosca1
Jormungandr
3,899
727
0
0
15,114
10,535
419
895
14,219
16,995
0
L
Danzaburou
kirozen123
Danzaburou
18,295
11,136
462
8,986
22,583
7,711
998
10,305
12,278
0
79,833
L
1,469
392
0
62
13,534
3,145
0
3,014
10,520
0
18,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,456
Gold Earned
61,259
368
Minions Killed
457
0
Camps Cleared
0
2,070,200
Distance Traveled
2,121,996
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,959
438
31
1
0
484,506
3
W
Tsukuyomi
12,326
493
89
4
0
448,971
3
L
Ne Zha
11,447
458
137
5
0
459,524
1
L
Chaac
9,617
385
71
3
0
449,774
1
W
Anubis
14,249
570
120
5
0
416,737
0
W
Fenrir
11,225
449
54
2
0
485,300
1
W
Danzaburou
14,862
594
166
7
0
428,232
0
W
Jormungandr
8,597
344
28
1
0
342,756
0
L
Danzaburou
12,096
484
94
4
0
383,326
1
L
Thor
8,337
333
35
1
0
293,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role