Player Matchup

Jormungandr
Jormungandr
Berserkerrus
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,100 Elo+
Solo
Nox
Nox
Faaja
Nox
Level 74
God Stats
1W - 3L
1,547 SR
Queue Stats
27W - 36L
1,404 Elo+
Party 1
Loki
Loki
Morwinda
Loki
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,087 Elo+
Party 1
Team Averages
Level 45
1,516 SR
1,197 Elo+

VS

Team Averages
Level 84
1,402 SR
1,487 Elo+
Jormungandr
Jormungandr
Gojson
Jormungandr
Level 107
God Stats
3W - 2L
1,164 SR
Queue Stats
40W - 45L
1,512 Elo+
Party 2
Ullr
Ullr
Mikiz
Ullr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,514 Elo+
Party 2
Kukulkan
Kukulkan
Sebasztajn
Kukulkan
Level 59
God Stats
8W - 9L
1,544 SR
Queue Stats
32W - 40L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Berserkerrus
Jormungandr
9
0 / 10 / 1
7,022
638
5,310
16,162
10,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
Faaja
Nox
12
4 / 5 / 1
8,834
803
7,614
10,483
3,499
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
10
2 / 8 / 2
7,592
690
5,804
9,852
2,357
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gojson
Jormungandr
12
3 / 2 / 15
9,045
822
8,410
12,372
8,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ullr
Mikiz
Ullr
15
17 / 1 / 4
10,894
990
14,497
6,737
2,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Sebasztajn
Kukulkan
13
3 / 3 / 14
8,836
803
7,324
7,548
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
6
Kills
23
23
Deaths
6
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Berserkerrus
Jormungandr
0
10
1
0.05
L
Nox
Faaja
Nox
4
5
1
0.9
W
Jormungandr
Gojson
Jormungandr
3
2
15
5.25
W
Ullr
Mikiz
Ullr
17
1
4
19
L
Loki
2
8
2
0.38
W
Kukulkan
Sebasztajn
Kukulkan
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,728
Damage
30,231
36,497
Taken
26,657
16,558
Mitigated
13,791
1,091
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Berserkerrus
Jormungandr
5,310
882
31
682
16,162
10,702
0
5,919
9,913
20,415
0
L
Nox
Faaja
Nox
7,614
291
0
378
10,483
3,499
0
4,854
5,435
29,584
0
W
Jormungandr
Gojson
Jormungandr
8,410
2,367
0
3,215
12,372
8,672
393
4,631
7,741
21,410
0
W
Ullr
Mikiz
Ullr
14,497
7,980
0
2,359
6,737
2,427
1,328
4,410
2,327
0
36,004
L
Loki
5,804
2,018
0
0
9,852
2,357
0
4,531
5,237
0
10,751
W
Kukulkan
Sebasztajn
Kukulkan
7,324
1,540
0
860
7,548
2,692
901
4,258
3,290
27,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,448
Gold Earned
28,775
98
Minions Killed
128
4
Camps Cleared
7
555,133
Distance Traveled
591,903
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,022
638
30
3
0
150,842
0
L
Nox
8,834
803
58
5
3
209,148
4
W
Jormungandr
9,045
822
27
2
1
203,059
1
W
Ullr
10,894
990
49
4
2
191,722
3
L
Loki
7,592
690
10
1
1
195,143
0
W
Kukulkan
8,836
803
52
5
4
197,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role