Player Matchup

Thor
Thor
ArodCaliber
Thor
Level 127
God Stats
408W - 231L
1,755 SR
Queue Stats
780W - 458L
1,669 Elo+
Party 2
Khepri
Khepri
GeN x AvEnGeD
Khepri
Level 124
God Stats
36W - 1L
1,965 SR
Queue Stats
1,253W - 557L
1,761 Elo+
Party 2
Cthulhu
Cthulhu
ItzCharlo
Cthulhu
Level 160
God Stats
32W - 5L
1,830 SR
Queue Stats
577W - 164L
1,743 Elo+
Party 2
Achilles
Achilles
Kuzenho1254
Achilles
Level 42
God Stats
37W - 1L
2,094 SR
Queue Stats
441W - 17L
2,246 Elo+
Party 2
Charybdis
Charybdis
s3n0r fr0g
Charybdis
Level 82
God Stats
60W - 20L
1,774 SR
Queue Stats
532W - 247L
1,616 Elo+
Party 2
Team Averages
Level 107
1,884 SR
1,807 Elo+

VS

Team Averages
Level 51
1,535 SR
1,497 Elo+
Raijin
Raijin
 
Raijin
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SbroCleanout
Danzaburou
Level 41
God Stats
8W - 12L
1,525 SR
Queue Stats
53W - 61L
1,463 Elo+
Solo
Ah Puch
Ah Puch
Wheaties Cereal
Ah Puch
Level 127
God Stats
95W - 49L
1,622 SR
Queue Stats
539W - 489L
1,550 Elo+
Party 1
Neith
Neith
geestrumz2
Neith
Level 31
God Stats
8W - 5L
1,545 SR
Queue Stats
13W - 11L
1,400 Elo+
Solo
Kali
Kali
lskall2
Kali
Level 25
God Stats
23W - 18L
1,483 SR
Queue Stats
146W - 89L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 1 / 18
12,111
1,211
20,468
8,037
3,337
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 0 / 22
10,352
1,035
7,143
5,052
7,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
ItzCharlo
Cthulhu
18
9 / 0 / 28
11,683
1,168
20,140
17,979
9,179
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Kuzenho1254
Achilles
18
5 / 0 / 32
11,222
1,122
16,478
19,804
31,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
s3n0r fr0g
Charybdis
18
6 / 1 / 17
10,975
1,098
9,274
7,870
3,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

327

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
0 / 10 / 1
9,527
953
6,345
19,516
7,899
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
SbroCleanout
Danzaburou
14
0 / 6 / 0
8,423
842
4,686
9,035
3,009
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 9 / 1
9,057
906
18,396
18,806
6,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
0 / 8 / 2
8,670
867
13,084
16,492
5,641
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
lskall2
Kali
14
0 / 6 / 1
8,644
864
7,150
11,937
5,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
6
39
Kills
1
2
Deaths
39
117
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
10
1
0.05
W
15
1
18
24
W
4
0
22
15
W
Cthulhu
ItzCharlo
Cthulhu
9
0
28
23
W
Achilles
Kuzenho1254
Achilles
5
0
32
21
L
Danzaburou
SbroCleanout
Danzaburou
0
6
0
0
L
1
9
1
0.17
L
Neith
0
8
2
0.13
L
Kali
lskall2
Kali
0
6
1
0.08
W
Charybdis
s3n0r fr0g
Charybdis
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,503
Damage
49,661
58,742
Taken
75,786
55,686
Mitigated
28,122
12,737
Healing
4,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,345
1,237
854
867
19,516
7,899
0
7,893
11,284
31,230
0
W
20,468
2,258
0
0
8,037
3,337
0
2,378
5,659
0
31,038
W
7,143
111
1,651
369
5,052
7,929
0
2,160
2,892
13,929
0
W
Cthulhu
ItzCharlo
Cthulhu
20,140
957
2,724
3,034
17,979
9,179
0
8,526
9,453
41,156
0
W
Achilles
Kuzenho1254
Achilles
16,478
2,772
668
3,163
19,804
31,993
0
6,760
13,044
7,700
15,300
L
Danzaburou
SbroCleanout
Danzaburou
4,686
1,353
0
136
9,035
3,009
0
2,952
5,814
0
11,468
L
18,396
607
0
717
18,806
6,295
0
7,771
10,750
40,976
0
L
Neith
13,084
6,351
0
1,265
16,492
5,641
0
6,907
9,172
0
24,909
L
Kali
lskall2
Kali
7,150
2,568
115
526
11,937
5,278
0
5,294
6,409
0
17,772
W
Charybdis
s3n0r fr0g
Charybdis
9,274
5,413
0
1,128
7,870
3,248
0
4,917
2,953
0
47,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,343
Gold Earned
44,321
221
Minions Killed
161
7
Camps Cleared
6
1,068,815
Distance Traveled
809,117
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,527
953
55
6
0
155,813
0
W
Thor
12,111
1,211
28
3
2
209,001
3
W
Khepri
10,352
1,035
13
1
0
227,929
0
W
Cthulhu
11,683
1,168
55
6
1
242,409
0
W
Achilles
11,222
1,122
13
1
0
208,603
1
L
Danzaburou
8,423
842
14
1
2
112,971
0
L
Ah Puch
9,057
906
42
4
0
174,681
0
L
Neith
8,670
867
25
3
1
171,768
1
L
Kali
8,644
864
25
3
3
193,884
0
W
Charybdis
10,975
1,098
112
11
4
180,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role