Player Matchup

Cthulhu
Cthulhu
Aristóbulo
Cthulhu
Level 9
God Stats
6W - 1L
1,509 SR
Queue Stats
7W - 3L
1,691 Elo+
Solo
Tiamat
Tiamat
Felps20083841
Tiamat
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
Paltin
Gilgamesh
Level 23
God Stats
15W - 11L
1,651 SR
Queue Stats
47W - 25L
1,542 Elo+
Solo
Anhur
Anhur
PatitoConVIH
Anhur
Level 26
God Stats
1W - 2L
1,236 SR
Queue Stats
148W - 133L
1,513 Elo+
Solo
Kukulkan
Kukulkan
ZhiendC
Kukulkan
Level 28
God Stats
17W - 7L
1,641 SR
Queue Stats
113W - 103L
1,466 Elo+
Solo
Team Averages
Level 21
1,507 SR
1,528 Elo+

VS

Team Averages
Level 18
1,433 SR
1,575 Elo+
Hades
Hades
LukiñasFlow
Hades
Level 29
God Stats
2W - 4L
1,380 SR
Queue Stats
152W - 122L
1,618 Elo+
Party 1
Thor
Thor
WillianS2
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,638 Elo+
Solo
Medusa
Medusa
iTzOwen54
Medusa
Level 26
God Stats
0W - 3L
1,248 SR
Queue Stats
69W - 29L
1,667 Elo+
Party 1
Bacchus
Bacchus
vnssW
Bacchus
Level 16
God Stats
2W - 2L
1,538 SR
Queue Stats
25W - 24L
1,482 Elo+
Party 2
Anhur
Anhur
wsyy
Anhur
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 24L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aristóbulo
Cthulhu
7
0 / 3 / 2
4,552
455
1,277
5,805
1,527
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 1 / 0
6,121
612
1,927
4,748
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Paltin
Gilgamesh
11
7 / 1 / 0
6,921
692
4,691
4,929
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 2
5,609
561
1,479
5,434
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ZhiendC
Kukulkan
12
1 / 1 / 3
6,790
679
1,894
2,597
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,932
193
0
0
0
Thor
2
0 / 2 / 0
3,525
353
75
1,398
326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
iTzOwen54
Medusa
9
6 / 2 / 1
6,056
606
5,649
5,979
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
vnssW
Bacchus
8
0 / 0 / 5
5,345
535
1,259
2,907
1,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
wsyy
Anhur
8
2 / 5 / 0
5,061
506
3,077
7,234
1,747
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
9
Kills
8
8
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aristóbulo
Cthulhu
0
3
2
0.33
W
1
1
0
1
L
0
0
0
0
W
Gilgamesh
Paltin
Gilgamesh
7
1
0
7
W
0
2
2
0.5
L
Thor
0
2
0
0
W
Kukulkan
ZhiendC
Kukulkan
1
1
3
2.5
L
Medusa
iTzOwen54
Medusa
6
2
1
3.25
L
Bacchus
vnssW
Bacchus
0
0
5
2.5
L
Anhur
wsyy
Anhur
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,268
Damage
10,060
23,513
Taken
17,518
6,778
Mitigated
5,193
6,628
Healing
3,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aristóbulo
Cthulhu
1,277
172
0
3
5,805
1,527
156
413
5,392
7,049
0
W
1,927
203
0
1,815
4,748
1,964
1,901
0
4,748
31,690
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Paltin
Gilgamesh
4,691
1,425
0
2,602
4,929
1,428
0
223
4,706
0
37,804
W
1,479
993
0
1,974
5,434
1,006
730
323
5,111
0
31,907
L
Thor
75
0
0
0
1,398
326
0
471
839
0
2,266
W
Kukulkan
ZhiendC
Kukulkan
1,894
157
0
234
2,597
853
53
300
2,297
41,590
0
L
Medusa
iTzOwen54
Medusa
5,649
2,576
0
1,964
5,979
1,495
64
792
5,155
0
31,254
L
Bacchus
vnssW
Bacchus
1,259
254
0
1,110
2,907
1,625
0
858
2,049
9,309
0
L
Anhur
wsyy
Anhur
3,077
1,965
0
566
7,234
1,747
0
2,775
4,377
0
15,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,993
Gold Earned
21,919
345
Minions Killed
126
0
Camps Cleared
0
964,041
Distance Traveled
640,236
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,552
455
16
2
0
185,074
0
W
Tiamat
6,121
612
83
8
0
169,689
3
L
Hades
1,932
193
0
0
0
0
0
W
Gilgamesh
6,921
692
84
8
0
233,661
2
W
Anhur
5,609
561
73
7
0
169,003
3
L
Thor
3,525
353
1
0
0
58,881
0
W
Kukulkan
6,790
679
89
9
0
206,614
0
L
Medusa
6,056
606
72
7
0
183,396
0
L
Bacchus
5,345
535
19
2
0
215,087
5
L
Anhur
5,061
506
34
3
0
182,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role