Player Matchup

Sol
Sol
Dr0gon
Sol
Level 39
God Stats
6W - 4L
1,697 SR
Queue Stats
81W - 78L
1,520 Elo+
Party 3
Cliodhna
Cliodhna
Krattoss14
Cliodhna
Level 16
God Stats
5W - 3L
1,279 SR
Queue Stats
93W - 68L
1,450 Elo+
Solo
Erlang Shen
Erlang Shen
MokpoBka
Erlang Shen
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,304 Elo+
Party 3
Danzaburou
Danzaburou
PainDemi95
Danzaburou
Level 21
God Stats
7W - 2L
1,861 SR
Queue Stats
33W - 34L
1,456 Elo+
Solo
Sylvanus
Sylvanus
Rikuoy
Sylvanus
Level 149
God Stats
14W - 18L
1,475 SR
Queue Stats
195W - 193L
1,533 Elo+
Party 3
Team Averages
Level 46
1,562 SR
1,453 Elo+

VS

Team Averages
Level 32
1,609 SR
1,480 Elo+
Cthulhu
Cthulhu
Elbico
Cthulhu
Level 8
God Stats
0W - 3L
1,330 SR
Queue Stats
8W - 7L
1,663 Elo+
Party 1
Anubis
Anubis
Misss-La
Anubis
Level 75
God Stats
7W - 6L
1,523 SR
Queue Stats
240W - 241L
1,424 Elo+
Party 1
Jing Wei
Jing Wei
SaruwatariKyos
Jing Wei
Level 22
God Stats
11W - 13L
1,940 SR
Queue Stats
48W - 60L
1,499 Elo+
Solo
Heimdallr
Heimdallr
Uezik1992
Heimdallr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 135L
1,400 Elo+
Party 2
Cliodhna
Cliodhna
khalisi233
Cliodhna
Level 28
God Stats
7W - 7L
1,750 SR
Queue Stats
200W - 231L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dr0gon
Sol
20
6 / 7 / 9
13,800
493
14,016
18,161
7,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Krattoss14
Cliodhna
20
10 / 8 / 6
17,103
611
21,272
26,036
9,956
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Erlang Shen
MokpoBka
Erlang Shen
20
3 / 9 / 8
13,883
496
10,596
30,024
27,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
PainDemi95
Danzaburou
20
20 / 4 / 7
17,863
638
35,182
29,760
12,121
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Rikuoy
Sylvanus
20
5 / 4 / 25
14,275
510
21,218
34,762
30,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elbico
Cthulhu
20
8 / 6 / 5
13,994
500
20,367
31,166
35,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Misss-La
Anubis
20
11 / 7 / 10
15,671
560
28,502
26,459
11,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
18
3 / 9 / 8
12,032
430
8,540
23,004
5,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Uezik1992
Heimdallr
19
6 / 9 / 9
12,553
448
20,730
23,641
6,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
khalisi233
Cliodhna
18
4 / 13 / 5
12,326
440
18,341
22,462
6,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
69
44
Kills
32
32
Deaths
44
55
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sol
Dr0gon
Sol
6
7
9
1.5
L
Cthulhu
Elbico
Cthulhu
8
6
5
1.75
W
Cliodhna
Krattoss14
Cliodhna
10
8
6
1.63
L
Anubis
Misss-La
Anubis
11
7
10
2.29
W
Erlang Shen
MokpoBka
Erlang Shen
3
9
8
0.78
W
Danzaburou
PainDemi95
Danzaburou
20
4
7
5.88
W
Sylvanus
Rikuoy
Sylvanus
5
4
25
4.38
L
Jing Wei
3
9
8
0.78
L
Heimdallr
Uezik1992
Heimdallr
6
9
9
1.17
L
Cliodhna
khalisi233
Cliodhna
4
13
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,284
Damage
96,480
138,743
Taken
126,732
87,479
Mitigated
66,436
56,587
Healing
29,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Dr0gon
Sol
14,016
5,579
0
3,064
18,161
7,067
0
8,092
9,971
76,919
5,676
L
Cthulhu
Elbico
Cthulhu
20,367
2,185
431
4,718
31,166
35,779
527
7,982
23,184
81,343
0
W
Cliodhna
Krattoss14
Cliodhna
21,272
4,186
0
8,436
26,036
9,956
2,902
8,845
16,845
0
136,463
L
Anubis
Misss-La
Anubis
28,502
549
0
12,983
26,459
11,245
270
7,672
18,627
130,544
0
W
Erlang Shen
MokpoBka
Erlang Shen
10,596
5,030
0
8,742
30,024
27,548
3,212
14,132
15,067
9,846
61,245
W
Danzaburou
PainDemi95
Danzaburou
35,182
23,144
0
14,157
29,760
12,121
4,973
9,199
20,137
0
163,117
W
Sylvanus
Rikuoy
Sylvanus
21,218
6,554
9,174
13,014
34,762
30,787
1,549
9,050
25,605
53,577
11,813
L
Jing Wei
8,540
5,879
0
3,305
23,004
5,660
390
5,208
17,796
0
54,748
L
Heimdallr
Uezik1992
Heimdallr
20,730
8,264
0
4,409
23,641
6,919
1,329
7,083
16,478
0
63,520
L
Cliodhna
khalisi233
Cliodhna
18,341
2,379
0
3,538
22,462
6,833
152
5,766
16,696
0
78,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,924
Gold Earned
66,576
691
Minions Killed
602
0
Camps Cleared
0
2,677,069
Distance Traveled
2,362,207
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,800
493
108
4
0
525,634
0
L
Cthulhu
13,994
500
128
5
0
463,553
0
W
Cliodhna
17,103
611
218
8
0
570,454
1
L
Anubis
15,671
560
196
7
0
461,794
8
W
Erlang Shen
13,883
496
117
4
0
512,068
0
W
Danzaburou
17,863
638
179
6
0
570,625
6
W
Sylvanus
14,275
510
69
2
0
498,288
1
L
Jing Wei
12,032
430
109
4
0
476,734
2
L
Heimdallr
12,553
448
67
2
0
469,005
5
L
Cliodhna
12,326
440
102
4
0
491,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role